Player Matchup

Chang'e
Chang'e
Platinum II
CashMoney___x___
Chang'e
Platinum II
Level 135
God Stats
2W - 1L
1,770 SR
Queue Stats
70W - 57L
1,934 MMR
Party 1
Achilles
Achilles
Platinum I
Finx1752
Achilles
Platinum I
Level 101
God Stats
0W - 2L
1,344 SR
Queue Stats
64W - 52L
1,962 MMR
Party 1
Chiron
Chiron
Platinum I
YMNoah
Chiron
Platinum I
Level 122
God Stats
5W - 5L
1,560 SR
Queue Stats
64W - 52L
1,962 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 119
1,558 SR
1,953 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,662 SR
1,860 MMR
Gilgamesh
Gilgamesh
Platinum I
EvilBerry676412
Gilgamesh
Platinum I
Level 160
God Stats
59W - 40L
1,628 SR
Queue Stats
719W - 817L
2,070 MMR
Party 2
Fenrir
Fenrir
Gold I
bmiller420x
Fenrir
Gold I
Level 108
God Stats
189W - 134L
1,567 SR
Queue Stats
895W - 870L
1,612 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum V
jamigity
Baron Samedi
Platinum V
Level 129
God Stats
2W - 1L
1,790 SR
Queue Stats
64W - 70L
1,897 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 2
10,670
667
19,840
20,306
9,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Finx1752
Achilles
14
1 / 5 / 3
10,848
678
7,242
21,714
26,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
YMNoah
Chiron
15
2 / 4 / 1
10,083
630
11,422
18,361
8,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
Ah Muzen CabAtlasShivaBastetGeb

VS

Bans
ThothXing TianPersephoneHou YiScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EvilBerry676412
Gilgamesh
17
9 / 0 / 6
12,092
756
21,669
24,568
21,141
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
16
7 / 1 / 8
11,559
722
14,214
16,639
13,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
jamigity
Baron Samedi
16
1 / 4 / 13
11,151
697
16,314
17,261
9,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
17
17
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
Gilgamesh
EvilBerry676412
Gilgamesh
9
0
6
12
L
Achilles
Finx1752
Achilles
1
5
3
0.5
L
Chiron
YMNoah
Chiron
2
4
1
0.63
W
Fenrir
7
1
8
11
W
Baron Samedi
jamigity
Baron Samedi
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,504
Damage
52,197
60,381
Taken
58,468
43,938
Mitigated
43,397
14,361
Healing
19,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,840
650
2,658
5,273
20,306
9,069
0
5,896
14,410
45,889
0
W
Gilgamesh
EvilBerry676412
Gilgamesh
21,669
5,467
730
3,881
24,568
21,141
1,458
8,379
15,613
0
56,607
L
Achilles
Finx1752
Achilles
7,242
1,977
0
2,231
21,714
26,339
0
5,847
15,867
0
18,290
L
Chiron
YMNoah
Chiron
11,422
3,366
774
3,425
18,361
8,530
0
5,252
13,061
0
47,693
W
Fenrir
14,214
1,706
0
2,450
16,639
13,185
1,353
3,868
12,387
0
27,342
W
Baron Samedi
jamigity
Baron Samedi
16,314
536
5,078
7,489
17,261
9,071
270
7,113
9,729
56,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,601
Gold Earned
34,802
150
Minions Killed
155
5
Camps Cleared
8
843,298
Distance Traveled
975,841
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,670
667
67
4
2
266,514
7
W
Gilgamesh
12,092
756
59
4
4
336,973
1
L
Achilles
10,848
678
20
1
1
299,325
0
L
Chiron
10,083
630
63
4
2
277,459
0
W
Fenrir
11,559
722
25
2
1
335,466
2
W
Baron Samedi
11,151
697
71
4
3
303,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role