Player Matchup

Hercules
Hercules
Bronzestrap
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
jajaking
Cthulhu
Level 15
God Stats
0W - 1L
1,705 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
joeace3
Olorun
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Team Averages
Level 38
1,568 SR
1,500 Elo+

VS

Team Averages
Level 145
1,570 SR
1,529 Elo+
Cupid
Cupid
MixedVeggies
Cupid
Level 140
God Stats
6W - 9L
1,493 SR
Queue Stats
36W - 72L
1,511 Elo+
Party 2
Guan Yu
Guan Yu
PorkU
Guan Yu
Level 139
God Stats
3W - 2L
1,578 SR
Queue Stats
36W - 60L
1,530 Elo+
Party 2
Ra
Ra
room6
Ra
Level 157
God Stats
3W - 4L
1,639 SR
Queue Stats
39W - 74L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bronzestrap
Hercules
10
0 / 4 / 0
6,465
588
6,143
18,328
12,757
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
jajaking
Cthulhu
11
0 / 2 / 0
7,412
674
6,466
14,169
8,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
joeace3
Olorun
11
0 / 2 / 0
6,736
612
4,872
7,253
3,714
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 6
8,472
770
16,264
10,046
4,653
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
PorkU
Guan Yu
13
2 / 0 / 5
8,447
768
6,855
11,444
8,974
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ra
14
4 / 0 / 3
8,709
792
10,960
5,419
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
8
8
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bronzestrap
Hercules
0
4
0
0
W
2
0
6
5
W
Guan Yu
PorkU
Guan Yu
2
0
5
4.5
L
Cthulhu
jajaking
Cthulhu
0
2
0
0
L
Olorun
joeace3
Olorun
0
2
0
0
W
Ra
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,481
Damage
34,079
39,750
Taken
26,909
25,406
Mitigated
16,108
11,541
Healing
21,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bronzestrap
Hercules
6,143
1,144
370
5,241
18,328
12,757
0
4,006
14,322
0
15,532
W
16,264
7,331
2,681
3,001
10,046
4,653
1,713
4,204
5,842
0
45,289
W
Guan Yu
PorkU
Guan Yu
6,855
1,557
4,916
4,572
11,444
8,974
377
4,444
7,000
0
13,154
L
Cthulhu
jajaking
Cthulhu
6,466
581
0
3,487
14,169
8,935
0
3,351
10,818
26,370
0
L
Olorun
joeace3
Olorun
4,872
1,795
790
1,653
7,253
3,714
0
3,721
3,532
23,426
2,050
W
Ra
10,960
1,171
4,460
1,460
5,419
2,481
460
2,821
2,598
42,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,613
Gold Earned
25,628
109
Minions Killed
147
3
Camps Cleared
9
594,223
Distance Traveled
717,568
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,465
588
23
2
1
202,294
3
W
Cupid
8,472
770
69
6
3
221,595
6
W
Guan Yu
8,447
768
12
1
2
260,356
1
L
Cthulhu
7,412
674
36
3
0
210,433
1
L
Olorun
6,736
612
50
5
2
181,496
0
W
Ra
8,709
792
66
6
4
235,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role