Player Matchup

Cthulhu
Cthulhu
AwesomnousPrime
Cthulhu
Level 89
God Stats
10W - 9L
1,549 SR
Queue Stats
16W - 13L
1,480 Elo+
Party 1
King Arthur
King Arthur
I Shoku I
King Arthur
Level 48
God Stats
3W - 0L
1,540 SR
Queue Stats
16W - 10L
1,538 Elo+
Party 1
Yu Huang
Yu Huang
Noxxes
Yu Huang
Level 124
God Stats
4W - 1L
1,707 SR
Queue Stats
17W - 12L
1,533 Elo+
Party 1
Team Averages
Level 87
1,598 SR
1,517 Elo+

VS

Team Averages
Level 85
1,410 SR
1,395 Elo+
Janus
Janus
Chazisthename
Janus
Level 98
God Stats
5W - 5L
1,500 SR
Queue Stats
103W - 122L
1,423 Elo+
Solo
Ganesha
Ganesha
DigitalAngelI
Ganesha
Level 89
God Stats
1W - 2L
1,251 SR
Queue Stats
70W - 73L
1,447 Elo+
Solo
Medusa
Medusa
SkyWolf-6595
Medusa
Level 69
God Stats
2W - 1L
1,479 SR
Queue Stats
16W - 20L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
8,430
766
7,443
10,324
9,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
I Shoku I
King Arthur
12
3 / 1 / 7
7,744
704
7,580
12,405
9,941
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
Noxxes
Yu Huang
12
4 / 0 / 4
7,706
701
8,840
5,647
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,576
598
9,567
7,196
3,374
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
11
0 / 0 / 1
7,151
650
3,457
10,393
10,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
10
1 / 6 / 0
6,640
604
5,451
10,343
4,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
1
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
L
0
4
1
0.13
L
Ganesha
0
0
1
0.5
W
King Arthur
I Shoku I
King Arthur
3
1
7
6.5
W
Yu Huang
Noxxes
Yu Huang
4
0
4
6
L
Medusa
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,863
Damage
18,475
28,376
Taken
27,932
21,708
Mitigated
18,983
6,561
Healing
3,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,443
367
757
3,379
10,324
9,044
0
5,111
5,213
19,336
0
L
9,567
646
0
690
7,196
3,374
0
4,937
2,259
28,781
0
L
Ganesha
3,457
783
453
1,978
10,393
10,832
0
5,768
4,625
11,194
0
W
King Arthur
I Shoku I
King Arthur
7,580
876
0
1,925
12,405
9,941
5
5,139
7,266
1,851
22,612
W
Yu Huang
Noxxes
Yu Huang
8,840
689
0
500
5,647
2,723
240
3,335
2,312
26,271
0
L
Medusa
5,451
2,717
0
0
10,343
4,777
0
6,710
3,633
0
18,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,880
Gold Earned
20,367
108
Minions Killed
100
5
Camps Cleared
4
642,071
Distance Traveled
528,702
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,430
766
21
2
1
223,206
1
L
Janus
6,576
598
65
6
2
165,410
3
L
Ganesha
7,151
650
1
0
0
192,242
2
W
King Arthur
7,744
704
24
2
2
222,215
3
W
Yu Huang
7,706
701
63
6
2
196,650
1
L
Medusa
6,640
604
34
3
2
171,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role