Player Matchup

Xing Tian
Xing Tian
Bababooui
Xing Tian
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 84L
1,537 Elo+
Solo
Sol
Sol
Mazxtiih
Sol
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,559 Elo+
Party 1
Nemesis
Nemesis
SCUM-BAG-SUPREME
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,615 Elo+
Party 2
Odin
Odin
stinkpuddle
Odin
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,615 Elo+
Party 2
Scylla
Scylla
zSqueeks
Scylla
Level 17
God Stats
2W - 3L
1,659 SR
Queue Stats
19W - 26L
1,561 Elo+
Party 1
Team Averages
Level 33
1,532 SR
1,577 Elo+

VS

Team Averages
Level 62
1,483 SR
1,608 Elo+
Izanami
Izanami
DarthNymz
Izanami
Level 26
God Stats
15W - 15L
1,522 SR
Queue Stats
112W - 138L
1,384 Elo+
Solo
Aphrodite
Aphrodite
FeminineWoman
Aphrodite
Level 25
God Stats
149W - 176L
1,439 SR
Queue Stats
149W - 176L
1,398 Elo+
Solo
Fenrir
Fenrir
PuddingPie69
Fenrir
Level 40
God Stats
2W - 4L
1,381 SR
Queue Stats
209W - 84L
1,773 Elo+
Party 3
Vamana
Vamana
TheHenryAvery
Vamana
Level 60
God Stats
3W - 1L
1,570 SR
Queue Stats
235W - 119L
1,721 Elo+
Party 3
Cabrakan
Cabrakan
Topsprinkles
Cabrakan
Level 157
God Stats
7W - 4L
1,500 SR
Queue Stats
287W - 210L
1,766 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bababooui
Xing Tian
13
0 / 8 / 3
8,243
634
4,903
21,467
25,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 5 / 0
9,000
692
12,331
15,723
6,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
0 / 11 / 0
7,801
600
2,986
16,341
7,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 7 / 2
7,788
599
2,584
14,297
15,429
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Scylla
zSqueeks
Scylla
15
0 / 5 / 2
8,418
648
12,603
10,295
4,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarthNymz
Izanami
16
6 / 4 / 15
10,220
786
13,233
17,204
8,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
FeminineWoman
Aphrodite
17
2 / 0 / 28
10,864
836
5,658
2,871
2,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
18
13 / 0 / 14
11,425
879
17,711
13,198
9,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 0 / 24
10,934
841
13,458
19,724
23,475
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Topsprinkles
Cabrakan
18
10 / 0 / 20
11,510
885
15,587
14,223
23,576
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
137
4
Kills
36
36
Deaths
4
7
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Bababooui
Xing Tian
0
8
3
0.19
W
Izanami
DarthNymz
Izanami
6
4
15
3.38
W
Aphrodite
FeminineWoman
Aphrodite
2
0
28
16
L
4
5
0
0.8
W
Fenrir
13
0
14
20
L
0
11
0
0
W
5
0
24
17
W
Cabrakan
Topsprinkles
Cabrakan
10
0
20
20
L
0
7
2
0.14
L
Scylla
zSqueeks
Scylla
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,407
Damage
65,647
78,123
Taken
67,220
59,333
Mitigated
67,642
7,419
Healing
37,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Bababooui
Xing Tian
4,903
421
317
1,075
21,467
25,693
0
5,494
15,415
8,888
0
W
Izanami
DarthNymz
Izanami
13,233
11,277
0
5,072
17,204
8,520
5,802
8,023
9,181
0
54,921
W
Aphrodite
FeminineWoman
Aphrodite
5,658
884
12,277
2,331
2,871
2,243
1,985
1,816
1,055
16,960
0
L
12,331
5,753
0
4,378
15,723
6,286
0
3,838
11,597
44,380
0
W
Fenrir
17,711
6,136
0
4,450
13,198
9,828
1,207
6,397
6,801
0
38,263
L
2,986
618
0
403
16,341
7,780
234
5,116
11,000
0
14,082
W
13,458
5,434
790
6,914
19,724
23,475
2,139
6,968
12,756
0
36,873
W
Cabrakan
Topsprinkles
Cabrakan
15,587
1,584
1,364
3,975
14,223
23,576
276
6,633
7,590
37,052
0
L
2,584
1,256
0
0
14,297
15,429
0
3,757
10,140
0
13,485
L
Scylla
zSqueeks
Scylla
12,603
763
21
1,225
10,295
4,145
0
2,610
7,357
37,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,250
Gold Earned
54,953
161
Minions Killed
252
0
Camps Cleared
0
1,058,494
Distance Traveled
1,327,469
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,243
634
5
0
0
240,924
0
W
Izanami
10,220
786
76
6
0
224,312
0
W
Aphrodite
10,864
836
31
2
0
267,211
3
L
Sol
9,000
692
52
4
0
205,912
0
W
Fenrir
11,425
879
46
4
0
286,719
0
L
Nemesis
7,801
600
20
2
0
201,362
0
W
Vamana
10,934
841
50
4
0
270,055
0
W
Cabrakan
11,510
885
49
4
0
279,172
5
L
Odin
7,788
599
19
1
0
178,840
3
L
Scylla
8,418
648
65
5
0
231,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role