Player Matchup

Atlas
Atlas
 
Atlas
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Akunua
Tsukuyomi
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 48L
1,508 Elo+
Party 3
Awilix
Awilix
MunchingTwinkie
Awilix
Level 157
God Stats
0W - 2L
1,526 SR
Queue Stats
98W - 84L
1,551 Elo+
Party 3
Fenrir
Fenrir
T_H_E_F_L_A_S_H
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,338 Elo+
Party 1
Horus
Horus
iNfOrEdShOtS
Horus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,354 Elo+
Party 1
Team Averages
Level 83
1,505 SR
1,450 Elo+

VS

Team Averages
Level 72
1,497 SR
1,478 Elo+
Ares
Ares
DoctorSex69
Ares
Level 35
God Stats
1W - 0L
1,358 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
GoopyPants
Guan Yu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,469 Elo+
Party 2
Chiron
Chiron
TheLargeOne
Chiron
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
YardyHardy
Baba Yaga
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Geb
Geb
latsyrc13
Geb
Level 124
God Stats
6W - 4L
1,626 SR
Queue Stats
150W - 156L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
2 / 3 / 8
9,632
688
15,259
15,523
15,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tsukuyomi
Akunua
Tsukuyomi
18
4 / 3 / 6
9,720
694
22,132
19,224
9,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 5 / 8
10,883
777
12,190
17,641
22,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 8 / 4
9,376
670
6,170
14,873
8,353
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
0 / 6 / 10
8,212
587
6,663
19,096
19,769
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 14
10,800
771
11,209
23,731
25,138
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
GoopyPants
Guan Yu
17
4 / 4 / 18
11,258
804
8,737
20,640
25,809
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
20
12 / 2 / 11
12,143
867
27,432
11,334
6,468
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baba Yaga
YardyHardy
Baba Yaga
18
2 / 1 / 23
10,845
775
19,186
9,981
5,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 5 / 23
10,366
740
9,090
28,852
30,950
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
114
14
Kills
25
25
Deaths
15
36
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
3
8
2
L
Tsukuyomi
Akunua
Tsukuyomi
4
3
6
2.33
W
6
3
14
4.33
W
Guan Yu
GoopyPants
Guan Yu
4
4
18
3.25
L
5
5
8
1.8
L
3
8
4
0.63
W
Chiron
12
2
11
8.75
W
Baba Yaga
YardyHardy
Baba Yaga
2
1
23
13.5
L
0
6
10
0.83
W
1
5
23
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,414
Damage
75,654
86,357
Taken
94,538
75,535
Mitigated
94,016
28,495
Healing
37,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
15,259
5,877
2,041
3,648
15,523
15,532
54
5,545
9,978
31,832
0
L
Tsukuyomi
Akunua
Tsukuyomi
22,132
3,372
1,856
7,069
19,224
9,857
0
9,692
9,532
0
42,984
W
11,209
574
339
4,016
23,731
25,138
150
5,104
18,627
16,153
0
W
Guan Yu
GoopyPants
Guan Yu
8,737
1,236
7,781
6,512
20,640
25,809
1,221
2,563
18,077
0
11,235
L
12,190
3,478
2,822
2,890
17,641
22,024
253
7,065
10,576
0
22,018
L
6,170
1,214
0
428
14,873
8,353
0
8,651
6,222
0
9,772
W
Chiron
27,432
9,867
2,405
1,445
11,334
6,468
3,929
1,689
9,645
0
54,562
W
Baba Yaga
YardyHardy
Baba Yaga
19,186
1,769
1,486
3,619
9,981
5,651
1,329
1,496
8,485
49,225
0
L
6,663
2,804
4,023
3,718
19,096
19,769
88
8,532
10,564
0
10,718
W
9,090
406
2,792
7,263
28,852
30,950
886
4,407
24,445
20,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,823
Gold Earned
55,412
122
Minions Killed
150
0
Camps Cleared
0
1,190,191
Distance Traveled
1,296,473
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,632
688
35
3
0
242,037
1
L
Tsukuyomi
9,720
694
43
3
0
274,425
0
W
Ares
10,800
771
8
1
0
258,728
0
W
Guan Yu
11,258
804
4
0
0
291,691
0
L
Awilix
10,883
777
24
2
0
234,137
0
L
Fenrir
9,376
670
10
1
0
231,684
1
W
Chiron
12,143
867
72
5
0
220,921
0
W
Baba Yaga
10,845
775
53
4
0
261,842
2
L
Horus
8,212
587
10
1
0
207,908
0
W
Geb
10,366
740
13
1
0
263,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role