Player Matchup

Izanami
Izanami
Kapanoo
Izanami
Level 75
God Stats
6W - 7L
1,529 SR
Queue Stats
66W - 102L
1,262 Elo+
Party 2
Loki
Loki
Klonoa1293
Loki
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,097 Elo+
Solo
Janus
Janus
XReapxerxxxx
Janus
Level 44
God Stats
10W - 10L
1,500 SR
Queue Stats
59W - 75L
1,309 Elo+
Party 2
Team Averages
Level 69
1,510 SR
1,223 Elo+

VS

Team Averages
Level 57
1,500 SR
1,601 Elo+
Nemesis
Nemesis
BarbarianJemar
Nemesis
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,570 Elo+
Party 1
Zeus
Zeus
ImmuneCreeper89
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,617 Elo+
Party 1
Horus
Horus
OozyAirplane83
Horus
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
48W - 41L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kapanoo
Izanami
14
4 / 8 / 4
10,736
671
11,208
19,635
6,899
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
2 / 6 / 5
10,079
630
3,330
14,643
8,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
2 / 8 / 6
9,958
622
11,464
16,260
5,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 12
12,993
812
15,343
14,057
10,053
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
11 / 6 / 8
13,167
823
22,881
12,250
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 3 / 17
11,740
734
7,678
19,628
21,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
8
Kills
22
22
Deaths
9
15
Assists
37
Player
Kills
Deaths
Assists
KDA
W
9
0
12
15
W
11
6
8
2.5
L
Izanami
Kapanoo
Izanami
4
8
4
0.75
L
2
6
5
0.75
W
2
3
17
3.5
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,002
Damage
45,902
50,538
Taken
45,935
20,814
Mitigated
36,684
1,675
Healing
20,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,343
7,189
525
2,811
14,057
10,053
1,120
2,793
10,978
0
40,130
W
22,881
2,810
1,124
1,396
12,250
5,061
804
3,065
8,907
66,636
0
L
Izanami
Kapanoo
Izanami
11,208
6,911
0
1,675
19,635
6,899
1,157
9,275
10,360
0
34,190
L
3,330
998
0
0
14,643
8,325
0
5,459
9,184
0
17,047
W
7,678
3,117
5,567
8,755
19,628
21,570
438
5,349
13,753
0
20,010
L
11,464
672
0
0
16,260
5,590
0
8,542
7,718
34,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,773
Gold Earned
37,900
133
Minions Killed
158
8
Camps Cleared
4
754,255
Distance Traveled
849,968
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,993
812
26
2
2
313,599
1
W
Zeus
13,167
823
106
7
1
239,139
4
L
Izanami
10,736
671
43
3
5
235,075
2
L
Loki
10,079
630
28
2
3
267,364
0
W
Horus
11,740
734
26
2
1
297,230
3
L
Janus
9,958
622
62
4
0
251,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role