Player Matchup

Lancelot
Lancelot
AMFlowz
Lancelot
Level 68
God Stats
17W - 12L
1,681 SR
Queue Stats
30W - 25L
1,554 Elo+
Party 1
Aphrodite
Aphrodite
Addeo
Aphrodite
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
JoeMainey
Hou Yi
Level 13
God Stats
2W - 6L
1,398 SR
Queue Stats
16W - 21L
1,471 Elo+
Solo
Horus
Horus
RealHooper
Horus
Level 59
God Stats
1W - 2L
1,642 SR
Queue Stats
13W - 15L
1,477 Elo+
Party 1
Poseidon
Poseidon
relinski
Poseidon
Level 46
God Stats
2W - 1L
1,840 SR
Queue Stats
4W - 8L
1,363 Elo+
Party 2
Team Averages
Level 42
1,612 SR
1,473 Elo+

VS

Team Averages
Level 92
1,566 SR
1,460 Elo+
Neith
Neith
 
Neith
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DownTownBrown222
Janus
Level 105
God Stats
52W - 80L
1,379 SR
Queue Stats
72W - 115L
1,379 Elo+
Party 3
Thor
Thor
JaunMalkovich
Thor
Level 29
God Stats
4W - 0L
1,861 SR
Queue Stats
72W - 76L
1,519 Elo+
Solo
Nu Wa
Nu Wa
Red_Herring_13
Nu Wa
Level 64
God Stats
45W - 67L
1,450 SR
Queue Stats
71W - 127L
1,365 Elo+
Party 3
Kuzenbo
Kuzenbo
devilzero90
Kuzenbo
Level 147
God Stats
53W - 47L
1,640 SR
Queue Stats
373W - 416L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AMFlowz
Lancelot
15
4 / 5 / 4
8,324
694
13,100
16,100
7,844
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
Addeo
Aphrodite
14
2 / 2 / 4
8,704
725
3,720
11,857
7,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
JoeMainey
Hou Yi
15
1 / 2 / 3
8,070
673
6,356
12,829
5,629
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
15
3 / 1 / 4
8,509
709
5,011
10,991
8,079
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
relinski
Poseidon
14
1 / 5 / 5
7,754
646
7,388
8,822
3,809
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 0 / 5
9,074
756
12,058
6,869
3,241
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 0 / 4
8,966
747
9,230
4,671
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 4 / 6
9,441
787
11,627
12,580
7,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 6
9,133
761
6,794
5,517
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
devilzero90
Kuzenbo
15
3 / 4 / 7
9,167
764
7,541
16,805
18,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
11
Kills
15
15
Deaths
11
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
5
6.5
L
Lancelot
AMFlowz
Lancelot
4
5
4
1.2
L
Aphrodite
Addeo
Aphrodite
2
2
4
2
W
2
0
4
4
W
3
4
6
1.5
L
Hou Yi
JoeMainey
Hou Yi
1
2
3
1.25
L
Horus
3
1
4
5
W
3
3
6
2
W
Kuzenbo
devilzero90
Kuzenbo
3
4
7
1.63
L
Poseidon
relinski
Poseidon
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,575
Damage
47,250
60,599
Taken
46,442
33,099
Mitigated
32,295
18,003
Healing
8,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,058
3,888
0
3,076
6,869
3,241
1,894
1,391
5,478
0
29,002
L
Lancelot
AMFlowz
Lancelot
13,100
3,256
0
492
16,100
7,844
0
5,370
10,730
0
26,226
L
Aphrodite
Addeo
Aphrodite
3,720
554
4,702
5,309
11,857
7,738
0
5,723
6,134
14,515
0
W
9,230
175
129
631
4,671
1,918
786
864
3,807
33,621
0
W
11,627
1,064
0
1,770
12,580
7,561
1,634
1,982
10,598
0
32,117
L
Hou Yi
JoeMainey
Hou Yi
6,356
3,289
0
2,966
12,829
5,629
0
4,040
8,789
0
34,830
L
Horus
5,011
1,888
1,609
2,925
10,991
8,079
0
4,332
6,659
0
29,251
W
6,794
1,646
0
599
5,517
1,551
1,168
258
5,259
29,267
0
W
Kuzenbo
devilzero90
Kuzenbo
7,541
2,093
0
2,249
16,805
18,024
425
6,613
10,192
24,251
0
L
Poseidon
relinski
Poseidon
7,388
1,152
0
0
8,822
3,809
423
4,100
4,722
24,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,361
Gold Earned
45,781
200
Minions Killed
233
0
Camps Cleared
0
1,133,226
Distance Traveled
1,207,099
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,074
756
42
4
0
210,877
3
L
Lancelot
8,324
694
26
2
0
255,245
1
L
Aphrodite
8,704
725
27
2
0
218,642
5
W
Janus
8,966
747
61
5
0
254,125
0
W
Thor
9,441
787
53
4
0
244,081
2
L
Hou Yi
8,070
673
48
4
0
220,552
1
L
Horus
8,509
709
54
5
0
240,136
1
W
Nu Wa
9,133
761
35
3
0
224,059
1
W
Kuzenbo
9,167
764
42
4
0
273,957
2
L
Poseidon
7,754
646
45
4
0
198,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role