Player Matchup

Loki
Loki
DeadEyeCyclops
Loki
Level 80
God Stats
0W - 1L
1,494 SR
Queue Stats
4W - 2L
1,462 Elo+
Party 1
Raijin
Raijin
MorningLux
Raijin
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,499 Elo+
Party 1
Chaac
Chaac
SpookyDeku
Chaac
Level 44
God Stats
0W - 1L
1,686 SR
Queue Stats
12W - 9L
1,476 Elo+
Party 1
Charybdis
Charybdis
TheeAgonist
Charybdis
Level 49
God Stats
0W - 1L
1,496 SR
Queue Stats
6W - 7L
1,427 Elo+
Party 1
Da Ji
Da Ji
fiskehammer
Da Ji
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,294 Elo+
Party 1
Team Averages
Level 85
1,535 SR
1,432 Elo+

VS

Team Averages
Level 99
1,490 SR
1,520 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DAN13LTJ
Nu Wa
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 141L
1,542 Elo+
Solo
Tiamat
Tiamat
Ohitsmule
Tiamat
Level 88
God Stats
1W - 0L
1,706 SR
Queue Stats
19W - 11L
1,565 Elo+
Solo
Cliodhna
Cliodhna
RipHarveyRTR
Cliodhna
Level 120
God Stats
4W - 1L
1,423 SR
Queue Stats
191W - 182L
1,510 Elo+
Solo
Baba Yaga
Baba Yaga
TheKrasnak
Baba Yaga
Level 86
God Stats
4W - 3L
1,324 SR
Queue Stats
399W - 417L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 15
11,939
746
13,299
16,160
6,439
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
MorningLux
Raijin
19
3 / 7 / 14
11,248
703
11,837
17,666
7,765
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
18
6 / 6 / 12
10,694
668
18,536
29,476
26,339
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
TheeAgonist
Charybdis
16
2 / 6 / 12
9,965
623
11,462
20,286
7,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 5 / 8
10,379
649
6,899
14,647
6,857
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
5 / 7 / 9
11,413
713
13,646
17,137
12,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
DAN13LTJ
Nu Wa
20
7 / 5 / 14
12,091
756
15,934
10,960
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
Ohitsmule
Tiamat
20
4 / 5 / 18
12,283
768
18,788
15,389
12,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
RipHarveyRTR
Cliodhna
18
3 / 5 / 14
11,282
705
10,058
12,135
5,591
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
TheKrasnak
Baba Yaga
20
12 / 4 / 16
13,658
854
28,139
15,290
11,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
102
25
Kills
31
31
Deaths
26
61
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
7
9
1.36
W
Nu Wa
DAN13LTJ
Nu Wa
7
5
14
2.8
L
7
7
15
2.07
L
Raijin
MorningLux
Raijin
3
7
14
1.43
W
Tiamat
Ohitsmule
Tiamat
4
5
18
2.6
W
Cliodhna
RipHarveyRTR
Cliodhna
3
5
14
2
L
Chaac
6
6
12
2
W
Baba Yaga
TheKrasnak
Baba Yaga
12
4
16
5
L
Charybdis
TheeAgonist
Charybdis
2
6
12
1.33
L
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,033
Damage
86,565
98,235
Taken
70,911
55,338
Mitigated
47,275
18,057
Healing
20,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
13,646
703
921
3,934
17,137
12,311
437
1,857
15,280
23,931
0
W
Nu Wa
DAN13LTJ
Nu Wa
15,934
3,985
1,519
1,752
10,960
4,774
3,115
2,133
8,827
32,655
0
L
13,299
1,970
1,137
1,434
16,160
6,439
194
12,211
3,949
0
28,003
L
Raijin
MorningLux
Raijin
11,837
540
999
1,540
17,666
7,765
70
13,654
4,012
32,416
0
W
Tiamat
Ohitsmule
Tiamat
18,788
2,010
629
4,632
15,389
12,621
870
2,847
12,542
42,163
0
W
Cliodhna
RipHarveyRTR
Cliodhna
10,058
777
568
1,306
12,135
5,591
2,651
2,721
9,414
0
24,273
L
Chaac
18,536
1,914
599
5,065
29,476
26,339
0
22,790
6,686
0
34,610
W
Baba Yaga
TheKrasnak
Baba Yaga
28,139
1,308
252
4,890
15,290
11,978
354
2,279
13,011
53,402
0
L
Charybdis
TheeAgonist
Charybdis
11,462
4,400
1,974
4,577
20,286
7,938
258
16,733
3,553
0
36,961
L
6,899
2,000
162
570
14,647
6,857
0
11,119
3,528
0
12,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,225
Gold Earned
60,727
173
Minions Killed
165
0
Camps Cleared
0
1,321,873
Distance Traveled
1,498,049
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,413
713
27
2
0
243,251
1
W
Nu Wa
12,091
756
26
2
0
297,620
0
L
Loki
11,939
746
17
1
0
270,726
0
L
Raijin
11,248
703
57
4
0
242,357
0
W
Tiamat
12,283
768
40
3
0
304,493
0
W
Cliodhna
11,282
705
22
1
0
321,926
0
L
Chaac
10,694
668
28
2
0
295,670
0
W
Baba Yaga
13,658
854
50
3
0
330,759
0
L
Charybdis
9,965
623
62
4
0
235,730
0
L
Da Ji
10,379
649
9
1
0
277,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role