Player Matchup

Shiva
Shiva
AFlacidFantasy
Shiva
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 111L
1,303 Elo+
Party 3
Cupid
Cupid
Dafloop
Cupid
Level 3
God Stats
2W - 5L
1,277 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Persephone
Persephone
YellowSnowman12
Persephone
Level 51
God Stats
5W - 13L
1,355 SR
Queue Stats
108W - 136L
1,304 Elo+
Party 3
Baron Samedi
Baron Samedi
qabalah777
Baron Samedi
Level 128
God Stats
13W - 13L
1,527 SR
Queue Stats
131W - 135L
1,440 Elo+
Party 2
Thanatos
Thanatos
vacant_arKade
Thanatos
Level 17
God Stats
8W - 11L
1,500 SR
Queue Stats
20W - 28L
1,440 Elo+
Party 2
Team Averages
Level 48
1,432 SR
1,398 Elo+

VS

Team Averages
Level 36
1,545 SR
1,333 Elo+
Arachne
Arachne
AbsentFather849
Arachne
Level 24
God Stats
2W - 1L
1,659 SR
Queue Stats
11W - 11L
1,503 Elo+
Party 4
Apollo
Apollo
CartierHoium
Apollo
Level 67
God Stats
1W - 1L
1,423 SR
Queue Stats
33W - 30L
1,413 Elo+
Party 4
Cthulhu
Cthulhu
Larrainza
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,175 Elo+
Party 1
Ymir
Ymir
ezekial3000
Ymir
Level 32
God Stats
5W - 4L
1,646 SR
Queue Stats
10W - 16L
1,175 Elo+
Party 1
Agni
Agni
xV3nomousBatx
Agni
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 2
7,851
462
9,902
18,931
11,885
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
Dafloop
Cupid
1
0 / 0 / 0
3,224
190
0
0
0
Persephone
YellowSnowman12
Persephone
14
7 / 4 / 0
9,545
561
18,917
10,800
4,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
qabalah777
Baron Samedi
12
1 / 3 / 2
6,995
411
3,260
14,601
12,142
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
vacant_arKade
Thanatos
12
1 / 3 / 0
7,378
434
3,240
12,295
5,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 3
9,428
555
6,531
15,535
6,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
14
3 / 3 / 3
8,888
523
9,900
13,210
5,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Larrainza
Cthulhu
14
4 / 3 / 2
9,168
539
9,606
13,203
10,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 0 / 9
9,308
548
5,121
15,809
17,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
4 / 4 / 3
9,507
559
7,550
12,475
5,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
12
Kills
18
18
Deaths
12
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
8
2
0.5
W
6
2
3
3.75
W
Apollo
3
3
3
1.5
L
Cupid
Dafloop
Cupid
0
0
0
0
W
Cthulhu
Larrainza
Cthulhu
4
3
2
1.67
L
Persephone
YellowSnowman12
Persephone
7
4
0
1.75
W
1
0
9
5.5
L
Baron Samedi
qabalah777
Baron Samedi
1
3
2
0.67
L
Thanatos
vacant_arKade
Thanatos
1
3
0
0.33
W
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,319
Damage
38,708
56,627
Taken
70,232
34,783
Mitigated
45,717
16,088
Healing
21,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,902
2,234
259
2,786
18,931
11,885
584
12,093
6,202
0
43,643
W
6,531
4,331
505
6,241
15,535
6,614
67
2,229
13,306
0
75,208
W
Apollo
9,900
7,163
0
4,531
13,210
5,546
2,789
5,210
8,000
0
71,335
L
Cupid
Dafloop
Cupid
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Larrainza
Cthulhu
9,606
1,286
0
1,430
13,203
10,889
644
1,761
11,442
43,359
0
L
Persephone
YellowSnowman12
Persephone
18,917
388
0
1,595
10,800
4,788
1,254
5,733
4,557
75,489
0
W
5,121
451
0
5,276
15,809
17,305
390
6,083
9,726
31,199
0
L
Baron Samedi
qabalah777
Baron Samedi
3,260
726
0
3,421
14,601
12,142
220
1,421
13,180
27,691
0
L
Thanatos
vacant_arKade
Thanatos
3,240
861
0
8,027
12,295
5,968
24
1,710
10,409
0
47,540
W
7,550
821
0
3,366
12,475
5,363
835
7,609
4,866
56,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,993
Gold Earned
46,299
328
Minions Killed
429
0
Camps Cleared
0
1,094,779
Distance Traveled
1,528,132
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,851
462
62
4
0
258,072
3
W
Arachne
9,428
555
108
6
0
367,917
2
W
Apollo
8,888
523
96
6
0
289,966
1
L
Cupid
3,224
190
0
0
0
0
0
W
Cthulhu
9,168
539
80
5
0
265,261
1
L
Persephone
9,545
561
131
8
0
278,890
2
W
Ymir
9,308
548
39
2
0
320,261
0
L
Baron Samedi
6,995
411
49
3
0
240,453
0
L
Thanatos
7,378
434
86
5
0
317,364
0
W
Agni
9,507
559
106
6
0
284,727
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role