Player Matchup

Ra
Ra
Bronze I
Gwick3d
Ra
Bronze I
Level 103
God Stats
0W - 1L
1,467 SR
Queue Stats
23W - 41L
535 MMR
Party 1
Medusa
Medusa
Bronze IV
Youwiththefaces
Medusa
Bronze IV
Level 79
God Stats
2W - 2L
1,608 SR
Queue Stats
2W - 5L
1,341 MMR
Party 1
Odin
Odin
Silver III
zada216
Odin
Silver III
Level 143
God Stats
20W - 24L
1,442 SR
Queue Stats
50W - 61L
1,046 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 108
1,506 SR
974 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,549 SR
991 MMR
Baron Samedi
Baron Samedi
Silver III
ClappedYa910
Baron Samedi
Silver III
Level 107
God Stats
60W - 39L
1,514 SR
Queue Stats
1,041W - 1,213L
995 MMR
Solo
Chaac
Chaac
Silver I
Itstommy2gunz25
Chaac
Silver I
Level 124
God Stats
20W - 21L
1,560 SR
Queue Stats
177W - 212L
1,046 MMR
Solo
Guan Yu
Guan Yu
Silver III
killlaKAIL
Guan Yu
Silver III
Level 81
God Stats
235W - 211L
1,575 SR
Queue Stats
384W - 440L
931 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 5
10,080
630
10,673
13,844
5,863
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 8 / 3
11,809
738
12,951
17,087
7,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
zada216
Odin
14
2 / 5 / 6
10,777
674
8,292
21,784
24,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ZeusSkadiAnubisAh Muzen CabBacchus

VS

Bans
Hou YiUllrMerlinBastetKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ClappedYa910
Baron Samedi
17
8 / 3 / 11
12,446
778
20,912
14,229
7,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 3 / 13
11,540
721
14,098
22,875
19,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
killlaKAIL
Guan Yu
17
8 / 3 / 11
13,237
827
14,232
24,903
27,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
9
Kills
20
20
Deaths
9
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ClappedYa910
Baron Samedi
8
3
11
4.5
L
1
7
5
0.5
W
4
3
13
3.5
L
6
8
3
0.94
W
Guan Yu
killlaKAIL
Guan Yu
8
3
11
4.5
L
Odin
zada216
Odin
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,916
Damage
49,242
52,715
Taken
62,007
37,884
Mitigated
54,402
6,694
Healing
32,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ClappedYa910
Baron Samedi
20,912
1,789
4,594
5,666
14,229
7,512
981
1,304
12,925
57,151
0
L
10,673
1,778
2,657
2,086
13,844
5,863
0
4,511
9,178
40,101
0
W
14,098
1,747
1,168
8,555
22,875
19,016
767
4,488
18,387
1,859
37,097
L
12,951
5,193
0
236
17,087
7,176
1,242
7,991
8,755
0
26,368
W
Guan Yu
killlaKAIL
Guan Yu
14,232
1,917
3,174
9,268
24,903
27,874
910
5,769
19,134
0
44,995
L
Odin
zada216
Odin
8,292
691
0
1,715
21,784
24,845
209
9,422
11,788
0
22,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,666
Gold Earned
37,223
132
Minions Killed
175
5
Camps Cleared
7
752,994
Distance Traveled
829,254
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,446
778
81
5
3
239,543
3
L
Ra
10,080
630
73
5
1
236,116
2
W
Chaac
11,540
721
57
4
1
280,641
4
L
Medusa
11,809
738
21
1
1
251,100
1
W
Guan Yu
13,237
827
37
2
3
309,070
1
L
Odin
10,777
674
38
2
3
265,778
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role