Player Matchup

Nu Wa
Nu Wa
Crecko
Nu Wa
Level 66
God Stats
4W - 1L
1,747 SR
Queue Stats
31W - 10L
1,636 Elo+
Party 2
Kumbhakarna
Kumbhakarna
HaughtyPancake
Kumbhakarna
Level 7
God Stats
2W - 1L
1,847 SR
Queue Stats
30W - 14L
1,641 Elo+
Party 2
Arachne
Arachne
LaysOriginal
Arachne
Level 51
God Stats
3W - 0L
2,025 SR
Queue Stats
52W - 19L
1,663 Elo+
Party 2
Team Averages
Level 41
1,873 SR
1,647 Elo+

VS

Team Averages
Level 82
1,349 SR
1,437 Elo+
Ravana
Ravana
 
Ravana
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
GrizzDK
Tyr
Level 104
God Stats
0W - 1L
1,279 SR
Queue Stats
7W - 8L
1,475 Elo+
Party 1
King Arthur
King Arthur
hghunter44
King Arthur
Level 71
God Stats
12W - 25L
1,269 SR
Queue Stats
63W - 122L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Crecko
Nu Wa
17
9 / 2 / 8
11,255
804
25,444
6,796
3,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
HaughtyPancake
Kumbhakarna
15
1 / 0 / 17
10,670
762
7,229
13,626
15,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
LaysOriginal
Arachne
15
10 / 2 / 9
10,708
765
15,937
13,503
10,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
0 / 5 / 0
7,732
552
3,574
15,024
13,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tyr
13
2 / 7 / 2
9,255
661
10,017
19,863
18,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
hghunter44
King Arthur
14
2 / 8 / 1
9,287
663
13,080
22,102
14,827
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
20
Kills
4
4
Deaths
20
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
5
0
0
W
Nu Wa
Crecko
Nu Wa
9
2
8
6.5
L
Tyr
2
7
2
0.43
W
Kumbhakarna
HaughtyPancake
Kumbhakarna
1
0
17
9.5
W
Arachne
LaysOriginal
Arachne
10
2
9
7.25
L
King Arthur
hghunter44
King Arthur
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,610
Damage
26,671
33,925
Taken
56,989
28,527
Mitigated
46,428
5,874
Healing
11,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,574
811
729
2,600
15,024
13,174
0
7,591
7,433
0
26,761
W
Nu Wa
Crecko
Nu Wa
25,444
10,736
0
500
6,796
3,186
850
250
6,347
65,974
0
L
Tyr
10,017
2,228
0
3,850
19,863
18,427
0
11,188
8,675
0
28,544
W
Kumbhakarna
HaughtyPancake
Kumbhakarna
7,229
1,676
0
1,592
13,626
15,304
125
174
13,275
13,938
0
W
Arachne
LaysOriginal
Arachne
15,937
10,250
0
3,782
13,503
10,037
398
134
13,062
0
33,915
L
King Arthur
hghunter44
King Arthur
13,080
1,258
0
4,808
22,102
14,827
0
14,109
7,993
0
47,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,633
Gold Earned
26,274
138
Minions Killed
146
9
Camps Cleared
3
786,906
Distance Traveled
702,420
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,732
552
30
2
2
266,065
4
W
Nu Wa
11,255
804
87
6
4
229,280
3
L
Tyr
9,255
661
35
3
0
208,604
5
W
Kumbhakarna
10,670
762
13
1
0
276,913
3
W
Arachne
10,708
765
38
3
5
280,713
2
L
King Arthur
9,287
663
81
6
1
227,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role