Player Matchup

Fafnir
Fafnir
Black_Hammer_324
Fafnir
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 28L
1,439 Elo+
Party 1
Terra
Terra
Slxtty_Angel
Terra
Level 18
God Stats
2W - 3L
1,307 SR
Queue Stats
68W - 71L
1,322 Elo+
Party 1
Susano
Susano
Tsunami_rose_-
Susano
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 13L
1,814 Elo+
Party 1
Artemis
Artemis
vHinokami
Artemis
Level 95
God Stats
1W - 2L
1,498 SR
Queue Stats
288W - 300L
1,400 Elo+
Party 1
Pele
Pele
xDreams2Realityx
Pele
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 32L
1,648 Elo+
Party 1
Team Averages
Level 77
1,461 SR
1,524 Elo+

VS

Team Averages
Level 86
1,641 SR
1,472 Elo+
Hel
Hel
 
Hel
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
SircPradaL
Cupid
Level 129
God Stats
6W - 1L
1,676 SR
Queue Stats
485W - 491L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
T_H_E_F_L_A_S_H
Cthulhu
Level 21
God Stats
4W - 3L
1,843 SR
Queue Stats
13W - 19L
1,424 Elo+
Party 3
Ymir
Ymir
a8torres1995
Ymir
Level 23
God Stats
6W - 6L
1,678 SR
Queue Stats
93W - 99L
1,465 Elo+
Party 2
Arachne
Arachne
iNfOrEdShOtS
Arachne
Level 119
God Stats
15W - 16L
1,510 SR
Queue Stats
23W - 28L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
7,199
450
6,656
12,053
14,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 3 / 5
8,058
504
7,480
12,873
8,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 6 / 1
7,138
446
8,302
14,429
6,354
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
vHinokami
Artemis
11
1 / 6 / 4
6,612
413
8,924
13,345
5,553
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
9 / 5 / 2
8,645
540
8,263
15,295
5,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
8 / 0 / 2
10,690
668
10,291
11,964
5,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
12
4 / 3 / 4
8,068
504
11,693
13,673
5,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 4 / 3
6,905
432
5,811
11,363
6,814
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
2 / 2 / 7
8,542
534
6,511
13,161
10,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
iNfOrEdShOtS
Arachne
14
7 / 4 / 4
8,776
549
11,775
15,852
8,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
41
13
Kills
21
21
Deaths
13
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
8
0
2
9
L
1
1
3
2.5
W
Cupid
4
3
4
2
L
1
3
5
1.17
W
0
4
3
0.38
L
1
6
1
0.25
W
2
2
7
2.75
W
Arachne
iNfOrEdShOtS
Arachne
7
4
4
2.25
L
Artemis
vHinokami
Artemis
1
6
4
0.5
L
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,625
Damage
46,081
67,995
Taken
66,013
40,341
Mitigated
35,962
19,062
Healing
23,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,291
1,097
161
7,745
11,964
5,231
230
607
11,326
100,918
0
L
6,656
1,835
0
2,477
12,053
14,464
0
3,029
9,024
25,812
0
W
Cupid
11,693
6,364
1,073
7,501
13,673
5,023
347
2,522
11,151
0
51,698
L
7,480
1,451
118
3,230
12,873
8,209
235
6,042
6,831
50,153
0
W
5,811
1,241
0
1,170
11,363
6,814
450
4,338
6,718
31,873
0
L
8,302
2,712
0
3,634
14,429
6,354
0
8,056
6,373
0
43,727
W
6,511
359
0
2,196
13,161
10,123
583
4,168
8,907
29,500
0
W
Arachne
iNfOrEdShOtS
Arachne
11,775
7,479
0
3,833
15,852
8,771
312
2,019
13,775
0
63,335
L
Artemis
vHinokami
Artemis
8,924
3,866
0
2,997
13,345
5,553
0
1,301
12,044
0
36,006
L
8,263
1,878
0
6,606
15,295
5,761
0
4,185
11,110
0
49,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,652
Gold Earned
42,981
384
Minions Killed
425
0
Camps Cleared
0
1,446,788
Distance Traveled
1,491,943
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,690
668
175
11
0
327,813
1
L
Fafnir
7,199
450
33
2
0
284,824
0
W
Cupid
8,068
504
74
5
0
258,899
3
L
Terra
8,058
504
106
7
0
311,183
1
W
Cthulhu
6,905
432
47
3
0
309,208
0
L
Susano
7,138
446
92
6
0
287,846
2
W
Ymir
8,542
534
46
3
0
257,516
4
W
Arachne
8,776
549
83
5
0
338,507
4
L
Artemis
6,612
413
58
4
0
260,816
1
L
Pele
8,645
540
95
6
0
302,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role