Player Matchup

Neith
Neith
HU SOLDIERx CS
Neith
Level 24
God Stats
22W - 26L
1,492 SR
Queue Stats
56W - 52L
1,441 Elo+
Party 1
Cabrakan
Cabrakan
HU SOLDIERxWARD
Cabrakan
Level 16
God Stats
5W - 8L
1,301 SR
Queue Stats
11W - 25L
1,284 Elo+
Party 1
Merlin
Merlin
I_HUMPED_URBISHH
Merlin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 105L
1,497 Elo+
Party 2
Bastet
Bastet
Nova1599
Bastet
Level 84
God Stats
1W - 3L
1,108 SR
Queue Stats
49W - 33L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
QueenFoXxkilla
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,455 Elo+
Party 2
Team Averages
Level 47
1,380 SR
1,441 Elo+

VS

Team Averages
Level 73
1,478 SR
1,403 Elo+
Mulan
Mulan
dielhama
Mulan
Level 115
God Stats
10W - 15L
1,401 SR
Queue Stats
723W - 819L
1,409 Elo+
Party 4
Bacchus
Bacchus
lairazkd
Bacchus
Level 40
God Stats
10W - 10L
1,260 SR
Queue Stats
208W - 278L
1,319 Elo+
Party 4
Medusa
Medusa
scharms
Medusa
Level 29
God Stats
1W - 1L
1,509 SR
Queue Stats
55W - 54L
1,423 Elo+
Party 3
Ao Kuang
Ao Kuang
sk tren17
Ao Kuang
Level 63
God Stats
5W - 0L
1,654 SR
Queue Stats
66W - 62L
1,427 Elo+
Party 3
Nu Wa
Nu Wa
xeramodess
Nu Wa
Level 119
God Stats
18W - 12L
1,564 SR
Queue Stats
600W - 667L
1,438 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 4
12,275
1,023
7,436
18,231
8,432
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
17
0 / 9 / 6
11,392
949
11,296
26,059
38,258
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 6 / 3
12,944
1,079
19,455
21,651
13,323
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
Nova1599
Bastet
18
4 / 9 / 6
13,118
1,093
20,949
28,593
18,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
16
1 / 11 / 3
11,063
922
3,152
19,848
11,798
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
dielhama
Mulan
19
4 / 4 / 15
12,855
1,071
16,865
23,270
22,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
lairazkd
Bacchus
19
1 / 1 / 18
13,276
1,106
8,178
13,528
14,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
scharms
Medusa
20
15 / 2 / 13
15,458
1,288
34,348
15,590
8,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
sk tren17
Ao Kuang
20
15 / 3 / 12
15,028
1,252
23,038
18,224
8,131
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
20
5 / 2 / 25
13,960
1,163
26,067
11,237
5,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
123
11
Kills
40
40
Deaths
12
22
Assists
83
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
Cabrakan
0
9
6
0.33
L
4
6
3
0.92
L
Bastet
Nova1599
Bastet
4
9
6
0.78
L
Kukulkan
1
11
3
0.23
W
Mulan
dielhama
Mulan
4
4
15
2.88
W
Bacchus
lairazkd
Bacchus
1
1
18
10
W
Medusa
scharms
Medusa
15
2
13
10.75
W
Ao Kuang
sk tren17
Ao Kuang
15
3
12
7
W
Nu Wa
5
2
25
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,288
Damage
108,496
114,382
Taken
81,849
89,841
Mitigated
59,315
7,152
Healing
23,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,436
3,796
0
1,502
18,231
8,432
0
10,442
7,556
0
22,617
L
Cabrakan
11,296
634
0
0
26,059
38,258
0
11,280
14,100
33,555
0
L
19,455
1,859
0
896
21,651
13,323
0
9,409
11,808
61,934
0
L
Bastet
Nova1599
Bastet
20,949
7,493
0
4,754
28,593
18,030
0
12,854
15,307
0
30,521
L
Kukulkan
3,152
443
0
0
19,848
11,798
0
12,137
7,343
6,266
0
W
Mulan
dielhama
Mulan
16,865
3,864
0
6,173
23,270
22,718
0
10,468
12,308
0
32,353
W
Bacchus
lairazkd
Bacchus
8,178
1,102
0
1,079
13,528
14,412
0
4,854
3,826
25,604
0
W
Medusa
scharms
Medusa
34,348
24,017
0
5,526
15,590
8,287
0
6,883
8,707
0
57,327
W
Ao Kuang
sk tren17
Ao Kuang
23,038
7,944
0
8,308
18,224
8,131
0
8,021
6,908
33,935
0
W
Nu Wa
26,067
7,026
0
2,349
11,237
5,767
0
3,677
7,560
46,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,792
Gold Earned
70,577
164
Minions Killed
233
2
Camps Cleared
13
765,330
Distance Traveled
1,133,884
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,275
1,023
19
2
0
124,357
2
L
Cabrakan
11,392
949
44
4
0
150,121
2
L
Merlin
12,944
1,079
76
6
1
202,966
2
L
Bastet
13,118
1,093
18
2
1
170,965
0
L
Kukulkan
11,063
922
7
1
0
116,921
0
W
Mulan
12,855
1,071
37
3
3
218,526
1
W
Bacchus
13,276
1,106
49
4
1
237,364
2
W
Medusa
15,458
1,288
74
6
4
205,132
0
W
Ao Kuang
15,028
1,252
23
2
4
259,941
0
W
Nu Wa
13,960
1,163
50
4
1
212,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role