Player Matchup

The Morrigan
The Morrigan
GiggleTherapy
The Morrigan
Level 159
God Stats
8W - 11L
1,356 SR
Queue Stats
652W - 500L
1,638 Elo+
Party 1
Mercury
Mercury
ImGerthy
Mercury
Level 127
God Stats
6W - 8L
1,496 SR
Queue Stats
234W - 231L
1,538 Elo+
Solo
Yemoja
Yemoja
Volumed Up
Yemoja
Level 89
God Stats
5W - 3L
1,766 SR
Queue Stats
376W - 263L
1,625 Elo+
Party 1
Raijin
Raijin
theantonio777
Raijin
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
visiontyr
Jing Wei
Level 144
God Stats
0W - 1L
1,590 SR
Queue Stats
5W - 2L
1,783 Elo+
Party 2
Team Averages
Level 133
1,541 SR
1,617 Elo+

VS

Team Averages
Level 131
1,577 SR
1,545 Elo+
King Arthur
King Arthur
ELDIOBLO69
King Arthur
Level 122
God Stats
9W - 7L
1,467 SR
Queue Stats
587W - 611L
1,541 Elo+
Solo
Thanatos
Thanatos
KingOfLettuce
Thanatos
Level 85
God Stats
2W - 0L
1,713 SR
Queue Stats
170W - 163L
1,491 Elo+
Solo
Chaac
Chaac
Mikael Entriri
Chaac
Level 158
God Stats
11W - 2L
1,713 SR
Queue Stats
677W - 685L
1,557 Elo+
Solo
Anhur
Anhur
PhoenixSordauc
Anhur
Level 158
God Stats
1W - 4L
1,367 SR
Queue Stats
183W - 187L
1,585 Elo+
Solo
Yemoja
Yemoja
RogueSpace
Yemoja
Level 133
God Stats
3W - 2L
1,627 SR
Queue Stats
228W - 231L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GiggleTherapy
The Morrigan
20
7 / 7 / 8
14,493
659
20,127
18,445
10,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mercury
ImGerthy
Mercury
20
6 / 4 / 11
13,762
626
21,206
18,709
10,284
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Volumed Up
Yemoja
20
0 / 2 / 14
13,159
598
7,303
22,911
26,841
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

18
2 / 8 / 8
12,384
563
23,276
22,796
9,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
visiontyr
Jing Wei
20
3 / 4 / 8
13,001
591
17,635
24,861
15,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ELDIOBLO69
King Arthur
20
4 / 5 / 8
13,411
610
19,337
32,435
34,622
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
KingOfLettuce
Thanatos
20
7 / 4 / 13
13,911
632
23,048
20,481
12,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 4 / 16
14,164
644
24,807
30,735
48,297
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
11 / 4 / 6
16,302
741
21,043
22,474
12,648
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
RogueSpace
Yemoja
20
0 / 1 / 14
12,544
570
8,189
17,781
22,075
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
81
18
Kills
24
25
Deaths
18
49
Assists
57
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ELDIOBLO69
King Arthur
4
5
8
1.6
L
The Morrigan
GiggleTherapy
The Morrigan
7
7
8
1.57
L
Mercury
ImGerthy
Mercury
6
4
11
2.88
W
Thanatos
KingOfLettuce
Thanatos
7
4
13
3.38
W
2
4
16
2.5
W
11
4
6
3.5
W
Yemoja
RogueSpace
Yemoja
0
1
14
7
L
Yemoja
Volumed Up
Yemoja
0
2
14
3.5
L
2
8
8
0.75
L
Jing Wei
visiontyr
Jing Wei
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,547
Damage
96,424
107,722
Taken
123,906
73,845
Mitigated
129,781
48,853
Healing
73,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ELDIOBLO69
King Arthur
19,337
702
2,786
3,625
32,435
34,622
125
9,184
23,251
0
67,738
L
The Morrigan
GiggleTherapy
The Morrigan
20,127
2,492
1,667
1,548
18,445
10,906
1,173
1,386
16,665
41,401
7,566
L
Mercury
ImGerthy
Mercury
21,206
6,736
2,087
2,210
18,709
10,284
258
1,737
16,972
0
36,506
W
Thanatos
KingOfLettuce
Thanatos
23,048
2,387
1,461
13,303
20,481
12,139
3,656
9,783
10,698
0
34,677
W
24,807
1,619
642
10,541
30,735
48,297
371
11,718
19,017
0
61,147
W
21,043
12,611
823
5,714
22,474
12,648
4,869
8,323
14,151
0
66,122
W
Yemoja
RogueSpace
Yemoja
8,189
1,012
27,162
7,512
17,781
22,075
1,704
6,974
10,807
28,273
0
L
Yemoja
Volumed Up
Yemoja
7,303
1,042
24,277
9,065
22,911
26,841
402
1,376
21,535
15,018
0
L
23,276
2,940
1,862
1,641
22,796
9,870
1,114
1,282
21,514
42,356
0
L
Jing Wei
visiontyr
Jing Wei
17,635
10,460
2,226
2,270
24,861
15,944
668
2,408
22,453
0
51,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,799
Gold Earned
70,332
235
Minions Killed
253
0
Camps Cleared
0
1,839,182
Distance Traveled
1,859,110
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,411
610
69
3
0
373,880
2
L
The Morrigan
14,493
659
74
3
0
334,196
2
L
Mercury
13,762
626
33
2
0
472,863
0
W
Thanatos
13,911
632
14
1
0
390,033
0
W
Chaac
14,164
644
43
2
0
368,217
0
W
Anhur
16,302
741
95
4
0
357,681
0
W
Yemoja
12,544
570
32
1
0
369,299
0
L
Yemoja
13,159
598
12
1
0
366,659
0
L
Raijin
12,384
563
49
2
0
316,992
0
L
Jing Wei
13,001
591
67
3
0
348,472
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role