Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Gnadd
Athena
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 128L
1,406 Elo+
Solo
Guan Yu
Guan Yu
WickedDeath7
Guan Yu
Level 104
God Stats
2W - 4L
1,393 SR
Queue Stats
219W - 204L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
nktvc
Gilgamesh
Level 65
God Stats
2W - 2L
1,691 SR
Queue Stats
47W - 67L
1,400 Elo+
Solo
Neith
Neith
spicea11347
Neith
Level 122
God Stats
1W - 4L
1,291 SR
Queue Stats
88W - 94L
1,435 Elo+
Solo
Team Averages
Level 101
1,475 SR
1,442 Elo+

VS

Team Averages
Level 100
1,359 SR
1,407 Elo+
Cernunnos
Cernunnos
ChaosThunder54
Cernunnos
Level 104
God Stats
8W - 6L
1,432 SR
Queue Stats
387W - 388L
1,438 Elo+
Solo
Sobek
Sobek
DixieWolf
Sobek
Level 105
God Stats
1W - 0L
1,253 SR
Queue Stats
14W - 18L
1,432 Elo+
Party 1
Ah Puch
Ah Puch
HashHeatinDabber
Ah Puch
Level 104
God Stats
3W - 1L
1,725 SR
Queue Stats
176W - 195L
1,379 Elo+
Party 1
Gilgamesh
Gilgamesh
StrawberrySeoul
Gilgamesh
Level 121
God Stats
3W - 3L
1,124 SR
Queue Stats
159W - 207L
1,391 Elo+
Party 2
Chang'e
Chang'e
imbadoggy
Chang'e
Level 67
God Stats
2W - 2L
1,263 SR
Queue Stats
154W - 203L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
9 / 3 / 8
13,753
764
40,512
20,813
12,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Athena
Gnadd
Athena
15
0 / 8 / 12
10,756
598
15,681
22,971
23,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Guan Yu
WickedDeath7
Guan Yu
15
1 / 10 / 7
10,249
569
12,297
28,187
31,982
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
nktvc
Gilgamesh
16
3 / 12 / 4
10,688
594
22,948
24,814
14,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 3 / 11
13,279
738
26,525
16,198
9,373
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChaosThunder54
Cernunnos
20
11 / 2 / 22
12,933
719
31,691
21,289
11,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
DixieWolf
Sobek
18
1 / 7 / 31
11,578
643
9,624
32,454
48,554
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
5 / 3 / 26
12,597
700
26,478
25,220
10,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
StrawberrySeoul
Gilgamesh
20
3 / 3 / 29
12,420
690
15,358
37,503
30,176
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
imbadoggy
Chang'e
20
16 / 4 / 11
13,726
763
15,922
24,917
10,763
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
155
18
Kills
36
36
Deaths
19
42
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
9
3
8
4.33
W
Cernunnos
ChaosThunder54
Cernunnos
11
2
22
11
W
Sobek
DixieWolf
Sobek
1
7
31
2.36
L
Athena
Gnadd
Athena
0
8
12
0.75
W
5
3
26
6
W
Gilgamesh
StrawberrySeoul
Gilgamesh
3
3
29
5.83
L
Guan Yu
WickedDeath7
Guan Yu
1
10
7
0.45
W
Chang'e
imbadoggy
Chang'e
16
4
11
5.38
L
Gilgamesh
nktvc
Gilgamesh
3
12
4
0.42
L
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,963
Damage
99,073
112,983
Taken
141,383
91,398
Mitigated
111,492
33,831
Healing
64,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
40,512
3,052
1,242
8,088
20,813
12,705
0
10,874
9,939
72,224
0
W
Cernunnos
ChaosThunder54
Cernunnos
31,691
12,455
2,400
3,959
21,289
11,163
2,571
7,310
13,979
0
51,058
W
Sobek
DixieWolf
Sobek
9,624
516
3,311
4,620
32,454
48,554
1,050
13,003
19,451
17,268
0
L
Athena
Gnadd
Athena
15,681
3,665
755
2,312
22,971
23,011
164
8,889
14,082
22,303
0
W
26,478
1,654
3,024
10,704
25,220
10,836
1,736
11,390
13,830
59,617
0
W
Gilgamesh
StrawberrySeoul
Gilgamesh
15,358
2,535
1,862
10,644
37,503
30,176
1,219
13,894
23,609
0
34,187
L
Guan Yu
WickedDeath7
Guan Yu
12,297
745
5,444
6,329
28,187
31,982
0
10,670
17,517
0
15,505
W
Chang'e
imbadoggy
Chang'e
15,922
3,097
15,459
8,857
24,917
10,763
1,635
10,596
14,321
34,106
0
L
Gilgamesh
nktvc
Gilgamesh
22,948
2,395
1,677
1,271
24,814
14,327
0
12,036
12,778
0
38,779
L
26,525
7,604
1,575
5,138
16,198
9,373
1,403
9,555
6,643
0
58,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,725
Gold Earned
63,254
212
Minions Killed
181
0
Camps Cleared
0
1,507,632
Distance Traveled
1,511,624
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,753
764
68
4
0
335,167
1
W
Cernunnos
12,933
719
40
2
0
309,619
0
W
Sobek
11,578
643
9
1
0
289,463
0
L
Athena
10,756
598
21
1
0
286,252
0
W
Ah Puch
12,597
700
67
4
0
318,641
0
W
Gilgamesh
12,420
690
31
2
0
300,682
0
L
Guan Yu
10,249
569
12
1
0
313,469
0
W
Chang'e
13,726
763
34
2
0
293,219
0
L
Gilgamesh
10,688
594
31
2
0
273,977
0
L
Neith
13,279
738
80
4
0
298,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role