Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Ix SW1FT xI
Pele
Level 153
God Stats
8W - 5L
1,558 SR
Queue Stats
235W - 229L
1,488 Elo+
Party 3
Hou Yi
Hou Yi
LEGENDARYLINK0
Hou Yi
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 81L
1,512 Elo+
Party 1
Cabrakan
Cabrakan
Sm0kking Ace
Cabrakan
Level 116
God Stats
3W - 2L
1,464 SR
Queue Stats
191W - 182L
1,480 Elo+
Party 1
Sol
Sol
xAkolyte
Sol
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 128L
1,534 Elo+
Party 3
Team Averages
Level 102
1,504 SR
1,503 Elo+

VS

Team Averages
Level 86
1,651 SR
1,498 Elo+
Cabrakan
Cabrakan
ClappinA55
Cabrakan
Level 53
God Stats
1W - 1L
1,667 SR
Queue Stats
36W - 47L
1,474 Elo+
Party 2
Agni
Agni
LegendaryNub
Agni
Level 75
God Stats
0W - 1L
1,848 SR
Queue Stats
17W - 14L
1,532 Elo+
Solo
Artio
Artio
MaestroBowser
Artio
Level 84
God Stats
1W - 1L
1,820 SR
Queue Stats
20W - 16L
1,534 Elo+
Solo
Hou Yi
Hou Yi
N1NJAMON
Hou Yi
Level 60
God Stats
42W - 58L
1,408 SR
Queue Stats
58W - 81L
1,441 Elo+
Solo
Arachne
Arachne
adalwardus
Arachne
Level 157
God Stats
5W - 4L
1,513 SR
Queue Stats
47W - 52L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
2 / 1 / 1
5,555
694
4,940
5,786
2,042
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 0 / 0
4,592
574
1,345
4,743
1,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 0 / 2
4,443
555
3,523
1,791
564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cabrakan
Sm0kking Ace
Cabrakan
8
2 / 1 / 0
4,341
543
1,921
5,170
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 1 / 0
4,649
581
2,195
4,590
1,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ClappinA55
Cabrakan
7
0 / 2 / 1
4,321
540
732
6,209
3,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 0 / 0
3,588
449
842
1,645
475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 1
4,493
562
3,323
7,947
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
N1NJAMON
Hou Yi
7
1 / 0 / 0
4,127
516
2,642
3,041
894
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
adalwardus
Arachne
9
2 / 0 / 0
5,347
668
2,922
4,639
2,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
5
Kills
3
3
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
1
1
2.5
L
Cabrakan
ClappinA55
Cabrakan
0
2
1
0.25
W
1
0
0
1
W
0
0
2
1
L
0
0
0
0
L
0
3
1
0.17
L
Hou Yi
N1NJAMON
Hou Yi
1
0
0
1
W
Cabrakan
Sm0kking Ace
Cabrakan
2
1
0
2
L
Arachne
adalwardus
Arachne
2
0
0
2
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,924
Damage
10,461
22,080
Taken
23,481
7,802
Mitigated
10,910
7,959
Healing
7,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,940
1,829
0
1,737
5,786
2,042
0
2,951
2,463
0
35,588
L
Cabrakan
ClappinA55
Cabrakan
732
173
0
1,693
6,209
3,963
0
1,921
4,288
13,055
0
W
1,345
314
0
1,409
4,743
1,404
0
353
4,346
0
29,923
W
3,523
2,167
0
1,134
1,791
564
0
73
1,718
0
25,576
L
842
117
0
865
1,645
475
0
633
1,012
10,402
0
L
3,323
683
68
2,162
7,947
3,546
0
0
7,947
22,624
0
L
Hou Yi
N1NJAMON
Hou Yi
2,642
1,699
0
824
3,041
894
0
156
2,885
0
22,239
W
Cabrakan
Sm0kking Ace
Cabrakan
1,921
469
20
1,256
5,170
2,445
0
593
4,577
14,498
0
L
Arachne
adalwardus
Arachne
2,922
2,275
0
1,451
4,639
2,032
0
1,406
3,233
0
34,617
W
2,195
1,295
0
2,403
4,590
1,347
1,668
469
4,079
29,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,580
Gold Earned
21,876
254
Minions Killed
210
0
Camps Cleared
0
756,458
Distance Traveled
692,230
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,555
694
60
8
0
126,830
3
L
Cabrakan
4,321
540
30
4
0
138,686
0
W
Pele
4,592
574
56
7
0
179,336
3
W
Hou Yi
4,443
555
45
6
0
144,294
4
L
Agni
3,588
449
25
3
0
70,778
2
L
Artio
4,493
562
53
7
0
145,758
2
L
Hou Yi
4,127
516
37
5
0
147,012
2
W
Cabrakan
4,341
543
29
4
0
166,065
0
L
Arachne
5,347
668
65
8
0
189,996
0
W
Sol
4,649
581
64
8
0
139,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role