Player Matchup

Ra
Ra
IBullit Magnit
Ra
Level 102
God Stats
1W - 5L
1,153 SR
Queue Stats
90W - 83L
1,355 Elo+
Party 1
Artio
Artio
ILunar Magnit
Artio
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,226 Elo+
Party 1
Pele
Pele
JrSilverback
Pele
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 56L
1,327 Elo+
Party 1
Team Averages
Level 58
1,384 SR
1,303 Elo+

VS

Team Averages
Level 63
1,462 SR
1,345 Elo+
Sylvanus
Sylvanus
CRAZYMADMANIA
Sylvanus
Level 61
God Stats
117W - 116L
1,497 SR
Queue Stats
142W - 165L
1,346 Elo+
Party 2
Danzaburou
Danzaburou
Mystre86
Danzaburou
Level 21
God Stats
103W - 102L
1,466 SR
Queue Stats
146W - 172L
1,346 Elo+
Party 2
Hera
Hera
Zero 447319
Hera
Level 106
God Stats
144W - 213L
1,421 SR
Queue Stats
180W - 265L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 7
7,965
664
9,075
10,404
4,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 3 / 7
8,584
715
2,586
12,497
13,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
7 / 3 / 0
9,005
750
10,227
9,698
4,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CRAZYMADMANIA
Sylvanus
12
1 / 4 / 7
9,076
756
5,237
16,327
12,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Mystre86
Danzaburou
14
4 / 1 / 3
9,247
771
10,526
7,824
3,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 3 / 5
9,492
791
12,266
9,148
3,948
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
7
Kills
9
9
Deaths
8
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CRAZYMADMANIA
Sylvanus
1
4
7
1.13
L
0
3
7
1.17
L
0
3
7
1.17
L
7
3
0
2.33
W
Danzaburou
Mystre86
Danzaburou
4
1
3
5.5
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,888
Damage
28,029
32,599
Taken
33,299
23,127
Mitigated
19,973
7,022
Healing
15,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CRAZYMADMANIA
Sylvanus
5,237
663
5,093
6,546
16,327
12,719
660
4,774
11,131
15,277
0
L
9,075
759
922
1,691
10,404
4,906
461
7,586
2,818
36,791
0
L
2,586
406
605
3,012
12,497
13,739
336
6,104
6,393
8,988
0
L
10,227
2,283
0
792
9,698
4,482
910
4,179
5,519
0
25,609
W
Danzaburou
Mystre86
Danzaburou
10,526
3,908
471
1,535
7,824
3,306
1,480
2,694
4,774
0
32,438
W
12,266
3,440
137
1,629
9,148
3,948
739
3,904
5,052
46,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,554
Gold Earned
27,815
115
Minions Killed
138
4
Camps Cleared
5
668,441
Distance Traveled
653,025
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,076
756
22
2
1
198,928
0
L
Ra
7,965
664
63
5
3
236,217
0
L
Artio
8,584
715
10
1
0
220,950
0
L
Pele
9,005
750
42
4
1
211,274
0
W
Danzaburou
9,247
771
49
4
0
238,909
1
W
Hera
9,492
791
67
6
4
215,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role