Player Matchup

Nu Wa
Nu Wa
CMudge Sama
Nu Wa
Level 62
God Stats
1W - 3L
1,440 SR
Queue Stats
182W - 241L
1,415 Elo+
Party 3
Yemoja
Yemoja
Halioo
Yemoja
Level 21
God Stats
12W - 10L
1,579 SR
Queue Stats
43W - 67L
1,330 Elo+
Party 3
Da Ji
Da Ji
dielhama
Da Ji
Level 115
God Stats
15W - 26L
1,286 SR
Queue Stats
723W - 819L
1,407 Elo+
Party 2
Artemis
Artemis
lairazkd
Artemis
Level 40
God Stats
13W - 7L
1,645 SR
Queue Stats
208W - 278L
1,322 Elo+
Party 2
Baron Samedi
Baron Samedi
xeramodess
Baron Samedi
Level 119
God Stats
17W - 11L
1,818 SR
Queue Stats
600W - 667L
1,434 Elo+
Party 2
Team Averages
Level 71
1,554 SR
1,382 Elo+

VS

Team Averages
Level 111
1,805 SR
1,589 Elo+
Ratatoskr
Ratatoskr
Forwardman
Ratatoskr
Level 68
God Stats
3W - 1L
1,776 SR
Queue Stats
14W - 19L
1,377 Elo+
Solo
Gilgamesh
Gilgamesh
Galloglach92
Gilgamesh
Level 143
God Stats
4W - 0L
1,726 SR
Queue Stats
50W - 23L
1,655 Elo+
Party 1
Nox
Nox
GoonJuiceTM
Nox
Level 158
God Stats
2W - 0L
1,911 SR
Queue Stats
61W - 62L
1,553 Elo+
Party 1
Baron Samedi
Baron Samedi
JiggleBritches
Baron Samedi
Level 148
God Stats
5W - 0L
1,852 SR
Queue Stats
44W - 22L
1,707 Elo+
Party 1
Artemis
Artemis
KyloThin
Artemis
Level 40
God Stats
32W - 10L
1,761 SR
Queue Stats
38W - 15L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 2
10,439
1,044
14,462
18,978
9,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Halioo
Yemoja
15
0 / 3 / 4
10,449
1,045
4,337
16,221
19,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
dielhama
Da Ji
15
1 / 7 / 2
9,894
989
9,470
20,219
13,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
lairazkd
Artemis
15
0 / 6 / 4
9,563
956
11,103
17,968
9,176
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
xeramodess
Baron Samedi
16
1 / 5 / 4
10,442
1,044
15,710
17,232
10,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

128

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Forwardman
Ratatoskr
17
1 / 1 / 12
10,151
1,015
10,347
11,561
6,014
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Galloglach92
Gilgamesh
17
7 / 0 / 15
11,996
1,200
19,833
17,091
18,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
11 / 2 / 9
12,400
1,240
15,715
11,640
8,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
JiggleBritches
Baron Samedi
18
4 / 0 / 19
11,672
1,167
18,199
10,600
5,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
KyloThin
Artemis
17
4 / 2 / 16
10,918
1,092
21,811
13,284
5,799
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
98
5
Kills
27
27
Deaths
5
16
Assists
71
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
Ratatoskr
Forwardman
Ratatoskr
1
1
12
7
W
Gilgamesh
Galloglach92
Gilgamesh
7
0
15
14.5
W
11
2
9
7.75
L
Yemoja
Halioo
Yemoja
0
3
4
0.67
W
Baron Samedi
JiggleBritches
Baron Samedi
4
0
19
13.5
W
Artemis
KyloThin
Artemis
4
2
16
6
L
Da Ji
dielhama
Da Ji
1
7
2
0.29
L
Artemis
lairazkd
Artemis
0
6
4
0.33
L
Baron Samedi
xeramodess
Baron Samedi
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,082
Damage
85,905
90,618
Taken
64,176
61,853
Mitigated
44,864
18,814
Healing
21,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,462
5,295
0
1,277
18,978
9,337
0
8,246
10,732
25,295
0
W
Ratatoskr
Forwardman
Ratatoskr
10,347
2,439
30
2,823
11,561
6,014
0
5,965
5,198
0
24,169
W
Gilgamesh
Galloglach92
Gilgamesh
19,833
5,616
0
2,703
17,091
18,874
0
7,709
8,652
4,847
37,439
W
15,715
482
0
924
11,640
8,742
0
4,884
5,123
40,009
0
L
Yemoja
Halioo
Yemoja
4,337
1,403
4,907
2,230
16,221
19,584
0
7,007
9,214
14,712
0
W
Baron Samedi
JiggleBritches
Baron Samedi
18,199
1,143
7,150
5,524
10,600
5,435
0
7,080
3,205
38,800
0
W
Artemis
KyloThin
Artemis
21,811
13,339
0
2,788
13,284
5,799
0
7,703
5,175
0
36,641
L
Da Ji
dielhama
Da Ji
9,470
1,600
0
968
20,219
13,171
0
8,225
11,994
0
21,303
L
Artemis
lairazkd
Artemis
11,103
4,932
0
1,832
17,968
9,176
0
5,606
12,362
0
31,618
L
Baron Samedi
xeramodess
Baron Samedi
15,710
382
2,659
4,941
17,232
10,585
0
6,893
10,339
33,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,787
Gold Earned
57,137
170
Minions Killed
217
5
Camps Cleared
4
881,070
Distance Traveled
1,023,312
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,439
1,044
21
2
0
177,696
0
W
Ratatoskr
10,151
1,015
41
4
0
226,493
0
W
Gilgamesh
11,996
1,200
40
4
1
214,635
0
W
Nox
12,400
1,240
64
6
1
193,705
1
L
Yemoja
10,449
1,045
17
2
0
171,550
0
W
Baron Samedi
11,672
1,167
28
3
0
209,521
0
W
Artemis
10,918
1,092
44
4
2
178,958
0
L
Da Ji
9,894
989
33
3
3
187,887
1
L
Artemis
9,563
956
50
5
2
166,911
2
L
Baron Samedi
10,442
1,044
49
5
0
177,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role