Player Matchup

Bakasura
Bakasura
Cvck42
Bakasura
Level 17
God Stats
7W - 15L
1,251 SR
Queue Stats
159W - 208L
1,168 Elo+
Party 1
Sol
Sol
SynysterZer0
Sol
Level 135
God Stats
0W - 6L
1,116 SR
Queue Stats
108W - 136L
1,443 Elo+
Solo
Sobek
Sobek
rundatrapallday
Sobek
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
77W - 129L
1,149 Elo+
Party 1
Team Averages
Level 86
1,289 SR
1,253 Elo+

VS

Team Averages
Level 73
1,602 SR
1,448 Elo+
Izanami
Izanami
Reynaexe
Izanami
Level 12
God Stats
11W - 8L
1,537 SR
Queue Stats
16W - 13L
1,445 Elo+
Party 2
Fenrir
Fenrir
juanacookie
Fenrir
Level 125
God Stats
2W - 1L
1,760 SR
Queue Stats
33W - 32L
1,418 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mndlrnwarrior
Morgan Le Fay
Level 82
God Stats
4W - 1L
1,510 SR
Queue Stats
21W - 19L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cvck42
Bakasura
8
1 / 5 / 0
6,311
631
3,585
7,585
3,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 1 / 1
6,627
663
7,065
7,529
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 6 / 1
6,201
620
3,571
13,102
10,094
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Reynaexe
Izanami
12
3 / 0 / 6
7,582
758
5,611
5,765
2,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
12
4 / 0 / 5
7,510
751
3,581
7,507
6,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
mndlrnwarrior
Morgan Le Fay
13
5 / 1 / 5
8,152
815
13,502
6,378
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
12
12
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Cvck42
Bakasura
1
5
0
0.2
W
Izanami
Reynaexe
Izanami
3
0
6
6
L
0
1
1
0.5
W
Fenrir
4
0
5
6.5
W
Morgan Le Fay
mndlrnwarrior
Morgan Le Fay
5
1
5
7.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,221
Damage
22,694
28,216
Taken
19,650
16,841
Mitigated
12,523
5,759
Healing
4,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Cvck42
Bakasura
3,585
2,600
0
613
7,585
3,981
468
2,957
4,545
0
7,964
W
Izanami
Reynaexe
Izanami
5,611
3,716
0
1,272
5,765
2,728
424
3,683
2,019
0
16,606
L
7,065
1,138
0
2,091
7,529
2,766
324
3,433
3,937
31,272
0
W
Fenrir
3,581
1,141
0
1,496
7,507
6,815
198
3,341
4,045
0
16,212
W
Morgan Le Fay
mndlrnwarrior
Morgan Le Fay
13,502
1,797
226
1,510
6,378
2,980
466
4,003
2,304
41,077
0
L
3,571
152
375
2,680
13,102
10,094
189
7,553
5,403
12,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,139
Gold Earned
23,244
101
Minions Killed
119
3
Camps Cleared
6
509,230
Distance Traveled
544,552
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,311
631
25
3
1
153,122
0
W
Izanami
7,582
758
45
5
1
178,221
0
L
Sol
6,627
663
58
6
2
179,229
0
W
Fenrir
7,510
751
24
2
3
193,425
1
W
Morgan Le Fay
8,152
815
50
5
2
172,906
4
L
Sobek
6,201
620
18
2
0
176,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role