Player Matchup

Gilgamesh
Gilgamesh
NatoJoker
Gilgamesh
Level 67
God Stats
7W - 3L
1,769 SR
Queue Stats
261W - 264L
1,474 Elo+
Party 3
Danzaburou
Danzaburou
S7AV
Danzaburou
Level 141
God Stats
0W - 2L
1,607 SR
Queue Stats
42W - 37L
1,562 Elo+
Solo
Mulan
Mulan
UIises
Mulan
Level 109
God Stats
31W - 27L
1,549 SR
Queue Stats
163W - 143L
1,534 Elo+
Solo
Cthulhu
Cthulhu
devinthehunk
Cthulhu
Level 156
God Stats
4W - 4L
1,608 SR
Queue Stats
212W - 207L
1,529 Elo+
Party 3
Scylla
Scylla
zConvictions
Scylla
Level 126
God Stats
33W - 30L
1,661 SR
Queue Stats
389W - 425L
1,520 Elo+
Solo
Team Averages
Level 120
1,639 SR
1,524 Elo+

VS

Team Averages
Level 85
1,539 SR
1,554 Elo+
Chiron
Chiron
APMuffinMan
Chiron
Level 84
God Stats
6W - 4L
1,511 SR
Queue Stats
292W - 252L
1,559 Elo+
Party 1
Yu Huang
Yu Huang
APtheReal
Yu Huang
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 66L
1,580 Elo+
Party 1
Lancelot
Lancelot
Melopuente14
Lancelot
Level 69
God Stats
3W - 3L
1,509 SR
Queue Stats
252W - 228L
1,527 Elo+
Party 2
Bacchus
Bacchus
MrAndrew03
Bacchus
Level 65
God Stats
3W - 0L
1,796 SR
Queue Stats
172W - 177L
1,514 Elo+
Party 2
Xing Tian
Xing Tian
XxJJCuelixX
Xing Tian
Level 145
God Stats
2W - 2L
1,381 SR
Queue Stats
228W - 192L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NatoJoker
Gilgamesh
12
1 / 7 / 4
7,992
421
6,993
18,609
10,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
S7AV
Danzaburou
15
2 / 3 / 1
9,105
479
6,619
11,238
4,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
UIises
Mulan
17
3 / 3 / 1
10,555
556
19,319
29,132
24,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
devinthehunk
Cthulhu
13
2 / 4 / 3
8,555
450
10,616
18,146
22,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
13
4 / 4 / 1
8,465
446
5,728
10,888
4,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
6 / 1 / 9
10,986
578
14,779
11,489
5,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
APtheReal
Yu Huang
14
2 / 3 / 8
8,368
440
11,260
11,746
5,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
Melopuente14
Lancelot
15
3 / 4 / 6
8,750
461
8,920
15,278
7,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
MrAndrew03
Bacchus
13
7 / 1 / 4
8,986
473
10,382
11,678
6,137
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
XxJJCuelixX
Xing Tian
17
3 / 3 / 0
9,859
519
13,197
22,196
27,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
12
Kills
21
21
Deaths
12
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chiron
6
1
9
10.5
W
Yu Huang
APtheReal
Yu Huang
2
3
8
2
W
Lancelot
Melopuente14
Lancelot
3
4
6
1.5
W
Bacchus
MrAndrew03
Bacchus
7
1
4
9
L
Gilgamesh
NatoJoker
Gilgamesh
1
7
4
0.43
L
Danzaburou
S7AV
Danzaburou
2
3
1
0.83
L
Mulan
UIises
Mulan
3
3
1
1.17
W
Xing Tian
XxJJCuelixX
Xing Tian
3
3
0
1
L
Cthulhu
devinthehunk
Cthulhu
2
4
3
0.88
L
Scylla
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,275
Damage
58,538
88,013
Taken
72,387
65,902
Mitigated
51,866
29,285
Healing
19,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
14,779
5,333
1,087
4,268
11,489
5,219
642
3,516
7,895
0
107,247
W
Yu Huang
APtheReal
Yu Huang
11,260
3,001
0
3,852
11,746
5,997
40
4,675
6,889
56,452
9,329
W
Lancelot
Melopuente14
Lancelot
8,920
1,538
0
4,452
15,278
7,116
0
3,723
11,404
0
68,449
W
Bacchus
MrAndrew03
Bacchus
10,382
605
0
1,074
11,678
6,137
0
3,754
7,885
41,618
0
L
Gilgamesh
NatoJoker
Gilgamesh
6,993
1,919
0
4,062
18,609
10,479
0
6,748
11,861
0
43,068
L
Danzaburou
S7AV
Danzaburou
6,619
1,731
0
3,227
11,238
4,305
1,350
1,931
9,307
0
69,812
L
Mulan
UIises
Mulan
19,319
3,735
0
18,632
29,132
24,221
38
12,184
15,980
0
103,645
W
Xing Tian
XxJJCuelixX
Xing Tian
13,197
1,070
0
5,250
22,196
27,397
175
360
21,836
75,277
0
L
Cthulhu
devinthehunk
Cthulhu
10,616
788
495
2,611
18,146
22,454
0
7,251
10,895
41,260
0
L
Scylla
5,728
337
0
258
10,888
4,443
0
4,609
6,279
55,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,672
Gold Earned
46,949
493
Minions Killed
584
0
Camps Cleared
0
1,785,949
Distance Traveled
1,827,271
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,986
578
183
10
0
364,025
4
W
Yu Huang
8,368
440
83
4
0
332,961
3
W
Lancelot
8,750
461
102
5
0
421,998
2
W
Bacchus
8,986
473
70
4
0
379,705
0
L
Gilgamesh
7,992
421
58
3
0
390,115
5
L
Danzaburou
9,105
479
117
6
0
356,993
9
L
Mulan
10,555
556
168
9
0
333,369
2
W
Xing Tian
9,859
519
146
8
0
328,582
0
L
Cthulhu
8,555
450
47
2
0
355,977
3
L
Scylla
8,465
446
103
5
0
349,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role