Player Matchup

Izanami
Izanami
PieHunter61
Izanami
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
69W - 76L
1,287 Elo+
Party 2
Hades
Hades
angrypickle3
Hades
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,287 Elo+
Party 2
Gilgamesh
Gilgamesh
cadexero
Gilgamesh
Level 58
God Stats
1W - 3L
1,500 SR
Queue Stats
69W - 80L
1,287 Elo+
Party 2
Team Averages
Level 38
1,500 SR
1,287 Elo+

VS

Team Averages
Level 51
1,500 SR
1,539 Elo+
Izanami
Izanami
 
Izanami
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AnitaDumpy
Cerberus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,404 Elo+
Party 1
Sol
Sol
Bootyboggs
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PieHunter61
Izanami
13
7 / 0 / 7
7,869
984
11,827
4,461
1,866
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

11
3 / 1 / 8
7,074
884
2,767
4,669
2,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
cadexero
Gilgamesh
12
4 / 0 / 8
7,417
927
5,870
4,615
2,890
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 5 / 1
5,404
676
4,128
8,021
3,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
AnitaDumpy
Cerberus
8
0 / 3 / 1
5,672
709
2,759
8,665
5,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 6 / 0
5,553
694
2,351
8,138
2,439
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
14
Kills
1
1
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
1
0.1
L
Cerberus
AnitaDumpy
Cerberus
0
3
1
0.17
L
1
6
0
0.17
W
Izanami
PieHunter61
Izanami
7
0
7
10.5
W
3
1
8
7
W
Gilgamesh
cadexero
Gilgamesh
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,464
Damage
9,238
13,745
Taken
24,824
7,334
Mitigated
11,730
5,467
Healing
2,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,128
2,397
0
97
8,021
3,480
149
788
7,233
0
21,019
L
Cerberus
AnitaDumpy
Cerberus
2,759
167
0
2,075
8,665
5,811
183
824
7,841
7,665
0
L
2,351
999
0
747
8,138
2,439
206
1,155
6,983
9,544
0
W
Izanami
PieHunter61
Izanami
11,827
8,224
0
2,654
4,461
1,866
2,055
2,103
2,358
0
49,512
W
2,767
266
170
1,193
4,669
2,578
498
2,087
2,582
11,971
0
W
Gilgamesh
cadexero
Gilgamesh
5,870
1,069
105
1,345
4,615
2,890
403
1,418
3,197
0
13,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,360
Gold Earned
16,629
110
Minions Killed
75
7
Camps Cleared
1
493,206
Distance Traveled
362,787
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,404
676
39
5
0
119,836
3
L
Cerberus
5,672
709
15
2
0
128,680
0
L
Sol
5,553
694
21
3
1
114,271
0
W
Izanami
7,869
984
78
10
7
144,270
0
W
Hades
7,074
884
17
2
0
163,633
0
W
Gilgamesh
7,417
927
15
2
0
185,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role