Player Matchup

Cerberus
Cerberus
Hackpiece
Cerberus
Level 47
God Stats
5W - 2L
1,864 SR
Queue Stats
167W - 147L
1,474 Elo+
Party 4
Ao Kuang
Ao Kuang
Juney93
Ao Kuang
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 129L
1,485 Elo+
Party 4
Kuzenbo
Kuzenbo
MasterAJ30
Kuzenbo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 39L
1,490 Elo+
Party 4
Chang'e
Chang'e
PandaLenin
Chang'e
Level 146
God Stats
1W - 2L
1,718 SR
Queue Stats
95W - 86L
1,510 Elo+
Party 2
Amaterasu
Amaterasu
PandaStalin
Amaterasu
Level 148
God Stats
1W - 1L
1,467 SR
Queue Stats
118W - 105L
1,487 Elo+
Party 2
Team Averages
Level 101
1,610 SR
1,489 Elo+

VS

Team Averages
Level 116
1,473 SR
1,574 Elo+
Chang'e
Chang'e
BaldKevin
Chang'e
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,496 Elo+
Party 3
Raijin
Raijin
FER-19_80
Raijin
Level 156
God Stats
2W - 2L
1,264 SR
Queue Stats
113W - 89L
1,494 Elo+
Party 1
Thanatos
Thanatos
StayDying
Thanatos
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,844 Elo+
Party 3
Ares
Ares
Vexamillian
Ares
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 129L
1,559 Elo+
Solo
Ah Puch
Ah Puch
XxluisferxX
Ah Puch
Level 109
God Stats
1W - 3L
1,601 SR
Queue Stats
123W - 106L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hackpiece
Cerberus
15
0 / 4 / 4
9,108
607
9,077
28,685
26,501
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
Juney93
Ao Kuang
18
3 / 6 / 8
11,169
745
9,951
24,567
21,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
MasterAJ30
Kuzenbo
15
0 / 6 / 6
8,825
588
9,116
18,030
30,145
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
PandaLenin
Chang'e
16
2 / 3 / 6
9,625
642
14,519
11,957
6,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
PandaStalin
Amaterasu
20
8 / 4 / 2
11,646
776
20,181
23,350
14,749
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BaldKevin
Chang'e
18
2 / 1 / 16
10,715
714
11,426
16,210
11,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
FER-19_80
Raijin
17
0 / 2 / 20
10,340
689
16,937
16,872
9,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
StayDying
Thanatos
20
10 / 4 / 9
12,239
816
18,977
14,600
9,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 3 / 12
12,193
813
11,164
21,030
28,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
XxluisferxX
Ah Puch
19
4 / 3 / 15
11,728
782
28,955
14,270
8,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
95
13
Kills
23
23
Deaths
13
26
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BaldKevin
Chang'e
2
1
16
10
W
Raijin
FER-19_80
Raijin
0
2
20
5
L
Cerberus
Hackpiece
Cerberus
0
4
4
0.5
L
Ao Kuang
Juney93
Ao Kuang
3
6
8
1.17
L
Kuzenbo
MasterAJ30
Kuzenbo
0
6
6
0.5
L
Chang'e
PandaLenin
Chang'e
2
3
6
1.67
L
Amaterasu
PandaStalin
Amaterasu
8
4
2
2.25
W
Thanatos
StayDying
Thanatos
10
4
9
3.63
W
7
3
12
4.33
W
Ah Puch
XxluisferxX
Ah Puch
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,844
Damage
87,459
106,589
Taken
82,982
99,447
Mitigated
67,922
49,644
Healing
51,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BaldKevin
Chang'e
11,426
1,409
16,028
8,797
16,210
11,996
986
8,190
8,020
37,394
0
W
Raijin
FER-19_80
Raijin
16,937
2,015
1,069
3,296
16,872
9,444
508
7,809
9,063
36,148
0
L
Cerberus
Hackpiece
Cerberus
9,077
586
826
13,526
28,685
26,501
0
17,348
10,806
22,973
0
L
Ao Kuang
Juney93
Ao Kuang
9,951
2,404
3,915
7,549
24,567
21,841
1,873
13,677
10,385
23,011
0
L
Kuzenbo
MasterAJ30
Kuzenbo
9,116
3,291
974
852
18,030
30,145
205
11,029
6,795
16,340
0
L
Chang'e
PandaLenin
Chang'e
14,519
619
7,700
4,007
11,957
6,211
414
8,908
2,859
31,767
0
L
Amaterasu
PandaStalin
Amaterasu
20,181
8,270
2,057
8,238
23,350
14,749
1,172
15,817
7,262
0
37,506
W
Thanatos
StayDying
Thanatos
18,977
5,112
3,236
8,653
14,600
9,398
2,878
7,712
6,888
0
28,289
W
11,164
768
1,663
3,330
21,030
28,756
266
11,110
9,920
16,379
0
W
Ah Puch
XxluisferxX
Ah Puch
28,955
1,836
1,763
4,152
14,270
8,328
1,537
7,842
6,428
54,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,373
Gold Earned
57,215
164
Minions Killed
175
0
Camps Cleared
0
1,341,318
Distance Traveled
1,446,777
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,715
714
47
3
0
312,926
2
W
Raijin
10,340
689
40
3
0
280,206
1
L
Cerberus
9,108
607
42
3
0
264,932
0
L
Ao Kuang
11,169
745
26
2
0
250,763
0
L
Kuzenbo
8,825
588
14
1
0
282,636
0
L
Chang'e
9,625
642
41
3
0
255,622
8
L
Amaterasu
11,646
776
41
3
0
287,365
1
W
Thanatos
12,239
816
25
2
0
306,097
0
W
Ares
12,193
813
6
0
0
285,549
2
W
Ah Puch
11,728
782
57
4
0
261,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role