Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
GORILLAPOKEZ
Zeus
Level 129
God Stats
15W - 13L
1,494 SR
Queue Stats
191W - 299L
1,368 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
IMP-The-Pimp
Ah Muzen Cab
Level 127
God Stats
21W - 23L
1,536 SR
Queue Stats
103W - 174L
1,437 Elo+
Party 2
Da Ji
Da Ji
elliibo
Da Ji
Level 88
God Stats
1W - 0L
1,518 SR
Queue Stats
192W - 219L
1,482 Elo+
Party 1
Ares
Ares
r3dsauc3
Ares
Level 68
God Stats
1W - 7L
1,057 SR
Queue Stats
140W - 177L
1,440 Elo+
Party 1
Team Averages
Level 114
1,421 SR
1,445 Elo+

VS

Team Averages
Level 105
1,604 SR
1,426 Elo+
Mercury
Mercury
 
Mercury
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Aesir_Tyr95
Tiamat
Level 95
God Stats
1W - 2L
1,506 SR
Queue Stats
1W - 3L
1,407 Elo+
Party 3
Cupid
Cupid
DinoBubbles7
Cupid
Level 101
God Stats
2W - 1L
1,746 SR
Queue Stats
7W - 12L
1,387 Elo+
Party 3
Cerberus
Cerberus
HeyLoco100
Cerberus
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 73L
1,427 Elo+
Solo
Janus
Janus
Red-Death-Savage
Janus
Level 66
God Stats
0W - 2L
1,768 SR
Queue Stats
22W - 24L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
0 / 0 / 8
8,559
778
5,770
5,302
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 4
7,782
707
4,658
3,891
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
IMP-The-Pimp
Ah Muzen Cab
16
5 / 0 / 3
8,780
798
12,929
8,130
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
elliibo
Da Ji
14
3 / 0 / 2
7,724
702
4,639
6,775
3,825
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
14
2 / 1 / 5
8,233
748
6,109
9,713
11,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
1 / 4 / 0
7,757
705
6,355
11,592
5,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
12
0 / 2 / 0
6,654
605
3,203
5,106
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 3 / 1
6,942
631
4,481
8,614
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
HeyLoco100
Cerberus
13
0 / 2 / 1
6,956
632
3,189
9,729
8,187
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
0 / 1 / 1
7,235
658
4,505
5,513
2,392
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
12
Kills
1
1
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
0
8
4
L
Mercury
 
Mercury
1
4
0
0.25
L
Tiamat
0
2
0
0
L
0
3
1
0.17
W
2
0
4
4
L
Cerberus
HeyLoco100
Cerberus
0
2
1
0.25
W
Ah Muzen Cab
IMP-The-Pimp
Ah Muzen Cab
5
0
3
6.5
L
0
1
1
0.5
W
Da Ji
elliibo
Da Ji
3
0
2
4
W
Ares
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,105
Damage
21,733
33,811
Taken
40,554
24,928
Mitigated
23,826
7,376
Healing
7,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,770
523
0
1,981
5,302
4,442
268
2,172
3,130
46,648
0
L
Mercury
 
Mercury
6,355
3,439
0
1,045
11,592
5,395
0
2,969
8,623
0
29,223
L
Tiamat
3,203
625
0
1,206
5,106
3,773
0
2,738
2,368
12,103
0
L
4,481
1,831
686
2,092
8,614
4,079
0
6,014
2,600
0
18,601
W
4,658
592
0
498
3,891
1,408
94
1,021
2,870
21,397
0
L
Cerberus
HeyLoco100
Cerberus
3,189
219
0
1,438
9,729
8,187
0
2,341
7,388
16,983
0
W
Ah Muzen Cab
IMP-The-Pimp
Ah Muzen Cab
12,929
7,068
0
3,449
8,130
4,179
2,104
1,674
6,456
0
40,174
L
4,505
67
0
1,422
5,513
2,392
0
2,475
3,038
26,064
0
W
Da Ji
elliibo
Da Ji
4,639
1,000
0
646
6,775
3,825
338
2,827
3,948
0
11,985
W
Ares
6,109
202
0
802
9,713
11,074
40
3,203
6,510
10,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,078
Gold Earned
35,544
254
Minions Killed
234
0
Camps Cleared
0
1,131,063
Distance Traveled
915,141
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,559
778
110
10
0
220,406
0
L
Mercury
7,757
705
60
5
0
219,127
0
L
Tiamat
6,654
605
26
2
0
145,612
1
L
Cupid
6,942
631
35
3
0
192,457
1
W
Zeus
7,782
707
53
5
0
219,709
0
L
Cerberus
6,956
632
62
6
0
181,241
1
W
Ah Muzen Cab
8,780
798
57
5
0
211,351
0
L
Janus
7,235
658
51
5
0
176,704
0
W
Da Ji
7,724
702
25
2
0
239,003
3
W
Ares
8,233
748
9
1
0
240,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role