Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
AWES0M3 MARCUS
Eset
Level 69
God Stats
2W - 6L
1,249 SR
Queue Stats
24W - 43L
1,367 Elo+
Solo
Jormungandr
Jormungandr
THExBOSSx69
Jormungandr
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 114L
1,405 Elo+
Party 3
Skadi
Skadi
ZootedXGiraffe
Skadi
Level 85
God Stats
8W - 7L
1,421 SR
Queue Stats
88W - 101L
1,375 Elo+
Party 3
Team Averages
Level 92
1,434 SR
1,429 Elo+

VS

Team Averages
Level 100
1,403 SR
1,353 Elo+
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Nunaki17
Bacchus
Level 107
God Stats
41W - 25L
1,550 SR
Queue Stats
41W - 34L
1,468 Elo+
Party 1
Amaterasu
Amaterasu
TooCold2Touch
Amaterasu
Level 160
God Stats
5W - 6L
1,434 SR
Queue Stats
721W - 822L
1,385 Elo+
Solo
Medusa
Medusa
firefightingkiwi
Medusa
Level 18
God Stats
2W - 2L
1,263 SR
Queue Stats
2W - 5L
1,076 Elo+
Party 1
Baron Samedi
Baron Samedi
lmanluke1216
Baron Samedi
Level 89
God Stats
1W - 3L
1,266 SR
Queue Stats
73W - 94L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
0 / 1 / 0
6,316
574
4,309
5,315
3,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
 
Nemesis
11
2 / 1 / 1
6,276
571
5,685
8,640
3,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 1 / 4
5,645
513
3,619
3,638
1,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
THExBOSSx69
Jormungandr
9
4 / 1 / 1
6,356
578
8,148
6,994
3,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
1 / 0 / 3
5,549
504
7,233
5,307
1,807
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
2 / 2 / 0
5,488
499
5,287
11,591
5,722
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Nunaki17
Bacchus
6
1 / 1 / 0
4,975
452
3,155
10,925
7,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
TooCold2Touch
Amaterasu
11
0 / 0 / 1
5,998
545
1,971
11,250
5,823
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 3 / 1
4,418
402
1,313
5,995
1,904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
lmanluke1216
Baron Samedi
10
0 / 1 / 1
5,543
504
2,004
6,360
3,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
7
Kills
3
4
Deaths
7
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
0
1
0
0
W
Nemesis
 
Nemesis
2
1
1
2.5
L
Chaac
 
Chaac
2
2
0
1
W
0
1
4
2
L
Bacchus
Nunaki17
Bacchus
1
1
0
1
W
Jormungandr
THExBOSSx69
Jormungandr
4
1
1
4.5
L
Amaterasu
TooCold2Touch
Amaterasu
0
0
1
0.5
W
1
0
3
2.5
L
0
3
1
0.17
L
Baron Samedi
lmanluke1216
Baron Samedi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,994
Damage
13,730
29,894
Taken
46,121
13,494
Mitigated
24,669
6,595
Healing
17,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
4,309
853
0
2,011
5,315
3,247
0
0
5,315
0
41,634
W
Nemesis
 
Nemesis
5,685
2,461
0
1,139
8,640
3,183
0
1,045
7,595
0
42,175
L
Chaac
 
Chaac
5,287
629
0
4,454
11,591
5,722
495
2,450
9,141
0
35,364
W
3,619
558
0
250
3,638
1,539
531
1,290
2,348
29,784
0
L
Bacchus
Nunaki17
Bacchus
3,155
730
254
1,971
10,925
7,966
0
4,756
6,169
12,294
0
W
Jormungandr
THExBOSSx69
Jormungandr
8,148
2,858
207
1,702
6,994
3,718
120
1,844
5,150
29,628
0
L
Amaterasu
TooCold2Touch
Amaterasu
1,971
348
0
7,570
11,250
5,823
0
0
11,250
0
36,544
W
7,233
2,665
0
1,286
5,307
1,807
223
980
4,327
0
33,934
L
1,313
690
415
829
5,995
1,904
0
2,613
3,382
0
9,483
L
Baron Samedi
lmanluke1216
Baron Samedi
2,004
207
226
1,836
6,360
3,254
867
1,948
4,412
28,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,142
Gold Earned
26,422
285
Minions Killed
213
0
Camps Cleared
0
1,160,077
Distance Traveled
1,048,019
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,316
574
77
7
0
208,107
0
W
Nemesis
6,276
571
74
7
0
276,700
2
L
Chaac
5,488
499
61
6
0
243,557
1
W
Eset
5,645
513
54
5
0
227,753
0
L
Bacchus
4,975
452
15
1
0
228,729
0
W
Jormungandr
6,356
578
36
3
0
218,806
2
L
Amaterasu
5,998
545
64
6
0
176,308
1
W
Skadi
5,549
504
44
4
0
228,711
1
L
Medusa
4,418
402
12
1
0
195,344
1
L
Baron Samedi
5,543
504
61
6
0
204,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role