Player Matchup

Scylla
Scylla
Ludin281
Scylla
Level 67
God Stats
2W - 1L
1,332 SR
Queue Stats
29W - 30L
1,272 Elo+
Party 1
Achilles
Achilles
Machokemeplease
Achilles
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,300 Elo+
Party 1
Ares
Ares
WarTornPanda
Ares
Level 28
God Stats
4W - 5L
1,365 SR
Queue Stats
27W - 24L
1,276 Elo+
Party 1
Team Averages
Level 39
1,399 SR
1,283 Elo+

VS

Team Averages
Level 45
1,564 SR
1,409 Elo+
Ra
Ra
K1dD0m024
Ra
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,205 Elo+
Party 2
Cthulhu
Cthulhu
cavalera999
Cthulhu
Level 67
God Stats
3W - 6L
1,452 SR
Queue Stats
102W - 111L
1,521 Elo+
Solo
Cernunnos
Cernunnos
thisgamegay
Cernunnos
Level 29
God Stats
0W - 1L
1,741 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ludin281
Scylla
13
4 / 1 / 5
7,913
791
11,465
4,714
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
13
4 / 1 / 5
8,894
889
6,418
9,435
12,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 2 / 8
7,902
790
6,036
12,879
12,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 4
6,505
651
4,803
7,435
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
cavalera999
Cthulhu
10
1 / 1 / 2
7,012
701
5,863
12,416
9,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
thisgamegay
Cernunnos
11
2 / 3 / 2
6,766
677
7,318
7,954
3,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
9
Kills
3
4
Deaths
9
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Scylla
Ludin281
Scylla
4
1
5
6.5
W
Achilles
4
1
5
6.5
W
1
2
8
2.5
L
Cthulhu
cavalera999
Cthulhu
1
1
2
2
L
Cernunnos
thisgamegay
Cernunnos
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,919
Damage
17,984
27,028
Taken
27,805
27,523
Mitigated
16,787
3,369
Healing
4,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,803
886
758
624
7,435
3,094
0
5,032
2,173
20,600
0
W
Scylla
Ludin281
Scylla
11,465
1,218
0
260
4,714
2,323
913
2,478
2,236
40,694
0
W
Achilles
6,418
1,792
0
1,821
9,435
12,306
302
3,855
5,580
0
14,682
W
6,036
693
0
1,288
12,879
12,894
224
4,635
8,244
12,331
0
L
Cthulhu
cavalera999
Cthulhu
5,863
1,017
479
1,984
12,416
9,952
0
8,282
3,871
16,295
0
L
Cernunnos
thisgamegay
Cernunnos
7,318
2,778
0
176
7,954
3,741
0
4,138
3,680
0
17,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,709
Gold Earned
20,283
100
Minions Killed
95
5
Camps Cleared
4
560,771
Distance Traveled
526,108
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,505
651
40
4
1
173,849
0
W
Scylla
7,913
791
78
8
2
173,877
2
W
Achilles
8,894
889
14
1
2
195,067
2
W
Ares
7,902
790
8
1
1
191,827
3
L
Cthulhu
7,012
701
22
2
3
182,383
3
L
Cernunnos
6,766
677
33
3
0
169,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role