Player Matchup

Sylvanus
Sylvanus
Cassamere
Sylvanus
Level 119
God Stats
3W - 5L
1,670 SR
Queue Stats
440W - 465L
1,476 Elo+
Party 1
Lancelot
Lancelot
Firebellybilly
Lancelot
Level 125
God Stats
2W - 2L
1,428 SR
Queue Stats
120W - 109L
1,498 Elo+
Party 2
Artemis
Artemis
MediateJeans637
Artemis
Level 67
God Stats
2W - 0L
1,882 SR
Queue Stats
17W - 22L
1,421 Elo+
Party 2
Odin
Odin
RaibowBoye
Odin
Level 59
God Stats
1W - 0L
1,825 SR
Queue Stats
7W - 8L
1,471 Elo+
Party 2
Chang'e
Chang'e
Turtlenator7_TTV
Chang'e
Level 58
God Stats
8W - 6L
1,487 SR
Queue Stats
92W - 110L
1,432 Elo+
Party 1
Team Averages
Level 86
1,659 SR
1,459 Elo+

VS

Team Averages
Level 117
1,510 SR
1,505 Elo+
Horus
Horus
MaNiaCsBLG
Horus
Level 157
God Stats
17W - 14L
1,599 SR
Queue Stats
732W - 749L
1,522 Elo+
Solo
Hun Batz
Hun Batz
RlPTrash
Hun Batz
Level 92
God Stats
12W - 8L
1,433 SR
Queue Stats
114W - 84L
1,487 Elo+
Party 3
Freya
Freya
Roper2004
Freya
Level 67
God Stats
7W - 8L
1,605 SR
Queue Stats
42W - 38L
1,502 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SageOSN
Kumbhakarna
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 113L
1,521 Elo+
Party 3
Janus
Janus
iFriendZone
Janus
Level 160
God Stats
18W - 26L
1,411 SR
Queue Stats
485W - 495L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cassamere
Sylvanus
6
0 / 0 / 3
3,579
716
2,172
3,516
1,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Lancelot
5
0 / 0 / 0
3,224
645
403
1,647
521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
3 / 1 / 0
3,885
777
2,149
2,577
725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

5
0 / 0 / 0
3,293
659
1,189
2,612
1,288
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 1 / 1
3,300
660
1,420
2,532
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
5
1 / 1 / 0
3,221
644
1,098
3,686
1,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
RlPTrash
Hun Batz
5
0 / 0 / 0
3,200
640
76
2,718
811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Roper2004
Freya
2
0 / 1 / 0
2,584
517
1,177
1,611
353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
SageOSN
Kumbhakarna
6
0 / 0 / 0
3,600
720
1,056
2,586
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
1 / 1 / 0
3,609
722
1,496
1,984
636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
3
Kills
2
2
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Cassamere
Sylvanus
0
0
3
1.5
W
Lancelot
0
0
0
0
L
Horus
1
1
0
1
W
3
1
0
3
W
0
0
0
0
L
Hun Batz
RlPTrash
Hun Batz
0
0
0
0
L
Freya
Roper2004
Freya
0
1
0
0
L
Kumbhakarna
SageOSN
Kumbhakarna
0
0
0
0
W
0
1
1
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,333
Damage
4,903
12,884
Taken
12,585
4,932
Mitigated
4,631
3,988
Healing
5,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Cassamere
Sylvanus
2,172
942
262
1,641
3,516
1,507
0
619
2,897
10,505
4,000
W
Lancelot
403
39
0
682
1,647
521
0
273
1,374
0
10,762
L
Horus
1,098
681
0
1,374
3,686
1,490
0
1,102
2,584
0
7,314
W
2,149
1,327
0
500
2,577
725
50
558
2,019
0
11,967
W
1,189
289
0
114
2,612
1,288
0
882
1,556
0
12,432
L
Hun Batz
RlPTrash
Hun Batz
76
0
0
1,596
2,718
811
0
289
2,429
0
15,100
L
Freya
Roper2004
Freya
1,177
506
0
708
1,611
353
0
570
1,041
3,965
0
L
Kumbhakarna
SageOSN
Kumbhakarna
1,056
63
0
750
2,586
1,341
0
0
2,586
14,494
0
W
1,420
142
68
721
2,532
891
0
1,223
1,309
11,921
0
L
1,496
37
0
699
1,984
636
0
1,131
853
19,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,281
Gold Earned
16,214
113
Minions Killed
134
0
Camps Cleared
0
514,389
Distance Traveled
427,086
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,579
716
22
4
0
86,687
0
W
Lancelot
3,224
645
33
7
0
111,904
2
L
Horus
3,221
644
12
2
0
92,316
0
W
Artemis
3,885
777
20
4
0
104,488
1
W
Odin
3,293
659
18
4
0
119,262
2
L
Hun Batz
3,200
640
39
8
0
122,253
0
L
Freya
2,584
517
7
1
0
40,651
0
L
Kumbhakarna
3,600
720
41
8
0
84,598
0
W
Chang'e
3,300
660
20
4
0
92,048
0
L
Janus
3,609
722
35
7
0
87,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role