Player Matchup

Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
BackOffMyJs
Thanatos
Level 40
God Stats
0W - 1L
1,715 SR
Queue Stats
11W - 19L
1,370 Elo+
Party 3
Terra
Terra
HoodieHelspr
Terra
Level 83
God Stats
7W - 8L
1,446 SR
Queue Stats
11W - 14L
1,367 Elo+
Party 3
Cthulhu
Cthulhu
Morgathune
Cthulhu
Level 121
God Stats
0W - 2L
1,246 SR
Queue Stats
42W - 52L
1,361 Elo+
Party 3
Danzaburou
Danzaburou
gurgles moistly
Danzaburou
Level 14
God Stats
1W - 2L
1,771 SR
Queue Stats
1W - 3L
1,426 Elo+
Party 3
Team Averages
Level 73
1,536 SR
1,405 Elo+

VS

Team Averages
Level 64
1,603 SR
1,406 Elo+
Xbalanque
Xbalanque
BlackDynamiteMN
Xbalanque
Level 149
God Stats
20W - 21L
1,839 SR
Queue Stats
183W - 184L
1,593 Elo+
Party 2
Anubis
Anubis
Dizzy Fred44
Anubis
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 47L
1,405 Elo+
Party 2
Cupid
Cupid
ISnifit
Cupid
Level 107
God Stats
6W - 1L
1,992 SR
Queue Stats
168W - 190L
1,430 Elo+
Party 1
Cerberus
Cerberus
LAND OF LAKES
Cerberus
Level 25
God Stats
1W - 4L
1,182 SR
Queue Stats
9W - 25L
1,316 Elo+
Party 2
Cliodhna
Cliodhna
NativeKing
Cliodhna
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 3 / 0
9,425
471
16,354
29,197
36,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
BackOffMyJs
Thanatos
17
13 / 4 / 2
10,899
545
18,101
19,093
10,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
0 / 3 / 5
8,247
412
7,708
17,086
14,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
Morgathune
Cthulhu
16
2 / 4 / 6
10,231
512
14,817
15,374
8,854
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
gurgles moistly
Danzaburou
12
0 / 4 / 0
7,168
358
3,862
12,634
3,914
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BlackDynamiteMN
Xbalanque
19
5 / 1 / 6
11,717
586
15,582
14,628
6,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
2 / 7 / 7
10,001
500
8,372
16,928
7,309
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
ISnifit
Cupid
19
3 / 0 / 3
12,172
609
25,546
23,369
11,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
LAND OF LAKES
Cerberus
15
3 / 3 / 7
10,824
541
8,323
20,760
15,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
NativeKing
Cliodhna
17
5 / 6 / 3
10,504
525
8,339
20,660
8,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
44
16
Kills
18
18
Deaths
17
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
0
0.33
L
Thanatos
BackOffMyJs
Thanatos
13
4
2
3.5
W
Xbalanque
BlackDynamiteMN
Xbalanque
5
1
6
8
W
Anubis
2
7
7
0.79
L
0
3
5
0.83
W
Cupid
ISnifit
Cupid
3
0
3
4.5
W
Cerberus
LAND OF LAKES
Cerberus
3
3
7
2.17
L
Cthulhu
Morgathune
Cthulhu
2
4
6
1.25
W
Cliodhna
NativeKing
Cliodhna
5
6
3
1.08
L
Danzaburou
gurgles moistly
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,842
Damage
66,162
93,384
Taken
96,345
73,605
Mitigated
48,964
39,636
Healing
45,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
16,354
3,076
0
15,645
29,197
36,555
0
998
28,199
475
82,652
L
Thanatos
BackOffMyJs
Thanatos
18,101
7,562
0
16,030
19,093
10,118
0
4,132
14,961
0
80,386
W
Xbalanque
BlackDynamiteMN
Xbalanque
15,582
8,135
0
6,025
14,628
6,701
2,534
4,070
10,558
0
120,753
W
Anubis
8,372
1,196
0
5,886
16,928
7,309
508
5,796
11,132
70,768
0
L
7,708
675
554
4,092
17,086
14,164
0
2,174
14,912
51,772
0
W
Cupid
ISnifit
Cupid
25,546
18,342
89
16,225
23,369
11,171
1,763
2,398
19,897
0
116,931
W
Cerberus
LAND OF LAKES
Cerberus
8,323
192
0
7,889
20,760
15,350
261
9,211
11,506
39,303
0
L
Cthulhu
Morgathune
Cthulhu
14,817
356
285
895
15,374
8,854
573
7,955
7,419
84,732
0
W
Cliodhna
NativeKing
Cliodhna
8,339
2,489
0
9,056
20,660
8,433
648
2,405
18,146
0
76,758
L
Danzaburou
gurgles moistly
Danzaburou
3,862
1,375
0
2,135
12,634
3,914
609
1,436
11,198
0
34,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,970
Gold Earned
55,218
501
Minions Killed
653
0
Camps Cleared
0
1,913,918
Distance Traveled
1,753,568
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,425
471
142
7
0
356,223
4
L
Thanatos
10,899
545
99
5
0
392,679
3
W
Xbalanque
11,717
586
166
8
0
361,354
1
W
Anubis
10,001
500
105
5
0
318,587
0
L
Terra
8,247
412
75
4
0
440,458
1
W
Cupid
12,172
609
190
10
0
323,536
1
W
Cerberus
10,824
541
75
4
0
360,616
1
L
Cthulhu
10,231
512
136
7
0
379,758
4
W
Cliodhna
10,504
525
117
6
0
389,475
1
L
Danzaburou
7,168
358
49
2
0
344,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role