Player Matchup

Discordia
Discordia
Biskydudeee
Discordia
Level 109
God Stats
3W - 1L
1,316 SR
Queue Stats
98W - 92L
1,410 Elo+
Party 2
Nu Wa
Nu Wa
Demeter92802
Nu Wa
Level 101
God Stats
3W - 2L
1,445 SR
Queue Stats
125W - 125L
1,313 Elo+
Party 2
Sol
Sol
ExoticWolfXD
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,183 Elo+
Solo
Neith
Neith
FANTZ005
Neith
Level 77
God Stats
2W - 1L
1,313 SR
Queue Stats
130W - 118L
1,457 Elo+
Solo
Jormungandr
Jormungandr
VilePhoenix548
Jormungandr
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 139L
1,462 Elo+
Solo
Team Averages
Level 80
1,415 SR
1,365 Elo+

VS

Team Averages
Level 102
1,427 SR
1,429 Elo+
Hera
Hera
 
Hera
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
DraughtBreak631
Bacchus
Level 107
God Stats
1W - 3L
1,465 SR
Queue Stats
229W - 231L
1,449 Elo+
Solo
Charybdis
Charybdis
KINGNUTZ
Charybdis
Level 157
God Stats
2W - 7L
1,170 SR
Queue Stats
301W - 320L
1,419 Elo+
Party 3
Raijin
Raijin
barrettakiller
Raijin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,277 Elo+
Party 1
Mercury
Mercury
ssasissabes
Mercury
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Biskydudeee
Discordia
16
9 / 3 / 10
9,526
953
11,947
9,421
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 3 / 19
9,005
901
9,106
9,448
4,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 6 / 11
8,754
875
4,105
11,475
4,773
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
FANTZ005
Neith
14
3 / 4 / 16
8,540
854
9,463
10,717
5,203
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
VilePhoenix548
Jormungandr
18
11 / 1 / 14
11,116
1,112
10,835
17,905
13,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 6 / 5
7,520
752
8,460
8,024
3,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 4 / 6
9,260
926
7,575
16,288
22,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
KINGNUTZ
Charybdis
16
6 / 5 / 7
9,475
948
15,952
10,553
4,790
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 7 / 7
8,254
825
11,702
10,513
4,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
ssasissabes
Mercury
11
1 / 8 / 6
7,096
710
4,923
10,283
4,674
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
47
30
Kills
16
17
Deaths
30
70
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
6
5
0.58
W
Discordia
Biskydudeee
Discordia
9
3
10
4.67
W
3
3
19
4.17
L
6
4
6
2.25
W
4
6
11
1.58
W
Neith
FANTZ005
Neith
3
4
16
2.75
L
Charybdis
KINGNUTZ
Charybdis
6
5
7
1.9
W
Jormungandr
VilePhoenix548
Jormungandr
11
1
14
18
L
2
7
7
0.79
L
Mercury
ssasissabes
Mercury
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,456
Damage
48,612
58,966
Taken
55,661
32,356
Mitigated
40,657
23,628
Healing
9,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,460
2,377
850
241
8,024
3,863
323
6,347
1,677
20,447
0
W
Discordia
Biskydudeee
Discordia
11,947
850
1,723
2,489
9,421
4,270
647
3,747
5,674
25,059
0
W
9,106
3,536
752
2,073
9,448
4,204
694
4,315
5,133
22,018
0
L
7,575
150
397
4,915
16,288
22,468
68
8,261
8,027
14,703
0
W
4,105
1,060
796
3,003
11,475
4,773
1,282
4,325
7,150
10,078
0
W
Neith
FANTZ005
Neith
9,463
2,246
1,347
1,443
10,717
5,203
1,283
4,402
6,315
0
14,447
L
Charybdis
KINGNUTZ
Charybdis
15,952
7,383
106
2,436
10,553
4,790
1,304
5,802
4,751
0
31,854
W
Jormungandr
VilePhoenix548
Jormungandr
10,835
3,509
835
9,167
17,905
13,906
27
10,948
6,957
25,506
0
L
11,702
555
127
363
10,513
4,862
215
8,350
2,163
29,115
0
L
Mercury
ssasissabes
Mercury
4,923
2,506
0
0
10,283
4,674
461
7,233
3,050
0
7,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,941
Gold Earned
41,605
113
Minions Killed
112
0
Camps Cleared
0
948,230
Distance Traveled
818,677
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,520
752
30
3
0
154,300
0
W
Discordia
9,526
953
29
3
0
184,920
2
W
Nu Wa
9,005
901
30
3
0
191,890
2
L
Bacchus
9,260
926
6
1
0
185,085
0
W
Sol
8,754
875
17
2
0
177,699
0
W
Neith
8,540
854
10
1
0
198,114
0
L
Charybdis
9,475
948
33
3
0
152,465
0
W
Jormungandr
11,116
1,112
27
3
0
195,607
0
L
Raijin
8,254
825
38
4
0
156,427
0
L
Mercury
7,096
710
5
1
0
170,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role