Player Matchup

Gilgamesh
Gilgamesh
Gold III
cokeshin
Gilgamesh
Gold III
Level 160
God Stats
11W - 1L
1,682 SR
Queue Stats
64W - 42L
1,651 MMR
Party 1
Cabrakan
Cabrakan
Platinum II
elguajeavuelto
Cabrakan
Platinum II
Level 160
God Stats
9W - 5L
1,840 SR
Queue Stats
294W - 294L
1,937 MMR
Party 1
Poseidon
Poseidon
Gold II
masiero_jr
Poseidon
Gold II
Level 122
God Stats
1W - 1L
1,505 SR
Queue Stats
57W - 45L
1,817 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 147
1,676 SR
1,801 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 69
1,502 SR
1,334 MMR
Hun Batz
Hun Batz
Silver V
Cainsy31
Hun Batz
Silver V
Level 63
God Stats
1W - 6L
1,487 SR
Queue Stats
13W - 26L
1,334 MMR
Party 2
Neith
Neith
Silver V
Ph03n1x--22
Neith
Silver V
Level 60
God Stats
3W - 5L
1,519 SR
Queue Stats
13W - 26L
1,334 MMR
Party 2
Ganesha
Ganesha
Silver V
The_Haughton
Ganesha
Silver V
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 26L
1,334 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
cokeshin
Gilgamesh
14
9 / 0 / 5
9,780
815
11,267
13,828
13,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cabrakan
14
5 / 0 / 10
9,964
830
11,652
10,927
15,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
masiero_jr
Poseidon
14
1 / 1 / 12
8,618
718
12,868
7,657
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ShivaKuzenboLancelotAtlasAh Muzen Cab

VS

Bans
AresKumbhakarnaAnhurArtioChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cainsy31
Hun Batz
10
1 / 8 / 0
7,349
612
7,600
14,880
6,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 3 / 0
7,350
613
6,728
10,946
5,054
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
The_Haughton
Ganesha
10
0 / 4 / 1
7,460
622
4,669
17,322
14,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
15
Kills
1
1
Deaths
15
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Cainsy31
Hun Batz
1
8
0
0.13
L
0
3
0
0
L
Ganesha
The_Haughton
Ganesha
0
4
1
0.13
W
Gilgamesh
cokeshin
Gilgamesh
9
0
5
11.5
W
Cabrakan
5
0
10
10
W
Poseidon
masiero_jr
Poseidon
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,787
Damage
18,997
32,412
Taken
43,148
32,233
Mitigated
26,610
10,545
Healing
7,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Cainsy31
Hun Batz
7,600
1,221
0
461
14,880
6,862
0
8,711
6,169
0
24,426
L
6,728
2,504
0
2,219
10,946
5,054
0
6,738
4,208
0
30,696
L
Ganesha
The_Haughton
Ganesha
4,669
703
660
3,711
17,322
14,694
0
9,358
7,964
14,080
0
W
Gilgamesh
cokeshin
Gilgamesh
11,267
3,664
0
4,401
13,828
13,816
421
2,592
11,236
0
38,228
W
Cabrakan
11,652
1,648
0
3,038
10,927
15,565
120
1,724
9,203
23,158
0
W
Poseidon
masiero_jr
Poseidon
12,868
1,379
0
3,106
7,657
2,852
1,492
850
6,807
49,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,362
Gold Earned
22,159
138
Minions Killed
118
8
Camps Cleared
3
708,510
Distance Traveled
576,343
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,349
612
54
5
1
191,004
4
L
Neith
7,350
613
63
5
2
197,516
4
L
Ganesha
7,460
622
1
0
0
187,823
2
W
Gilgamesh
9,780
815
40
3
5
242,791
3
W
Cabrakan
9,964
830
27
2
1
226,375
3
W
Poseidon
8,618
718
71
6
2
239,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role