Player Matchup

Achilles
Achilles
 
Achilles
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
SternWings
Baron Samedi
Level 98
God Stats
28W - 27L
1,578 SR
Queue Stats
114W - 134L
1,409 Elo+
Party 1
Fenrir
Fenrir
xPRECISI0Nx
Fenrir
Level 121
God Stats
4W - 5L
1,624 SR
Queue Stats
56W - 47L
1,462 Elo+
Party 1
Team Averages
Level 125
1,567 SR
1,457 Elo+

VS

Team Averages
Level 72
1,380 SR
1,459 Elo+
Merlin
Merlin
 
Merlin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Alejandro645301
Lancelot
Level 70
God Stats
5W - 10L
1,139 SR
Queue Stats
371W - 438L
1,465 Elo+
Solo
Horus
Horus
alejandroVal971
Horus
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 55L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
3 / 0 / 1
5,180
1,036
3,189
4,330
1,838
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
SternWings
Baron Samedi
7
0 / 1 / 4
4,279
856
1,132
1,382
860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
7
1 / 0 / 2
4,420
884
1,760
2,936
1,011
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
3
0 / 1 / 0
3,420
684
0
837
247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
7
1 / 3 / 0
4,174
835
2,091
5,714
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 0 / 0
3,620
724
358
1,115
555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
4
Kills
1
1
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
1
3.5
L
Merlin
 
Merlin
0
1
0
0
L
Lancelot
1
3
0
0.33
W
Baron Samedi
SternWings
Baron Samedi
0
1
4
2
L
0
0
0
0
W
Fenrir
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,081
Damage
2,449
8,648
Taken
7,666
3,709
Mitigated
2,880
3,162
Healing
560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,189
892
163
1,347
4,330
1,838
738
0
4,330
0
13,035
L
Merlin
 
Merlin
0
0
0
0
837
247
0
222
615
0
0
L
Lancelot
2,091
255
0
337
5,714
2,078
0
865
4,849
0
9,678
W
Baron Samedi
SternWings
Baron Samedi
1,132
73
342
118
1,382
860
335
0
1,382
7,203
0
L
358
188
0
223
1,115
555
0
45
1,070
0
1,196
W
Fenrir
1,760
266
113
1,079
2,936
1,011
437
602
2,334
0
8,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,879
Gold Earned
11,214
54
Minions Killed
23
4
Camps Cleared
1
288,484
Distance Traveled
199,253
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,180
1,036
27
5
0
102,351
2
L
Merlin
3,420
684
0
0
0
9,787
0
L
Lancelot
4,174
835
19
4
1
90,467
1
W
Baron Samedi
4,279
856
12
2
2
91,387
0
L
Horus
3,620
724
4
1
0
98,999
0
W
Fenrir
4,420
884
15
3
2
94,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role