Player Matchup

Cthulhu
Cthulhu
Apokalypticx
Cthulhu
Level 108
God Stats
3W - 5L
1,154 SR
Queue Stats
28W - 59L
1,177 Elo+
Party 1
Danzaburou
Danzaburou
KyroEclips
Danzaburou
Level 28
God Stats
8W - 11L
1,500 SR
Queue Stats
25W - 52L
1,307 Elo+
Party 1
Chang'e
Chang'e
Snugglebee
Chang'e
Level 40
God Stats
4W - 9L
1,303 SR
Queue Stats
11W - 27L
1,218 Elo+
Party 1
Team Averages
Level 59
1,319 SR
1,234 Elo+

VS

Team Averages
Level 66
1,401 SR
1,382 Elo+
Anubis
Anubis
Nibbles8623
Anubis
Level 56
God Stats
9W - 11L
1,445 SR
Queue Stats
242W - 366L
1,279 Elo+
Solo
Jing Wei
Jing Wei
Wicked_Method
Jing Wei
Level 35
God Stats
2W - 1L
1,291 SR
Queue Stats
10W - 7L
1,416 Elo+
Solo
King Arthur
King Arthur
brandonrael20
King Arthur
Level 108
God Stats
9W - 13L
1,468 SR
Queue Stats
70W - 68L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Apokalypticx
Cthulhu
11
1 / 5 / 1
8,491
653
9,057
16,593
11,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
KyroEclips
Danzaburou
12
1 / 3 / 1
8,012
616
11,115
11,374
4,237
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Snugglebee
Chang'e
12
0 / 3 / 1
7,644
588
4,118
10,716
5,108
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 1 / 7
9,318
717
10,429
10,623
5,271
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
Wicked_Method
Jing Wei
15
4 / 0 / 7
9,403
723
13,314
6,318
2,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
brandonrael20
King Arthur
13
3 / 1 / 6
8,771
675
12,021
14,540
11,423
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
11
11
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Apokalypticx
Cthulhu
1
5
1
0.3
L
Danzaburou
KyroEclips
Danzaburou
1
3
1
0.5
W
Anubis
4
1
7
7.5
L
Chang'e
Snugglebee
Chang'e
0
3
1
0.17
W
Jing Wei
Wicked_Method
Jing Wei
4
0
7
7.5
W
King Arthur
brandonrael20
King Arthur
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,290
Damage
35,764
38,683
Taken
31,481
20,949
Mitigated
19,434
10,304
Healing
10,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Apokalypticx
Cthulhu
9,057
660
1,051
1,426
16,593
11,604
0
2,741
13,852
24,001
0
L
Danzaburou
KyroEclips
Danzaburou
11,115
5,398
0
2,161
11,374
4,237
0
4,177
7,197
0
30,605
W
Anubis
10,429
238
0
5,252
10,623
5,271
104
3,861
6,762
33,322
0
L
Chang'e
Snugglebee
Chang'e
4,118
612
2,335
3,331
10,716
5,108
0
3,592
7,124
19,003
0
W
Jing Wei
Wicked_Method
Jing Wei
13,314
9,546
0
2,966
6,318
2,740
1,158
3,454
2,864
0
45,162
W
King Arthur
brandonrael20
King Arthur
12,021
131
0
1,984
14,540
11,423
45
6,284
8,256
0
21,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,147
Gold Earned
27,492
133
Minions Killed
150
2
Camps Cleared
7
649,077
Distance Traveled
724,510
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,491
653
38
3
0
232,784
5
L
Danzaburou
8,012
616
50
4
1
199,377
3
W
Anubis
9,318
717
45
3
3
211,464
3
L
Chang'e
7,644
588
45
3
1
216,916
4
W
Jing Wei
9,403
723
81
6
4
244,381
5
W
King Arthur
8,771
675
24
2
0
268,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role