Player Matchup

Discordia
Discordia
 
Discordia
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
ArrowBase
Cupid
Level 107
God Stats
6W - 5L
1,676 SR
Queue Stats
171W - 175L
1,440 Elo+
Solo
Sol
Sol
Iam0ovo0
Sol
Level 125
God Stats
10W - 7L
1,453 SR
Queue Stats
520W - 491L
1,540 Elo+
Solo
Chronos
Chronos
Maekus95
Chronos
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 49L
1,511 Elo+
Solo
Team Averages
Level 115
1,526 SR
1,498 Elo+

VS

Team Averages
Level 97
1,559 SR
1,482 Elo+
Merlin
Merlin
 
Merlin
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Naildir
Charybdis
Level 46
God Stats
1W - 2L
1,472 SR
Queue Stats
18W - 20L
1,405 Elo+
Party 1
Cernunnos
Cernunnos
Talodax
Cernunnos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,448 Elo+
Party 1
Olorun
Olorun
anonymus_mafia_
Olorun
Level 106
God Stats
2W - 2L
1,824 SR
Queue Stats
191W - 187L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
4 / 0 / 9
8,125
813
11,249
3,320
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
 
Hercules
11
2 / 1 / 6
7,328
733
2,927
9,506
7,315
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
ArrowBase
Cupid
16
11 / 4 / 6
9,226
923
8,921
10,415
5,619
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 0 / 15
8,718
872
13,924
11,615
5,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
Maekus95
Chronos
15
2 / 0 / 15
8,585
859
5,583
11,454
9,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 4 / 2
7,670
767
12,097
7,568
3,401
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
 
Ah Muzen Cab
16
2 / 0 / 3
7,511
751
7,021
4,617
2,302
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
Naildir
Charybdis
13
0 / 4 / 5
7,000
700
6,612
10,615
4,713
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
Talodax
Cernunnos
11
0 / 6 / 2
6,226
623
6,182
11,289
5,143
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 6 / 3
7,004
700
5,294
11,328
5,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
20
Kills
5
5
Deaths
20
51
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
0
9
8.5
W
Hercules
 
Hercules
2
1
6
5
L
Merlin
 
Merlin
2
4
2
0.75
L
Ah Muzen Cab
 
Ah Muzen Cab
2
0
3
3.5
W
Cupid
ArrowBase
Cupid
11
4
6
3.5
W
1
0
15
8.5
W
Chronos
Maekus95
Chronos
2
0
15
9.5
L
Charybdis
Naildir
Charybdis
0
4
5
0.63
L
Cernunnos
Talodax
Cernunnos
0
6
2
0.17
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,604
Damage
37,206
46,310
Taken
45,417
29,764
Mitigated
21,063
21,425
Healing
14,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,249
58
1,589
175
3,320
1,736
200
2,330
990
22,871
0
W
Hercules
 
Hercules
2,927
870
772
3,127
9,506
7,315
0
1,802
7,704
80
4,520
L
Merlin
 
Merlin
12,097
264
995
701
7,568
3,401
0
5,281
2,287
21,283
0
L
Ah Muzen Cab
 
Ah Muzen Cab
7,021
1,744
1,121
2,204
4,617
2,302
0
2,804
1,813
0
16,429
W
Cupid
ArrowBase
Cupid
8,921
3,211
1,528
1,240
10,415
5,619
375
4,286
6,129
0
19,877
W
13,924
2,201
1,415
4,298
11,615
5,924
1,870
4,404
7,211
23,781
0
W
Chronos
Maekus95
Chronos
5,583
1,780
3,677
3,604
11,454
9,170
404
4,569
6,885
16,874
0
L
Charybdis
Naildir
Charybdis
6,612
3,732
293
3,202
10,615
4,713
0
7,527
3,088
0
11,856
L
Cernunnos
Talodax
Cernunnos
6,182
3,412
451
1,706
11,289
5,143
0
8,230
3,059
0
10,397
L
5,294
1,731
2,085
1,865
11,328
5,504
0
6,994
4,334
16,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,982
Gold Earned
35,411
100
Minions Killed
94
0
Camps Cleared
0
884,449
Distance Traveled
795,310
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,125
813
29
3
0
210,270
2
W
Hercules
7,328
733
8
1
0
135,194
0
L
Merlin
7,670
767
19
2
0
144,835
0
L
Ah Muzen Cab
7,511
751
20
2
0
165,152
0
W
Cupid
9,226
923
23
2
0
169,195
0
W
Sol
8,718
872
23
2
0
173,907
4
W
Chronos
8,585
859
17
2
0
195,883
0
L
Charybdis
7,000
700
17
2
0
148,519
1
L
Cernunnos
6,226
623
15
2
0
163,887
0
L
Olorun
7,004
700
23
2
0
172,917
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role