Player Matchup

Ah Puch
Ah Puch
ELCRAZY131
Ah Puch
Level 108
God Stats
35W - 22L
1,610 SR
Queue Stats
90W - 109L
1,403 Elo+
Party 1
Ne Zha
Ne Zha
KidMo_13
Ne Zha
Level 78
God Stats
4W - 2L
1,544 SR
Queue Stats
61W - 69L
1,418 Elo+
Party 1
Sol
Sol
LoisSenju
Sol
Level 125
God Stats
15W - 12L
1,502 SR
Queue Stats
953W - 1,069L
1,426 Elo+
Solo
Team Averages
Level 104
1,552 SR
1,415 Elo+

VS

Team Averages
Level 140
1,441 SR
1,580 Elo+
Merlin
Merlin
 
Merlin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Bohottie
Chaac
Level 160
God Stats
4W - 5L
1,569 SR
Queue Stats
395W - 442L
1,424 Elo+
Solo
Skadi
Skadi
EscanorTheOne31
Skadi
Level 105
God Stats
0W - 1L
1,255 SR
Queue Stats
5W - 1L
1,816 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ELCRAZY131
Ah Puch
16
2 / 1 / 6
9,932
662
15,258
12,521
6,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
KidMo_13
Ne Zha
14
4 / 2 / 1
9,355
624
7,027
10,391
4,819
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 0 / 6
9,908
661
11,055
13,259
5,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 1 / 3
9,247
616
8,455
7,156
2,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
Bohottie
Chaac
14
1 / 5 / 2
8,842
589
14,941
20,351
15,684
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 2 / 1
9,431
629
6,731
10,574
4,566
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
8
Kills
3
3
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
3
1.5
L
Chaac
Bohottie
Chaac
1
5
2
0.4
W
Ah Puch
ELCRAZY131
Ah Puch
2
1
6
5
L
2
2
1
1.25
W
Ne Zha
KidMo_13
Ne Zha
4
2
1
2.25
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,340
Damage
30,127
36,171
Taken
38,081
16,573
Mitigated
22,961
15,266
Healing
11,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,455
234
6
2,086
7,156
2,711
0
3,502
3,456
35,888
0
L
Chaac
Bohottie
Chaac
14,941
2,667
143
6,818
20,351
15,684
0
13,473
6,453
0
35,579
W
Ah Puch
ELCRAZY131
Ah Puch
15,258
1,545
0
7,227
12,521
6,207
105
2,924
9,597
56,337
0
L
6,731
2,420
0
2,745
10,574
4,566
0
8,757
1,597
0
31,733
W
Ne Zha
KidMo_13
Ne Zha
7,027
1,406
260
1,504
10,391
4,819
0
2,509
7,882
0
20,335
W
11,055
3,834
0
6,275
13,259
5,547
0
3,782
9,477
31,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,195
Gold Earned
27,520
193
Minions Killed
175
8
Camps Cleared
7
819,787
Distance Traveled
825,004
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,247
616
78
5
1
287,585
6
L
Chaac
8,842
589
31
2
2
275,108
3
W
Ah Puch
9,932
662
109
7
4
291,541
2
L
Skadi
9,431
629
66
4
4
262,311
4
W
Ne Zha
9,355
624
26
2
3
283,960
3
W
Sol
9,908
661
58
4
1
244,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role