Player Matchup

Hel
Hel
BlitzPhantazm
Hel
Level 121
God Stats
1W - 0L
1,301 SR
Queue Stats
291W - 261L
1,542 Elo+
Party 3
Ne Zha
Ne Zha
Chamberlen
Ne Zha
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 40L
1,318 Elo+
Party 2
Charybdis
Charybdis
Lonewolf3617
Charybdis
Level 29
God Stats
9W - 6L
1,417 SR
Queue Stats
73W - 84L
1,387 Elo+
Party 3
Ymir
Ymir
RipeSasquatch
Ymir
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 5L
1,226 Elo+
Party 2
Erlang Shen
Erlang Shen
Zorffire
Erlang Shen
Level 19
God Stats
4W - 5L
1,372 SR
Queue Stats
20W - 25L
1,357 Elo+
Party 2
Team Averages
Level 58
1,418 SR
1,366 Elo+

VS

Team Averages
Level 56
1,447 SR
1,276 Elo+
Chronos
Chronos
FakeBmiles
Chronos
Level 12
God Stats
3W - 4L
1,290 SR
Queue Stats
196W - 220L
1,135 Elo+
Party 1
Nu Wa
Nu Wa
FatherSnow8356
Nu Wa
Level 149
God Stats
1W - 3L
1,496 SR
Queue Stats
101W - 105L
1,386 Elo+
Solo
Bellona
Bellona
OkDontSmile
Bellona
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
236W - 293L
1,259 Elo+
Party 1
Cerberus
Cerberus
OkJustSmile
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,135 Elo+
Party 1
Fenrir
Fenrir
YoungJ4Life
Fenrir
Level 98
God Stats
2W - 5L
1,449 SR
Queue Stats
269W - 292L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 0
12,869
585
17,121
13,384
5,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Chamberlen
Ne Zha
20
6 / 0 / 4
13,374
608
24,077
26,875
14,971
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Lonewolf3617
Charybdis
19
8 / 2 / 3
12,452
566
21,105
21,002
9,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 5 / 6
8,868
403
1,962
14,612
7,858
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
Zorffire
Erlang Shen
18
1 / 2 / 1
11,242
511
11,127
25,717
24,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FakeBmiles
Chronos
14
1 / 7 / 3
8,821
401
12,558
23,572
8,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
3 / 3 / 0
11,270
512
17,688
15,541
6,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
OkDontSmile
Bellona
16
0 / 1 / 1
10,544
479
16,476
20,475
22,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
OkJustSmile
Cerberus
14
1 / 6 / 4
9,544
434
4,399
22,741
22,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
17
6 / 7 / 1
11,335
515
11,537
26,312
13,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
23
Kills
11
12
Deaths
24
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
3
0
2.67
W
Ne Zha
Chamberlen
Ne Zha
6
0
4
8
L
Chronos
FakeBmiles
Chronos
1
7
3
0.36
L
3
3
0
1
W
Charybdis
Lonewolf3617
Charybdis
8
2
3
4.75
L
Bellona
OkDontSmile
Bellona
0
1
1
0.5
L
Cerberus
OkJustSmile
Cerberus
1
6
4
0.5
W
0
5
6
0.6
L
Fenrir
6
7
1
0.93
W
Erlang Shen
Zorffire
Erlang Shen
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,392
Damage
62,658
101,590
Taken
108,641
62,638
Mitigated
72,762
39,063
Healing
30,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,121
1,955
1,433
6,371
13,384
5,908
1,457
5,425
7,959
127,225
0
W
Ne Zha
Chamberlen
Ne Zha
24,077
10,625
0
11,171
26,875
14,971
0
5,681
21,194
0
176,564
L
Chronos
FakeBmiles
Chronos
12,558
7,050
0
7,562
23,572
8,214
1,459
3,901
19,613
60,430
0
L
17,688
4,335
77
4,593
15,541
6,172
1,292
5,474
9,833
111,598
0
W
Charybdis
Lonewolf3617
Charybdis
21,105
12,601
0
8,406
21,002
9,249
2,389
11,865
9,137
0
126,415
L
Bellona
OkDontSmile
Bellona
16,476
7,705
0
6,013
20,475
22,236
654
0
20,475
0
76,974
L
Cerberus
OkJustSmile
Cerberus
4,399
544
0
2,535
22,741
22,691
305
6,564
15,973
29,904
0
W
1,962
514
0
333
14,612
7,858
456
10,476
4,136
25,667
0
L
Fenrir
11,537
2,907
0
9,341
26,312
13,449
34
2,510
23,664
0
98,774
W
Erlang Shen
Zorffire
Erlang Shen
11,127
8,072
0
11,349
25,717
24,652
220
1,801
23,916
0
73,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,805
Gold Earned
51,514
777
Minions Killed
560
0
Camps Cleared
0
2,081,829
Distance Traveled
1,900,900
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,869
585
230
10
0
432,728
5
W
Ne Zha
13,374
608
214
10
0
522,059
3
L
Chronos
8,821
401
106
5
0
331,273
0
L
Nu Wa
11,270
512
160
7
0
340,705
4
W
Charybdis
12,452
566
190
9
0
352,171
0
L
Bellona
10,544
479
121
6
0
410,893
1
L
Cerberus
9,544
434
54
2
0
395,801
0
W
Ymir
8,868
403
31
1
0
371,125
0
L
Fenrir
11,335
515
119
5
0
422,228
0
W
Erlang Shen
11,242
511
112
5
0
403,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role