Player Matchup

Odin
Odin
 
Odin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
SevenHarpy20016
Amaterasu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 225L
1,550 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Storiedmarcus
Ah Muzen Cab
Level 129
God Stats
5W - 3L
1,609 SR
Queue Stats
190W - 163L
1,654 Elo+
Party 1
Olorun
Olorun
VelcroFOX
Olorun
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 172L
1,650 Elo+
Party 1
Lancelot
Lancelot
ovvii
Lancelot
Level 148
God Stats
0W - 6L
1,186 SR
Queue Stats
341W - 339L
1,503 Elo+
Party 1
Team Averages
Level 143
1,459 SR
1,571 Elo+

VS

Team Averages
Level 113
1,662 SR
1,560 Elo+
Khepri
Khepri
 
Khepri
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Asarti1
Chang'e
Level 89
God Stats
9W - 5L
1,770 SR
Queue Stats
74W - 46L
1,573 Elo+
Party 2
Atlas
Atlas
GrouchyGators
Atlas
Level 109
God Stats
4W - 0L
1,864 SR
Queue Stats
93W - 62L
1,575 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OwO_ccube69
Tsukuyomi
Level 108
God Stats
4W - 2L
1,678 SR
Queue Stats
391W - 392L
1,560 Elo+
Solo
Neith
Neith
Shes Krazy
Neith
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 53L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
1 / 5 / 1
8,362
418
3,240
14,069
6,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
SevenHarpy20016
Amaterasu
15
1 / 5 / 2
9,441
472
12,798
28,482
19,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Storiedmarcus
Ah Muzen Cab
18
4 / 3 / 4
10,659
533
18,405
13,337
6,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
VelcroFOX
Olorun
17
0 / 3 / 2
10,061
503
5,250
16,259
6,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
ovvii
Lancelot
14
3 / 5 / 1
8,439
422
9,505
20,726
12,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
2 / 0 / 13
10,600
530
5,786
17,043
23,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Asarti1
Chang'e
18
6 / 2 / 4
11,425
571
13,187
11,618
4,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
5 / 1 / 6
11,584
579
15,786
20,803
21,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
OwO_ccube69
Tsukuyomi
16
2 / 5 / 10
9,943
497
13,554
20,845
10,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
18
6 / 1 / 4
11,345
567
12,478
12,339
6,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
9
Kills
21
21
Deaths
9
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
5
1
0.3
W
Khepri
 
Khepri
2
0
13
8.5
W
Chang'e
Asarti1
Chang'e
6
2
4
4
W
5
1
6
8
W
Tsukuyomi
OwO_ccube69
Tsukuyomi
2
5
10
1.4
L
Amaterasu
SevenHarpy20016
Amaterasu
1
5
2
0.4
W
Neith
6
1
4
8
L
Ah Muzen Cab
Storiedmarcus
Ah Muzen Cab
4
3
4
2
L
Olorun
VelcroFOX
Olorun
0
3
2
0.33
L
Lancelot
ovvii
Lancelot
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,198
Damage
60,791
92,873
Taken
82,648
52,736
Mitigated
66,952
34,166
Healing
35,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,240
650
0
3,646
14,069
6,719
0
1,834
12,175
0
62,175
W
Khepri
 
Khepri
5,786
751
450
2,768
17,043
23,669
675
2,548
14,495
33,538
0
W
Chang'e
Asarti1
Chang'e
13,187
423
2,520
5,173
11,618
4,829
2,380
33
11,585
87,203
0
W
15,786
5,966
0
8,433
20,803
21,988
750
0
20,803
81,165
0
W
Tsukuyomi
OwO_ccube69
Tsukuyomi
13,554
4,574
0
8,859
20,845
10,037
0
0
20,845
0
82,963
L
Amaterasu
SevenHarpy20016
Amaterasu
12,798
5,870
0
14,610
28,482
19,968
0
14,593
12,874
0
87,239
W
Neith
12,478
5,319
0
7,459
12,339
6,429
1,703
2,669
9,670
0
109,145
L
Ah Muzen Cab
Storiedmarcus
Ah Muzen Cab
18,405
9,248
0
3,816
13,337
6,563
0
6,649
6,598
0
108,101
L
Olorun
VelcroFOX
Olorun
5,250
3,483
219
8,935
16,259
6,778
0
2,653
13,588
99,518
0
L
Lancelot
ovvii
Lancelot
9,505
1,623
0
2,940
20,726
12,708
0
7,763
12,879
56
45,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,962
Gold Earned
54,897
636
Minions Killed
715
0
Camps Cleared
0
1,748,516
Distance Traveled
1,838,139
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,362
418
106
5
0
337,329
4
W
Khepri
10,600
530
44
2
0
369,707
3
W
Chang'e
11,425
571
176
9
0
372,917
3
W
Atlas
11,584
579
166
8
0
367,048
3
W
Tsukuyomi
9,943
497
137
7
0
393,391
4
L
Amaterasu
9,441
472
135
7
0
352,866
6
W
Neith
11,345
567
192
10
0
335,076
5
L
Ah Muzen Cab
10,659
533
169
8
0
357,384
5
L
Olorun
10,061
503
158
8
0
336,551
6
L
Lancelot
8,439
422
68
3
0
364,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role