Player Matchup

Horus
Horus
OldmanTrips
Horus
Level 156
God Stats
8W - 8L
1,644 SR
Queue Stats
256W - 233L
1,547 Elo+
Party 2
Shiva
Shiva
RockSquirrel5
Shiva
Level 148
God Stats
9W - 8L
1,600 SR
Queue Stats
269W - 244L
1,567 Elo+
Party 2
Xbalanque
Xbalanque
S7AV
Xbalanque
Level 141
God Stats
1W - 0L
1,525 SR
Queue Stats
42W - 37L
1,506 Elo+
Solo
Xing Tian
Xing Tian
Tzechionz
Xing Tian
Level 71
God Stats
1W - 0L
1,879 SR
Queue Stats
19W - 13L
1,545 Elo+
Solo
Tiamat
Tiamat
mwann
Tiamat
Level 103
God Stats
71W - 71L
1,482 SR
Queue Stats
111W - 111L
1,509 Elo+
Solo
Team Averages
Level 124
1,626 SR
1,535 Elo+

VS

Team Averages
Level 105
1,453 SR
1,465 Elo+
Ah Muzen Cab
Ah Muzen Cab
DialedIn
Ah Muzen Cab
Level 96
God Stats
4W - 7L
1,410 SR
Queue Stats
54W - 68L
1,494 Elo+
Party 1
Gilgamesh
Gilgamesh
DrFatWagon
Gilgamesh
Level 118
God Stats
2W - 3L
1,562 SR
Queue Stats
101W - 126L
1,476 Elo+
Party 1
Merlin
Merlin
ElevatedOne
Merlin
Level 107
God Stats
0W - 3L
1,301 SR
Queue Stats
85W - 110L
1,450 Elo+
Party 1
King Arthur
King Arthur
Jesusnerd
King Arthur
Level 121
God Stats
4W - 7L
1,546 SR
Queue Stats
221W - 233L
1,466 Elo+
Solo
Bacchus
Bacchus
JuicyOofs
Bacchus
Level 83
God Stats
3W - 5L
1,446 SR
Queue Stats
60W - 77L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 3
9,898
582
15,981
13,538
11,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
9 / 2 / 5
9,865
580
9,712
15,832
6,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
S7AV
Xbalanque
15
4 / 1 / 5
9,620
566
11,335
10,685
4,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Xing Tian
Tzechionz
Xing Tian
12
0 / 3 / 8
7,531
443
6,678
17,760
12,925
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
mwann
Tiamat
17
3 / 1 / 9
9,963
586
13,960
8,710
6,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DialedIn
Ah Muzen Cab
14
2 / 5 / 2
8,485
499
11,688
16,722
6,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
DrFatWagon
Gilgamesh
12
2 / 4 / 1
7,820
460
5,063
16,641
6,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
14
1 / 3 / 1
8,296
488
5,504
7,871
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

King Arthur
Jesusnerd
King Arthur
14
1 / 4 / 0
8,333
490
7,001
17,431
14,158
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
JuicyOofs
Bacchus
10
2 / 6 / 3
7,126
419
5,702
20,271
17,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
22
Kills
8
8
Deaths
22
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DialedIn
Ah Muzen Cab
2
5
2
0.6
L
Gilgamesh
DrFatWagon
Gilgamesh
2
4
1
0.63
L
Merlin
1
3
1
0.5
L
King Arthur
Jesusnerd
King Arthur
1
4
0
0.25
L
Bacchus
JuicyOofs
Bacchus
2
6
3
0.58
W
6
1
3
7.5
W
9
2
5
5.75
W
Xbalanque
S7AV
Xbalanque
4
1
5
6.5
W
Xing Tian
Tzechionz
Xing Tian
0
3
8
1.33
W
Tiamat
mwann
Tiamat
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,666
Damage
34,958
66,525
Taken
78,936
41,546
Mitigated
48,898
28,992
Healing
13,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DialedIn
Ah Muzen Cab
11,688
7,243
0
6,603
16,722
6,753
0
5,600
11,032
0
76,554
L
Gilgamesh
DrFatWagon
Gilgamesh
5,063
2,088
0
1,041
16,641
6,988
0
4,009
12,342
0
54,138
L
Merlin
5,504
139
0
522
7,871
3,143
0
3,553
4,023
76,050
0
L
King Arthur
Jesusnerd
King Arthur
7,001
792
0
1,500
17,431
14,158
0
2,275
14,397
0
60,571
L
Bacchus
JuicyOofs
Bacchus
5,702
683
0
4,292
20,271
17,856
0
4,456
15,498
25,157
0
W
15,981
7,234
956
6,375
13,538
11,403
0
1,907
11,631
0
74,531
W
9,712
2,485
397
8,163
15,832
6,974
684
2,138
13,694
0
49,309
W
Xbalanque
S7AV
Xbalanque
11,335
7,357
0
5,953
10,685
4,206
2,021
2,080
8,605
0
79,137
W
Xing Tian
Tzechionz
Xing Tian
6,678
1,014
158
4,623
17,760
12,925
289
2,448
15,312
24,674
0
W
Tiamat
mwann
Tiamat
13,960
1,277
0
2,367
8,710
6,038
340
2,878
5,832
80,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,877
Gold Earned
40,060
513
Minions Killed
483
0
Camps Cleared
0
1,699,689
Distance Traveled
1,519,847
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,485
499
135
8
0
289,937
3
L
Gilgamesh
7,820
460
82
5
0
314,766
1
L
Merlin
8,296
488
135
8
0
318,539
6
L
King Arthur
8,333
490
110
6
0
290,380
4
L
Bacchus
7,126
419
21
1
0
306,225
1
W
Horus
9,898
582
119
7
0
334,033
4
W
Shiva
9,865
580
80
5
0
379,345
1
W
Xbalanque
9,620
566
132
8
0
298,381
6
W
Xing Tian
7,531
443
45
3
0
330,637
5
W
Tiamat
9,963
586
137
8
0
357,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role