Player Matchup

Cthulhu
Cthulhu
GGhxul
Cthulhu
Level 73
God Stats
1W - 2L
1,640 SR
Queue Stats
185W - 173L
1,544 Elo+
Party 1
He Bo
He Bo
TheSynysterPanda
He Bo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,320 Elo+
Party 1
Artemis
Artemis
bigkid
Artemis
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 38L
1,618 Elo+
Solo
Ne Zha
Ne Zha
braaven
Ne Zha
Level 147
God Stats
2W - 1L
1,739 SR
Queue Stats
193W - 184L
1,464 Elo+
Party 1
Shiva
Shiva
flexiblehindu
Shiva
Level 133
God Stats
8W - 6L
1,573 SR
Queue Stats
158W - 174L
1,448 Elo+
Solo
Team Averages
Level 119
1,590 SR
1,479 Elo+

VS

Team Averages
Level 119
1,482 SR
1,488 Elo+
Ganesha
Ganesha
Maddiel
Ganesha
Level 66
God Stats
128W - 101L
1,566 SR
Queue Stats
196W - 168L
1,482 Elo+
Party 2
Lancelot
Lancelot
Punkysmurf
Lancelot
Level 160
God Stats
78W - 82L
1,511 SR
Queue Stats
255W - 240L
1,474 Elo+
Party 2
Neith
Neith
Vanquishlol
Neith
Level 151
God Stats
4W - 7L
1,352 SR
Queue Stats
274W - 226L
1,508 Elo+
Party 2
Cernunnos
Cernunnos
annoyedenough
Cernunnos
Level 118
God Stats
10W - 13L
1,443 SR
Queue Stats
365W - 394L
1,491 Elo+
Solo
Poseidon
Poseidon
kuuchic0mmand3r
Poseidon
Level 98
God Stats
5W - 10L
1,535 SR
Queue Stats
207W - 249L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GGhxul
Cthulhu
9
0 / 3 / 3
5,837
531
3,502
8,474
4,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
4 / 2 / 0
6,327
575
1,855
3,962
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
bigkid
Artemis
9
1 / 2 / 1
5,428
493
6,848
5,652
1,531
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
braaven
Ne Zha
10
1 / 3 / 2
6,189
563
2,256
10,212
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 2 / 1
5,457
496
2,537
6,741
2,888
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Maddiel
Ganesha
9
0 / 2 / 6
5,802
527
1,528
7,422
5,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
Punkysmurf
Lancelot
11
6 / 0 / 3
6,802
618
5,106
5,743
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 1
6,587
599
5,751
6,261
2,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
annoyedenough
Cernunnos
10
1 / 1 / 4
5,891
536
4,360
7,871
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
12
1 / 2 / 1
6,712
610
1,415
5,519
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
7
Kills
10
12
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GGhxul
Cthulhu
0
3
3
0.5
W
Ganesha
Maddiel
Ganesha
0
2
6
1.5
W
Lancelot
Punkysmurf
Lancelot
6
0
3
7.5
L
4
2
0
2
W
2
2
1
1.25
W
Cernunnos
annoyedenough
Cernunnos
1
1
4
3
L
Artemis
bigkid
Artemis
1
2
1
0.75
L
Ne Zha
braaven
Ne Zha
1
3
2
0.67
L
1
2
1
0.75
W
Poseidon
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,998
Damage
18,160
35,041
Taken
32,816
14,175
Mitigated
14,609
9,740
Healing
11,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GGhxul
Cthulhu
3,502
315
321
1,608
8,474
4,720
13
989
7,485
23,766
0
W
Ganesha
Maddiel
Ganesha
1,528
90
0
1,032
7,422
5,068
0
2,085
5,337
12,264
0
W
Lancelot
Punkysmurf
Lancelot
5,106
505
0
3,170
5,743
2,288
0
76
5,667
0
32,757
L
1,855
0
0
93
3,962
1,310
0
1,180
2,782
30,764
0
W
5,751
2,639
0
1,144
6,261
2,643
1,368
343
5,918
0
43,386
W
Cernunnos
annoyedenough
Cernunnos
4,360
1,849
0
3,964
7,871
2,702
0
1,568
6,303
0
41,906
L
Artemis
bigkid
Artemis
6,848
2,527
0
1,588
5,652
1,531
269
359
5,293
0
36,798
L
Ne Zha
braaven
Ne Zha
2,256
592
0
4,249
10,212
3,726
0
415
9,797
0
35,506
L
2,537
168
0
1,881
6,741
2,888
0
0
6,741
0
21,721
W
Poseidon
1,415
54
0
2,022
5,519
1,908
0
1,285
4,234
50,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,238
Gold Earned
31,794
273
Minions Killed
338
0
Camps Cleared
0
975,465
Distance Traveled
1,104,962
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,837
531
40
4
0
223,687
7
W
Ganesha
5,802
527
3
0
0
214,870
4
W
Lancelot
6,802
618
73
7
0
288,567
0
L
He Bo
6,327
575
58
5
0
185,619
1
W
Neith
6,587
599
78
7
0
183,772
1
W
Cernunnos
5,891
536
86
8
0
203,487
2
L
Artemis
5,428
493
47
4
0
199,917
0
L
Ne Zha
6,189
563
83
8
0
236,530
2
L
Shiva
5,457
496
45
4
0
129,712
2
W
Poseidon
6,712
610
98
9
0
214,266
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role