Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Carismatic
Fenrir
Level 78
God Stats
17W - 18L
1,386 SR
Queue Stats
106W - 103L
1,499 Elo+
Party 2
Erlang Shen
Erlang Shen
LeanerSkate8888
Erlang Shen
Level 71
God Stats
3W - 2L
1,667 SR
Queue Stats
80W - 94L
1,375 Elo+
Solo
Team Averages
Level 114
1,511 SR
1,475 Elo+

VS

Team Averages
Level 92
1,577 SR
1,433 Elo+
King Arthur
King Arthur
ElNarigon1978
King Arthur
Level 88
God Stats
4W - 3L
1,694 SR
Queue Stats
91W - 85L
1,503 Elo+
Party 1
Mercury
Mercury
ElRuloMan
Mercury
Level 104
God Stats
9W - 7L
1,625 SR
Queue Stats
182W - 184L
1,496 Elo+
Party 1
Cerberus
Cerberus
Ofglory
Cerberus
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 81L
1,363 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
juanmajuan
Morgan Le Fay
Level 58
God Stats
7W - 11L
1,453 SR
Queue Stats
179W - 218L
1,468 Elo+
Party 1
Hercules
Hercules
xTulipa
Hercules
Level 67
God Stats
9W - 6L
1,615 SR
Queue Stats
10W - 15L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
6 / 0 / 3
6,131
613
4,581
7,992
4,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
 
Neith
9
2 / 0 / 7
5,676
568
8,535
5,148
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
 
Merlin
9
1 / 1 / 2
5,469
547
1,834
3,006
1,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Carismatic
Fenrir
10
4 / 1 / 4
6,147
615
6,460
8,204
3,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
LeanerSkate8888
Erlang Shen
9
0 / 2 / 1
5,532
553
3,218
8,027
3,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElNarigon1978
King Arthur
10
2 / 2 / 1
5,546
555
5,878
7,089
4,539
Mercury
ElRuloMan
Mercury
9
2 / 3 / 0
5,610
561
3,207
8,197
2,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Ofglory
Cerberus
7
0 / 2 / 0
4,421
442
1,938
8,468
3,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
juanmajuan
Morgan Le Fay
9
0 / 2 / 0
5,132
513
1,071
4,374
1,503
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
xTulipa
Hercules
6
0 / 4 / 1
4,135
414
2,250
7,487
3,765

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
13
Kills
4
4
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
0
3
7.5
W
Neith
 
Neith
2
0
7
5.5
W
Merlin
 
Merlin
1
1
2
2
W
Fenrir
Carismatic
Fenrir
4
1
4
6
L
King Arthur
ElNarigon1978
King Arthur
2
2
1
1.25
L
Mercury
ElRuloMan
Mercury
2
3
0
0.67
W
Erlang Shen
LeanerSkate8888
Erlang Shen
0
2
1
0.25
L
Cerberus
Ofglory
Cerberus
0
2
0
0
L
Morgan Le Fay
juanmajuan
Morgan Le Fay
0
2
0
0
L
Hercules
xTulipa
Hercules
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,628
Damage
14,344
32,377
Taken
35,615
13,993
Mitigated
15,982
16,934
Healing
8,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,581
1,152
0
7,366
7,992
4,091
203
883
7,109
0
19,014
W
Neith
 
Neith
8,535
3,737
0
2,837
5,148
1,716
776
1,054
4,094
0
37,994
W
Merlin
 
Merlin
1,834
0
0
1,334
3,006
1,002
0
704
2,302
27,054
0
W
Fenrir
Carismatic
Fenrir
6,460
2,608
0
1,045
8,204
3,255
0
368
7,836
0
38,113
L
King Arthur
ElNarigon1978
King Arthur
5,878
794
0
790
7,089
4,539
0
14
7,037
0
32,535
L
Mercury
ElRuloMan
Mercury
3,207
1,715
0
2,711
8,197
2,530
0
165
8,000
0
29,438
W
Erlang Shen
LeanerSkate8888
Erlang Shen
3,218
1,525
0
4,352
8,027
3,929
0
0
8,027
0
29,097
L
Cerberus
Ofglory
Cerberus
1,938
204
0
2,469
8,468
3,645
0
659
7,747
12,447
0
L
Morgan Le Fay
juanmajuan
Morgan Le Fay
1,071
294
0
520
4,374
1,503
0
670
3,602
29,336
0
L
Hercules
xTulipa
Hercules
2,250
1,096
0
1,861
7,487
3,765
0
90
7,395
0
12,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,955
Gold Earned
24,844
291
Minions Killed
224
0
Camps Cleared
0
902,512
Distance Traveled
949,061
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,131
613
30
3
0
188,720
2
W
Neith
5,676
568
69
7
0
171,045
1
W
Merlin
5,469
547
60
6
0
168,940
0
W
Fenrir
6,147
615
68
7
0
198,593
0
L
King Arthur
5,546
555
49
5
0
186,815
2
L
Mercury
5,610
561
60
6
0
220,234
1
W
Erlang Shen
5,532
553
64
6
0
175,214
1
L
Cerberus
4,421
442
29
3
0
190,108
0
L
Morgan Le Fay
5,132
513
70
7
0
168,789
2
L
Hercules
4,135
414
16
2
0
183,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role