Player Matchup

Eset
Eset
CastrOsito-
Eset
Level 116
God Stats
3W - 2L
1,603 SR
Queue Stats
98W - 93L
1,481 Elo+
Party 2
Chaac
Chaac
FRaynoud
Chaac
Level 38
God Stats
22W - 20L
1,508 SR
Queue Stats
91W - 90L
1,448 Elo+
Party 2
Cthulhu
Cthulhu
o76osc_nfs
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,390 Elo+
Party 2
Team Averages
Level 61
1,537 SR
1,440 Elo+

VS

Team Averages
Level 48
1,500 SR
1,392 Elo+
Cernunnos
Cernunnos
Huey65
Cernunnos
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,153 Elo+
Solo
Odin
Odin
alexanderph272
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
jameshoule69
Ne Zha
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 13L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 6
8,907
810
12,704
6,404
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
FRaynoud
Chaac
12
6 / 1 / 6
8,454
769
8,476
9,197
9,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cthulhu
o76osc_nfs
Cthulhu
11
0 / 2 / 11
7,395
672
5,486
9,153
13,532
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Huey65
Cernunnos
10
1 / 6 / 1
7,506
682
7,112
10,965
4,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 3 / 3
7,489
681
2,846
11,414
8,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
11
2 / 5 / 1
7,408
673
5,177
8,946
3,658
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
14
Kills
3
3
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
0
6
11
W
Chaac
FRaynoud
Chaac
6
1
6
9
L
Cernunnos
Huey65
Cernunnos
1
6
1
0.25
L
0
3
3
0.5
L
Ne Zha
2
5
1
0.5
W
Cthulhu
o76osc_nfs
Cthulhu
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,666
Damage
15,135
24,754
Taken
31,325
25,804
Mitigated
16,937
3,130
Healing
2,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,704
639
0
1,446
6,404
2,953
845
254
6,150
28,774
0
W
Chaac
FRaynoud
Chaac
8,476
2,872
0
1,684
9,197
9,319
270
0
9,197
0
17,143
L
Cernunnos
Huey65
Cernunnos
7,112
2,986
36
208
10,965
4,745
0
7,708
2,798
0
21,931
L
2,846
724
0
1,059
11,414
8,534
0
5,722
5,166
0
6,994
L
Ne Zha
5,177
2,466
171
719
8,946
3,658
0
4,084
4,502
0
17,533
W
Cthulhu
o76osc_nfs
Cthulhu
5,486
849
0
0
9,153
13,532
125
0
9,153
17,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,756
Gold Earned
22,403
100
Minions Killed
64
4
Camps Cleared
2
613,053
Distance Traveled
583,064
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,907
810
43
4
3
207,197
1
W
Chaac
8,454
769
29
3
1
189,333
0
L
Cernunnos
7,506
682
37
3
0
155,059
0
L
Odin
7,489
681
5
0
0
228,816
0
L
Ne Zha
7,408
673
22
2
2
199,189
1
W
Cthulhu
7,395
672
28
3
0
216,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role