Player Matchup

Yu Huang
Yu Huang
BlackMageKem
Yu Huang
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,342 Elo+
Party 1
Izanami
Izanami
InCultured
Izanami
Level 18
God Stats
2W - 3L
1,387 SR
Queue Stats
11W - 9L
1,347 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SandwitchHermit9
Cu Chulainn
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,351 Elo+
Party 1
Team Averages
Level 50
1,462 SR
1,347 Elo+

VS

Team Averages
Level 65
1,613 SR
1,416 Elo+
Sobek
Sobek
RB Bigflopa
Sobek
Level 61
God Stats
4W - 1L
1,809 SR
Queue Stats
110W - 105L
1,511 Elo+
Party 2
Baron Samedi
Baron Samedi
RLD_MarheusCrazy
Baron Samedi
Level 35
God Stats
2W - 4L
1,500 SR
Queue Stats
58W - 89L
1,213 Elo+
Solo
Cabrakan
Cabrakan
tkowens2005
Cabrakan
Level 98
God Stats
9W - 4L
1,529 SR
Queue Stats
167W - 122L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BlackMageKem
Yu Huang
17
3 / 4 / 1
11,733
652
10,798
13,797
5,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
InCultured
Izanami
16
2 / 7 / 2
11,770
654
8,971
17,104
6,450
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
SandwitchHermit9
Cu Chulainn
14
1 / 6 / 2
11,545
641
10,775
23,905
36,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 13
13,062
726
7,167
20,893
33,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
RLD_MarheusCrazy
Baron Samedi
18
4 / 3 / 11
12,858
714
14,007
13,816
9,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
tkowens2005
Cabrakan
18
11 / 3 / 5
13,448
747
24,153
18,847
17,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
6
Kills
17
17
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
BlackMageKem
Yu Huang
3
4
1
0.88
L
Izanami
InCultured
Izanami
2
7
2
0.43
W
2
0
13
8.5
W
Baron Samedi
RLD_MarheusCrazy
Baron Samedi
4
3
11
3.17
L
Cu Chulainn
SandwitchHermit9
Cu Chulainn
1
6
2
0.33
W
Cabrakan
tkowens2005
Cabrakan
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,544
Damage
45,327
54,806
Taken
53,556
48,090
Mitigated
61,035
3,736
Healing
15,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
BlackMageKem
Yu Huang
10,798
800
0
0
13,797
5,382
0
12,246
1,228
31,083
0
L
Izanami
InCultured
Izanami
8,971
5,161
0
1,332
17,104
6,450
0
15,363
1,347
0
51,090
W
7,167
517
0
4,480
20,893
33,200
210
3,590
17,303
18,968
0
W
Baron Samedi
RLD_MarheusCrazy
Baron Samedi
14,007
1,969
2,901
4,893
13,816
9,977
958
3,314
10,502
62,678
0
L
Cu Chulainn
SandwitchHermit9
Cu Chulainn
10,775
1,709
0
2,404
23,905
36,258
0
17,237
6,343
0
22,659
W
Cabrakan
tkowens2005
Cabrakan
24,153
3,501
0
3,518
18,847
17,858
1,529
4,218
14,629
65,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,048
Gold Earned
39,368
164
Minions Killed
201
3
Camps Cleared
9
793,056
Distance Traveled
997,143
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
11,733
652
38
2
0
272,884
0
L
Izanami
11,770
654
109
6
1
223,490
0
W
Sobek
13,062
726
22
1
1
356,569
1
W
Baron Samedi
12,858
714
87
5
2
313,931
0
L
Cu Chulainn
11,545
641
17
1
2
296,682
1
W
Cabrakan
13,448
747
92
5
6
326,643
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role