Player Matchup

Ymir
Ymir
Beer-and-whiskey
Ymir
Level 89
God Stats
4W - 12L
1,259 SR
Queue Stats
216W - 221L
1,422 Elo+
Party 3
Mercury
Mercury
BlownKartridge_
Mercury
Level 124
God Stats
36W - 68L
1,465 SR
Queue Stats
255W - 279L
1,426 Elo+
Party 3
Cliodhna
Cliodhna
Chelaman_iqq
Cliodhna
Level 147
God Stats
4W - 9L
1,413 SR
Queue Stats
176W - 201L
1,395 Elo+
Solo
Hera
Hera
DannyFedzCiroz
Hera
Level 106
God Stats
1W - 0L
1,779 SR
Queue Stats
54W - 60L
1,388 Elo+
Solo
Skadi
Skadi
TsunamiLord
Skadi
Level 45
God Stats
2W - 2L
1,530 SR
Queue Stats
5W - 5L
1,259 Elo+
Party 3
Team Averages
Level 102
1,489 SR
1,378 Elo+

VS

Team Averages
Level 81
1,350 SR
1,336 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BUTLERZOO2
Ra
Level 108
God Stats
1W - 15L
1,151 SR
Queue Stats
268W - 305L
1,362 Elo+
Party 2
Arachne
Arachne
LTxMr Li9htsOut
Arachne
Level 99
God Stats
97W - 75L
1,520 SR
Queue Stats
334W - 361L
1,344 Elo+
Party 2
Chiron
Chiron
XCRaz1127
Chiron
Level 48
God Stats
6W - 13L
1,273 SR
Queue Stats
32W - 71L
1,276 Elo+
Party 1
Geb
Geb
raspberry42002
Geb
Level 29
God Stats
0W - 3L
1,307 SR
Queue Stats
152W - 185L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 6
7,967
443
10,527
18,660
15,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
7 / 1 / 3
10,003
556
6,732
14,267
6,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cliodhna
Chelaman_iqq
Cliodhna
16
1 / 0 / 1
9,366
520
9,406
11,671
4,775
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
9 / 2 / 4
10,005
556
15,811
10,923
4,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
3 / 0 / 3
8,002
445
8,628
4,855
2,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
0 / 3 / 0
9,391
522
6,602
17,003
11,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 5 / 1
7,781
432
2,966
11,297
5,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 7 / 1
6,913
384
5,385
15,003
6,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
XCRaz1127
Chiron
12
2 / 3 / 2
7,907
439
5,040
9,892
4,414
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 2 / 2
7,398
411
5,518
18,829
16,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
20
Kills
3
6
Deaths
20
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
3
0
0
L
1
5
1
0.3
W
0
3
6
1
W
7
1
3
8.5
W
Cliodhna
Chelaman_iqq
Cliodhna
1
0
1
1.5
W
9
2
4
5.5
L
0
7
1
0.07
W
3
0
3
4.5
L
Chiron
XCRaz1127
Chiron
2
3
2
1
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,104
Damage
25,511
60,376
Taken
72,024
33,521
Mitigated
42,886
13,497
Healing
26,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,602
4,190
0
8,969
17,003
11,010
0
2,345
14,658
0
89,460
L
2,966
46
309
1,926
11,297
5,207
0
5,819
5,478
53,760
0
W
10,527
2,278
0
3,111
18,660
15,120
14
4,378
14,282
29,625
0
W
6,732
3,288
0
2,719
14,267
6,323
0
861
13,406
0
90,196
W
Cliodhna
Chelaman_iqq
Cliodhna
9,406
1,284
0
4,397
11,671
4,775
1,122
0
11,671
0
76,236
W
15,811
4,050
0
2,317
10,923
4,921
804
1,957
8,966
76,801
0
L
5,385
3,350
0
2,683
15,003
6,085
0
5,752
9,251
0
44,154
W
8,628
4,450
0
953
4,855
2,382
1,318
1,288
3,567
0
50,208
L
Chiron
XCRaz1127
Chiron
5,040
3,334
1,515
3,261
9,892
4,414
216
4,990
4,902
0
42,969
L
5,518
1,142
2,068
5,354
18,829
16,170
175
7,943
10,886
28,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,343
Gold Earned
39,390
501
Minions Killed
423
0
Camps Cleared
0
1,717,581
Distance Traveled
1,461,989
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,391
522
167
9
0
307,785
6
L
Ra
7,781
432
71
4
0
248,658
1
W
Ymir
7,967
443
24
1
0
321,122
7
W
Mercury
10,003
556
133
7
0
426,997
3
W
Cliodhna
9,366
520
147
8
0
319,291
3
W
Hera
10,005
556
122
7
0
328,001
1
L
Arachne
6,913
384
70
4
0
318,326
0
W
Skadi
8,002
445
75
4
0
322,170
2
L
Chiron
7,907
439
74
4
0
284,026
0
L
Geb
7,398
411
41
2
0
303,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role