Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CHAOSKING1102
Neith
Level 144
God Stats
75W - 62L
1,549 SR
Queue Stats
802W - 850L
1,447 Elo+
Solo
King Arthur
King Arthur
GoDly DasZues
King Arthur
Level 129
God Stats
2W - 3L
1,513 SR
Queue Stats
52W - 57L
1,524 Elo+
Solo
Nemesis
Nemesis
GoodVillian
Nemesis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,462 Elo+
Solo
Nox
Nox
Maquar
Nox
Level 98
God Stats
3W - 2L
1,608 SR
Queue Stats
271W - 275L
1,455 Elo+
Solo
Team Averages
Level 113
1,534 SR
1,478 Elo+

VS

Team Averages
Level 105
1,553 SR
1,486 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Avi8 C0ma
Aphrodite
Level 109
God Stats
18W - 19L
1,374 SR
Queue Stats
83W - 82L
1,382 Elo+
Solo
Cu Chulainn
Cu Chulainn
Danielsays_hello
Cu Chulainn
Level 120
God Stats
6W - 10L
1,724 SR
Queue Stats
524W - 504L
1,508 Elo+
Solo
Neith
Neith
Megnu4dayz
Neith
Level 78
God Stats
28W - 18L
1,520 SR
Queue Stats
186W - 189L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
moodyfuture
Baron Samedi
Level 69
God Stats
65W - 35L
1,645 SR
Queue Stats
281W - 252L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
1 / 0 / 0
10,369
864
1,724
3,629
6,149
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
1 / 5 / 2
11,104
925
16,557
23,757
13,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
GoDly DasZues
King Arthur
16
0 / 5 / 2
10,662
889
20,558
32,261
37,922
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
GoodVillian
Nemesis
17
1 / 8 / 2
11,254
938
11,806
25,057
17,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nox
Maquar
Nox
16
0 / 5 / 2
10,695
891
10,190
18,386
9,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

93

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
7 / 0 / 15
13,452
1,121
21,981
8,686
4,833
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Avi8 C0ma
Aphrodite
18
4 / 1 / 13
11,864
989
13,834
15,519
9,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
Danielsays_hello
Cu Chulainn
18
0 / 1 / 20
11,237
936
22,738
25,391
26,306
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
19
10 / 1 / 12
13,541
1,128
21,456
8,831
4,029
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Baron Samedi
moodyfuture
Baron Samedi
18
2 / 0 / 18
11,545
962
18,503
6,629
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
101
3
Kills
23
23
Deaths
3
8
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
0
0
1
W
Danzaburou
 
Danzaburou
7
0
15
14.5
W
Aphrodite
Avi8 C0ma
Aphrodite
4
1
13
10.5
L
1
5
2
0.4
W
Cu Chulainn
Danielsays_hello
Cu Chulainn
0
1
20
10
L
King Arthur
GoDly DasZues
King Arthur
0
5
2
0.2
L
Nemesis
GoodVillian
Nemesis
1
8
2
0.25
L
Nox
Maquar
Nox
0
5
2
0.2
W
Neith
10
1
12
16
W
Baron Samedi
moodyfuture
Baron Samedi
2
0
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,835
Damage
98,512
103,090
Taken
65,056
84,309
Mitigated
48,807
4,582
Healing
36,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,724
64
0
0
3,629
6,149
0
864
2,765
13,862
0
W
Danzaburou
 
Danzaburou
21,981
9,499
0
3,261
8,686
4,833
0
1,770
6,916
0
56,265
W
Aphrodite
Avi8 C0ma
Aphrodite
13,834
1,247
14,482
8,875
15,519
9,784
0
3,013
12,506
18,632
0
L
16,557
9,217
0
1,893
23,757
13,731
0
7,313
16,444
0
36,549
W
Cu Chulainn
Danielsays_hello
Cu Chulainn
22,738
3,430
0
0
25,391
26,306
0
3,946
21,445
6,506
33,652
L
King Arthur
GoDly DasZues
King Arthur
20,558
1,278
0
180
32,261
37,922
0
12,900
19,361
0
50,718
L
Nemesis
GoodVillian
Nemesis
11,806
4,146
0
2,509
25,057
17,000
0
10,534
14,523
0
27,463
L
Nox
Maquar
Nox
10,190
822
0
0
18,386
9,507
0
4,324
14,062
24,947
0
W
Neith
21,456
7,307
0
2,655
8,831
4,029
0
1,641
7,190
0
47,586
W
Baron Samedi
moodyfuture
Baron Samedi
18,503
1,795
5,052
2,464
6,629
3,855
0
1,544
5,085
40,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,084
Gold Earned
61,639
225
Minions Killed
260
4
Camps Cleared
14
1,037,566
Distance Traveled
1,181,662
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,369
864
22
2
1
118,691
0
W
Danzaburou
13,452
1,121
78
7
8
210,487
3
W
Aphrodite
11,864
989
19
2
2
249,917
0
L
Neith
11,104
925
41
3
0
200,938
0
W
Cu Chulainn
11,237
936
43
4
0
238,050
0
L
King Arthur
10,662
889
75
6
0
254,750
3
L
Nemesis
11,254
938
34
3
0
248,794
2
L
Nox
10,695
891
53
4
3
214,393
1
W
Neith
13,541
1,128
51
4
4
242,082
0
W
Baron Samedi
11,545
962
69
6
0
241,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role