Player Matchup

Ymir
Ymir
BootyyEater
Ymir
Level 6
God Stats
3W - 6L
1,371 SR
Queue Stats
152W - 143L
1,184 Elo+
Party 1
Janus
Janus
Jersey GOAT
Janus
Level 141
God Stats
0W - 1L
1,676 SR
Queue Stats
102W - 111L
1,463 Elo+
Party 1
Cliodhna
Cliodhna
Respxt M3R3L
Cliodhna
Level 108
God Stats
10W - 7L
1,552 SR
Queue Stats
96W - 80L
1,475 Elo+
Party 1
Neith
Neith
l Oblivion l
Neith
Level 156
God Stats
16W - 14L
1,613 SR
Queue Stats
295W - 291L
1,511 Elo+
Party 1
Hades
Hades
vfontz
Hades
Level 118
God Stats
17W - 16L
1,677 SR
Queue Stats
103W - 111L
1,514 Elo+
Party 1
Team Averages
Level 106
1,578 SR
1,429 Elo+

VS

Team Averages
Level 80
1,644 SR
1,587 Elo+
Thoth
Thoth
BravenBold
Thoth
Level 120
God Stats
4W - 5L
1,538 SR
Queue Stats
212W - 202L
1,605 Elo+
Party 2
Cthulhu
Cthulhu
ChrisThePatriot
Cthulhu
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 52L
1,784 Elo+
Party 2
Danzaburou
Danzaburou
ElPit0n
Danzaburou
Level 107
God Stats
3W - 1L
1,698 SR
Queue Stats
510W - 506L
1,466 Elo+
Party 3
Ao Kuang
Ao Kuang
NanceJr22
Ao Kuang
Level 37
God Stats
20W - 3L
1,856 SR
Queue Stats
101W - 84L
1,500 Elo+
Party 3
Sobek
Sobek
redtuxedo
Sobek
Level 49
God Stats
15W - 15L
1,627 SR
Queue Stats
93W - 86L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
7,224
401
2,910
16,746
14,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 4 / 2
9,210
512
7,697
10,505
4,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Respxt M3R3L
Cliodhna
14
3 / 6 / 5
9,346
519
13,500
20,809
9,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
1 / 4 / 2
8,707
484
10,619
11,498
4,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
vfontz
Hades
14
4 / 4 / 1
9,194
511
13,406
16,060
8,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
7 / 2 / 2
9,889
549
14,235
9,920
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 2 / 5
8,839
491
5,313
14,508
13,664
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
ElPit0n
Danzaburou
17
8 / 3 / 8
10,946
608
14,988
16,718
8,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
NanceJr22
Ao Kuang
15
7 / 4 / 7
9,802
545
13,947
19,881
8,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
redtuxedo
Sobek
14
2 / 1 / 13
9,338
519
6,908
17,781
19,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
12
Kills
26
26
Deaths
12
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Thoth
7
2
2
4
W
2
2
5
2.25
W
Danzaburou
ElPit0n
Danzaburou
8
3
8
4
L
4
4
2
1.25
W
Ao Kuang
NanceJr22
Ao Kuang
7
4
7
2.63
L
Cliodhna
Respxt M3R3L
Cliodhna
3
6
5
0.92
L
1
4
2
0.5
W
Sobek
redtuxedo
Sobek
2
1
13
8.5
L
Hades
vfontz
Hades
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,132
Damage
55,391
75,618
Taken
78,808
41,713
Mitigated
54,443
18,257
Healing
19,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,910
903
0
665
16,746
14,636
144
5,724
11,022
15,252
0
W
Thoth
14,235
741
0
1,241
9,920
4,349
1,191
5,082
4,662
75,399
0
W
5,313
382
739
2,984
14,508
13,664
1,359
4,358
9,672
47,347
0
W
Danzaburou
ElPit0n
Danzaburou
14,988
6,608
0
4,231
16,718
8,070
1,514
3,362
13,266
0
84,470
L
7,697
802
0
1,018
10,505
4,098
1,140
7,592
2,913
61,619
0
W
Ao Kuang
NanceJr22
Ao Kuang
13,947
4,474
0
6,508
19,881
8,786
2,139
4,190
15,471
59,776
0
L
Cliodhna
Respxt M3R3L
Cliodhna
13,500
2,202
0
8,021
20,809
9,356
0
10,313
10,496
0
66,836
L
10,619
4,436
0
3,074
11,498
4,650
924
5,162
6,336
0
70,192
W
Sobek
redtuxedo
Sobek
6,908
918
0
4,071
17,781
19,574
538
5,819
11,724
22,415
0
L
Hades
vfontz
Hades
13,406
879
70
5,409
16,060
8,973
708
11,612
4,448
55,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,681
Gold Earned
48,814
405
Minions Killed
422
0
Camps Cleared
0
1,589,203
Distance Traveled
1,732,788
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,224
401
23
1
0
319,115
3
W
Thoth
9,889
549
115
6
0
359,185
1
W
Cthulhu
8,839
491
76
4
0
336,528
0
W
Danzaburou
10,946
608
128
7
0
305,041
3
L
Janus
9,210
512
86
5
0
295,032
2
W
Ao Kuang
9,802
545
83
5
0
356,459
2
L
Cliodhna
9,346
519
97
5
0
373,857
0
L
Neith
8,707
484
107
6
0
284,944
5
W
Sobek
9,338
519
20
1
0
375,575
1
L
Hades
9,194
511
92
5
0
316,255
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role