Player Matchup

Discordia
Discordia
Koogallar
Discordia
Level 117
God Stats
6W - 9L
1,521 SR
Queue Stats
107W - 131L
1,410 Elo+
Party 2
Set
Set
Microtransaction
Set
Level 115
God Stats
3W - 6L
1,562 SR
Queue Stats
148W - 179L
1,445 Elo+
Party 2
Mulan
Mulan
rambofan12390
Mulan
Level 107
God Stats
4W - 5L
1,568 SR
Queue Stats
54W - 73L
1,329 Elo+
Party 2
Team Averages
Level 113
1,550 SR
1,395 Elo+

VS

Team Averages
Level 95
1,397 SR
1,400 Elo+
Gilgamesh
Gilgamesh
Boon_The_Outlaw
Gilgamesh
Level 123
God Stats
1W - 7L
1,322 SR
Queue Stats
62W - 94L
1,373 Elo+
Party 1
Cupid
Cupid
DrFattChronicles
Cupid
Level 97
God Stats
0W - 4L
1,500 SR
Queue Stats
32W - 41L
1,414 Elo+
Party 1
Merlin
Merlin
WiseLicense9983
Merlin
Level 65
God Stats
31W - 50L
1,369 SR
Queue Stats
345W - 477L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Koogallar
Discordia
16
3 / 5 / 17
11,552
722
9,888
10,505
4,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 0 / 12
12,896
806
16,473
9,704
6,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
13 / 2 / 11
13,190
824
23,908
20,277
23,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Boon_The_Outlaw
Gilgamesh
15
4 / 5 / 3
11,259
704
10,253
20,131
18,324
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
2 / 8 / 3
9,885
618
7,841
20,887
10,277
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 12 / 4
9,358
585
7,472
14,567
4,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
25
Kills
6
7
Deaths
25
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Boon_The_Outlaw
Gilgamesh
4
5
3
1.1
L
2
8
3
0.44
W
Discordia
Koogallar
Discordia
3
5
17
2.3
W
9
0
12
15
L
0
12
4
0.17
W
13
2
11
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,269
Damage
25,566
40,486
Taken
55,585
34,513
Mitigated
33,598
13,608
Healing
5,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Boon_The_Outlaw
Gilgamesh
10,253
2,415
71
1,419
20,131
18,324
0
3,436
16,695
0
31,517
L
7,841
3,057
371
3,017
20,887
10,277
0
4,517
16,370
0
30,377
W
Discordia
Koogallar
Discordia
9,888
182
0
893
10,505
4,778
990
2,656
7,849
37,925
0
W
16,473
8,086
0
2,928
9,704
6,009
1,575
2,317
7,387
0
64,314
L
7,472
383
0
462
14,567
4,997
0
2,144
12,423
36,934
0
W
23,908
3,624
915
8,872
20,277
23,726
292
3,159
17,118
0
51,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,638
Gold Earned
30,502
199
Minions Killed
153
11
Camps Cleared
4
889,392
Distance Traveled
783,324
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,259
704
46
3
1
279,490
0
L
Cupid
9,885
618
53
3
0
259,884
2
W
Discordia
11,552
722
44
3
3
279,296
3
W
Set
12,896
806
108
7
8
312,297
2
L
Merlin
9,358
585
54
3
3
243,950
4
W
Mulan
13,190
824
47
3
0
297,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role