Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
NullNVoiD_
Chaac
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,399 Elo+
Solo
Bastet
Bastet
highsmyname
Bastet
Level 160
God Stats
3W - 2L
1,464 SR
Queue Stats
550W - 382L
1,594 Elo+
Party 1
Team Averages
Level 93
1,488 SR
1,498 Elo+

VS

Team Averages
Level 109
1,466 SR
1,402 Elo+
Ne Zha
Ne Zha
AguanteLaCumbia7
Ne Zha
Level 69
God Stats
4W - 3L
1,589 SR
Queue Stats
125W - 194L
1,316 Elo+
Solo
Cu Chulainn
Cu Chulainn
Flammam-_-
Cu Chulainn
Level 112
God Stats
0W - 2L
1,308 SR
Queue Stats
109W - 159L
1,363 Elo+
Solo
Nox
Nox
iitsTooExplicit
Nox
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 90L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
5 / 1 / 10
12,263
721
12,865
8,137
5,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
16
4 / 1 / 13
11,695
688
14,023
27,329
35,460
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
19
9 / 0 / 6
12,623
743
13,655
12,341
5,822
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 13 / 1
9,110
536
6,032
20,224
7,804
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Flammam-_-
Cu Chulainn
13
2 / 5 / 0
10,090
594
12,034
18,062
11,166
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
0 / 0 / 2
10,036
590
10,713
8,790
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
18
Kills
2
2
Deaths
18
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
1
10
10
L
0
13
1
0.04
L
Cu Chulainn
Flammam-_-
Cu Chulainn
2
5
0
0.4
W
Chaac
4
1
13
10.5
W
Bastet
9
0
6
12
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,543
Damage
28,779
47,807
Taken
47,076
46,887
Mitigated
23,027
22,283
Healing
1,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,865
633
1,889
3,200
8,137
5,605
767
1,856
6,281
59,144
0
L
6,032
2,238
0
680
20,224
7,804
0
5,927
14,297
0
26,830
L
Cu Chulainn
Flammam-_-
Cu Chulainn
12,034
4,028
0
809
18,062
11,166
0
6,396
11,666
0
30,647
W
Chaac
14,023
2,900
271
11,251
27,329
35,460
24
7,611
19,718
0
37,393
W
Bastet
13,655
3,222
0
5,672
12,341
5,822
1,654
1,945
10,396
0
57,580
L
10,713
873
0
496
8,790
4,057
0
805
7,985
39,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,581
Gold Earned
29,236
212
Minions Killed
155
16
Camps Cleared
1
984,285
Distance Traveled
818,194
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,263
721
86
5
5
313,061
2
L
Ne Zha
9,110
536
38
2
1
251,200
2
L
Cu Chulainn
10,090
594
39
2
0
243,229
2
W
Chaac
11,695
688
51
3
2
323,021
3
W
Bastet
12,623
743
75
4
9
348,203
2
L
Nox
10,036
590
78
5
0
323,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role