Player Matchup

Rama
Rama
DoubleDRex22
Rama
Level 109
God Stats
11W - 6L
1,586 SR
Queue Stats
423W - 324L
1,571 Elo+
Party 2
Poseidon
Poseidon
GrandWizard4
Poseidon
Level 87
God Stats
4W - 3L
1,218 SR
Queue Stats
207W - 170L
1,565 Elo+
Party 2
Artio
Artio
Hellzbishop6910
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 95L
1,547 Elo+
Solo
Hou Yi
Hou Yi
MillerKiller787
Hou Yi
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
315W - 255L
1,559 Elo+
Party 2
Thoth
Thoth
envybenv
Thoth
Level 26
God Stats
3W - 0L
1,752 SR
Queue Stats
97W - 46L
1,683 Elo+
Party 2
Team Averages
Level 72
1,511 SR
1,585 Elo+

VS

Team Averages
Level 80
1,431 SR
1,483 Elo+
Raijin
Raijin
Fawn4k
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,472 Elo+
Party 1
Lancelot
Lancelot
GoH DaddyDeath
Lancelot
Level 109
God Stats
0W - 1L
1,281 SR
Queue Stats
2W - 7L
1,426 Elo+
Party 3
Nox
Nox
GoH babylily
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,426 Elo+
Party 3
Artemis
Artemis
Okayy Cj
Artemis
Level 127
God Stats
1W - 1L
1,552 SR
Queue Stats
77W - 65L
1,531 Elo+
Party 1
Hou Yi
Hou Yi
Voucn
Hou Yi
Level 109
God Stats
0W - 1L
1,319 SR
Queue Stats
79W - 59L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 8
13,057
816
17,541
15,658
9,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
GrandWizard4
Poseidon
20
8 / 5 / 8
13,484
843
12,234
11,945
5,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

2
0 / 0 / 0
4,806
300
0
0
0
19
1 / 3 / 9
11,569
723
8,694
12,537
6,276
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
envybenv
Thoth
20
7 / 4 / 12
13,646
853
14,429
13,029
6,343
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Fawn4k
Raijin
18
2 / 7 / 6
10,602
663
6,593
14,277
6,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
6
0 / 0 / 0
7,427
464
210
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
3 / 6 / 5
12,235
765
4,132
11,906
6,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Okayy Cj
Artemis
20
4 / 6 / 6
11,871
742
17,665
16,646
7,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
Voucn
Hou Yi
20
6 / 5 / 4
11,438
715
10,814
14,685
7,324
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
36
23
Kills
15
16
Deaths
24
37
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
4
8
2.75
L
Raijin
Fawn4k
Raijin
2
7
6
0.71
L
Lancelot
0
0
0
0
L
3
6
5
0.92
W
Poseidon
GrandWizard4
Poseidon
8
5
8
2.4
W
0
0
0
0
W
1
3
9
1.83
L
Artemis
Okayy Cj
Artemis
4
6
6
1.17
L
Hou Yi
Voucn
Hou Yi
6
5
4
1.6
W
Thoth
envybenv
Thoth
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,898
Damage
39,414
53,169
Taken
57,514
27,235
Mitigated
27,791
15,413
Healing
11,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,541
9,000
707
4,939
15,658
9,092
4,162
2,861
12,797
0
43,935
L
Raijin
Fawn4k
Raijin
6,593
1,128
428
1,300
14,277
6,449
0
5,732
8,277
12,633
0
L
Lancelot
210
0
0
0
0
0
0
0
0
0
210
L
4,132
588
685
587
11,906
6,324
402
4,528
7,092
24,645
0
W
Poseidon
GrandWizard4
Poseidon
12,234
1,366
811
1,800
11,945
5,524
2,011
1,722
10,223
42,504
0
W
0
0
0
0
0
0
0
0
0
0
0
W
8,694
3,203
1,340
2,716
12,537
6,276
1,155
3,968
8,569
0
15,785
L
Artemis
Okayy Cj
Artemis
17,665
5,152
1,064
3,504
16,646
7,694
517
9,681
6,739
0
41,694
L
Hou Yi
Voucn
Hou Yi
10,814
3,306
1,283
2,717
14,685
7,324
576
5,818
8,743
0
28,181
W
Thoth
envybenv
Thoth
14,429
1,106
1,306
1,794
13,029
6,343
1,190
2,174
10,855
37,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,562
Gold Earned
53,573
196
Minions Killed
144
0
Camps Cleared
0
1,166,731
Distance Traveled
1,126,596
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,057
816
50
3
0
268,001
0
L
Raijin
10,602
663
14
1
0
250,826
0
L
Lancelot
7,427
464
0
0
0
38,105
0
L
Nox
12,235
765
47
3
0
276,756
0
W
Poseidon
13,484
843
72
5
0
300,103
3
W
Artio
4,806
300
0
0
0
0
0
W
Hou Yi
11,569
723
15
1
0
292,207
0
L
Artemis
11,871
742
48
3
0
290,720
0
L
Hou Yi
11,438
715
35
2
0
270,189
1
W
Thoth
13,646
853
59
4
0
306,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role