Player Matchup

Neith
Neith
AgrarianClock5
Neith
Level 6
God Stats
9W - 12L
1,409 SR
Queue Stats
25W - 32L
1,429 Elo+
Party 2
Kumbhakarna
Kumbhakarna
CurlyHendu
Kumbhakarna
Level 69
God Stats
6W - 14L
1,423 SR
Queue Stats
57W - 69L
1,376 Elo+
Party 2
Erlang Shen
Erlang Shen
Jacktain_Cap
Erlang Shen
Level 28
God Stats
1W - 2L
1,534 SR
Queue Stats
60W - 72L
1,389 Elo+
Party 2
Bastet
Bastet
LynyrdMichaels
Bastet
Level 60
God Stats
27W - 29L
1,506 SR
Queue Stats
53W - 61L
1,404 Elo+
Party 2
Raijin
Raijin
Schlaublin
Raijin
Level 28
God Stats
4W - 4L
1,646 SR
Queue Stats
54W - 66L
1,414 Elo+
Party 2
Team Averages
Level 38
1,504 SR
1,402 Elo+

VS

Team Averages
Level 65
1,411 SR
1,430 Elo+
Cthulhu
Cthulhu
ImSnaggingChunk
Cthulhu
Level 29
God Stats
3W - 7L
1,240 SR
Queue Stats
11W - 32L
1,316 Elo+
Party 3
Thor
Thor
Shnoopyyy
Thor
Level 105
God Stats
2W - 1L
1,281 SR
Queue Stats
107W - 91L
1,490 Elo+
Party 1
Yu Huang
Yu Huang
XiaoXianzi
Yu Huang
Level 22
God Stats
8W - 4L
1,620 SR
Queue Stats
23W - 20L
1,485 Elo+
Party 1
Jormungandr
Jormungandr
flyb0y2000
Jormungandr
Level 128
God Stats
4W - 2L
1,536 SR
Queue Stats
205W - 190L
1,517 Elo+
Party 1
Rama
Rama
whytemigo
Rama
Level 42
God Stats
6W - 7L
1,378 SR
Queue Stats
12W - 26L
1,344 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
7,813
411
8,520
8,546
3,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
CurlyHendu
Kumbhakarna
13
0 / 0 / 3
8,207
432
3,927
17,977
17,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
Jacktain_Cap
Erlang Shen
14
0 / 2 / 0
7,397
389
3,364
14,733
10,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 5 / 1
7,971
420
7,227
17,101
7,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Schlaublin
Raijin
14
1 / 6 / 0
8,604
453
4,333
12,735
5,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
8,732
460
5,420
9,463
9,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
15
4 / 1 / 2
9,441
497
7,988
15,406
6,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
XiaoXianzi
Yu Huang
18
6 / 0 / 2
11,317
596
10,544
8,372
3,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
flyb0y2000
Jormungandr
18
4 / 0 / 3
11,279
594
12,467
8,367
7,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rama
14
1 / 3 / 0
8,236
433
10,326
13,509
4,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
15
15
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Kumbhakarna
CurlyHendu
Kumbhakarna
0
0
3
1.5
W
0
1
2
1
L
Erlang Shen
Jacktain_Cap
Erlang Shen
0
2
0
0
L
2
5
1
0.5
L
Raijin
Schlaublin
Raijin
1
6
0
0.17
W
Thor
4
1
2
5
W
Yu Huang
XiaoXianzi
Yu Huang
6
0
2
7
W
Jormungandr
flyb0y2000
Jormungandr
4
0
3
5.5
W
Rama
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,371
Damage
46,745
71,092
Taken
55,117
43,617
Mitigated
31,901
21,150
Healing
17,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,520
3,101
0
2,080
8,546
3,815
212
2,228
6,254
0
60,146
L
Kumbhakarna
CurlyHendu
Kumbhakarna
3,927
329
346
5,437
17,977
17,313
0
3,821
14,156
38,893
0
W
5,420
194
296
1,756
9,463
9,355
0
1,065
8,398
35,013
0
L
Erlang Shen
Jacktain_Cap
Erlang Shen
3,364
1,195
0
4,493
14,733
10,103
0
9,673
4,972
0
47,248
L
7,227
1,238
0
6,214
17,101
7,146
0
6,039
10,754
0
51,715
L
Raijin
Schlaublin
Raijin
4,333
404
0
2,580
12,735
5,240
0
5,803
6,525
57,352
0
W
Thor
7,988
1,118
0
7,688
15,406
6,433
0
1,697
13,408
0
77,594
W
Yu Huang
XiaoXianzi
Yu Huang
10,544
541
0
922
8,372
3,988
660
2,227
5,803
92,983
0
W
Jormungandr
flyb0y2000
Jormungandr
12,467
5,197
0
2,875
8,367
7,138
1,041
420
7,907
89,524
0
W
Rama
10,326
9,085
0
3,868
13,509
4,987
0
2,371
11,138
0
66,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,992
Gold Earned
49,005
429
Minions Killed
612
0
Camps Cleared
0
1,762,751
Distance Traveled
1,756,147
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,813
411
119
6
0
324,029
0
L
Kumbhakarna
8,207
432
30
2
0
383,802
2
W
Cthulhu
8,732
460
43
2
0
388,242
2
L
Erlang Shen
7,397
389
85
4
0
360,733
4
L
Bastet
7,971
420
78
4
0
381,678
0
L
Raijin
8,604
453
117
6
0
312,509
11
W
Thor
9,441
497
113
6
0
376,333
3
W
Yu Huang
11,317
596
184
10
0
359,189
5
W
Jormungandr
11,279
594
162
9
0
326,554
2
W
Rama
8,236
433
110
6
0
305,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role