Player Matchup

Chaac
Chaac
Diksee_N0rmus
Chaac
Level 148
God Stats
7W - 3L
1,798 SR
Queue Stats
319W - 193L
1,688 Elo+
Party 1
Nemesis
Nemesis
TheGabagool
Nemesis
Level 23
God Stats
1W - 0L
1,497 SR
Queue Stats
12W - 1L
1,789 Elo+
Party 1
Thoth
Thoth
Uncle_McSweat
Thoth
Level 157
God Stats
1W - 0L
1,342 SR
Queue Stats
446W - 311L
1,667 Elo+
Party 1
Team Averages
Level 109
1,546 SR
1,714 Elo+

VS

Team Averages
Level 98
1,485 SR
1,472 Elo+
Thanatos
Thanatos
MWoobie
Thanatos
Level 158
God Stats
2W - 2L
1,657 SR
Queue Stats
197W - 94L
1,726 Elo+
Party 2
Sylvanus
Sylvanus
SkinnyBill90
Sylvanus
Level 13
God Stats
1W - 1L
1,738 SR
Queue Stats
77W - 27L
1,659 Elo+
Party 2
Janus
Janus
TheOmegaGamer66
Janus
Level 122
God Stats
0W - 2L
1,060 SR
Queue Stats
7W - 13L
1,032 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 4
14,890
745
24,122
27,291
33,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
TheGabagool
Nemesis
18
3 / 6 / 10
13,388
669
20,249
22,473
13,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
4 / 6 / 8
14,283
714
14,311
14,622
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MWoobie
Thanatos
19
7 / 4 / 7
13,780
689
21,911
22,588
16,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
SkinnyBill90
Sylvanus
18
5 / 3 / 8
13,184
659
12,917
24,158
33,804
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
3 / 8 / 7
13,581
679
11,019
20,013
8,980
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
37
15
Kills
15
15
Deaths
15
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
3
4
3.33
L
Thanatos
MWoobie
Thanatos
7
4
7
2.63
L
Sylvanus
SkinnyBill90
Sylvanus
5
3
8
3
W
Nemesis
TheGabagool
Nemesis
3
6
10
1.33
L
3
8
7
0.81
W
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,682
Damage
45,847
64,386
Taken
66,759
50,806
Mitigated
59,765
19,120
Healing
29,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,122
3,579
593
10,015
27,291
33,104
714
10,126
16,525
0
63,366
L
Thanatos
MWoobie
Thanatos
21,911
5,659
0
12,875
22,588
16,981
325
4,813
16,744
0
49,534
L
Sylvanus
SkinnyBill90
Sylvanus
12,917
1,816
6,888
7,523
24,158
33,804
0
6,435
16,825
28,530
0
W
Nemesis
TheGabagool
Nemesis
20,249
9,642
929
6,663
22,473
13,500
692
8,491
13,538
0
35,948
L
11,019
718
0
2,298
20,013
8,980
0
3,476
15,599
79,450
0
W
14,311
855
0
920
14,622
4,202
1,563
5,762
8,658
63,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,561
Gold Earned
40,545
234
Minions Killed
228
8
Camps Cleared
9
1,069,622
Distance Traveled
1,062,100
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,890
745
75
4
2
363,617
2
L
Thanatos
13,780
689
56
3
4
399,267
0
L
Sylvanus
13,184
659
33
2
1
337,048
2
W
Nemesis
13,388
669
41
2
3
368,440
1
L
Janus
13,581
679
139
7
4
325,785
3
W
Thoth
14,283
714
118
6
3
337,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role