Player Matchup

Ymir
Ymir
IndyAllen21
Ymir
Level 86
God Stats
3W - 2L
1,542 SR
Queue Stats
150W - 147L
1,521 Elo+
Party 2
Ullr
Ullr
Preevaileer
Ullr
Level 149
God Stats
28W - 22L
1,697 SR
Queue Stats
984W - 921L
1,579 Elo+
Solo
Arachne
Arachne
PrinceDm
Arachne
Level 135
God Stats
22W - 18L
1,555 SR
Queue Stats
515W - 559L
1,520 Elo+
Solo
Mulan
Mulan
UIises
Mulan
Level 109
God Stats
31W - 27L
1,512 SR
Queue Stats
163W - 143L
1,547 Elo+
Solo
Hel
Hel
taebyoung
Hel
Level 97
God Stats
4W - 2L
1,474 SR
Queue Stats
235W - 234L
1,518 Elo+
Party 2
Team Averages
Level 115
1,556 SR
1,537 Elo+

VS

Team Averages
Level 108
1,572 SR
1,545 Elo+
Rama
Rama
Chïef
Rama
Level 153
God Stats
4W - 3L
1,535 SR
Queue Stats
132W - 103L
1,524 Elo+
Party 1
Merlin
Merlin
CrashxBurns
Merlin
Level 126
God Stats
4W - 3L
1,660 SR
Queue Stats
265W - 293L
1,565 Elo+
Solo
Ymir
Ymir
Hauseman
Ymir
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,496 Elo+
Party 1
Tyr
Tyr
Vyndictus
Tyr
Level 81
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 19L
1,545 Elo+
Solo
Lancelot
Lancelot
Vαlto
Lancelot
Level 67
God Stats
5W - 3L
1,665 SR
Queue Stats
157W - 126L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 4
5,665
567
3,044
7,036
3,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 2
5,580
558
3,279
5,260
1,668
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
PrinceDm
Arachne
10
3 / 1 / 2
5,877
588
4,012
7,056
2,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
UIises
Mulan
11
8 / 0 / 2
7,155
716
7,980
9,392
4,457
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

10
0 / 0 / 5
5,589
559
3,764
3,437
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Chïef
Rama
9
1 / 2 / 0
5,101
510
5,519
5,843
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
9
0 / 1 / 0
4,919
492
2,809
4,381
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
7
0 / 2 / 0
4,738
474
2,264
7,590
4,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 7 / 0
4,077
408
2,826
9,263
3,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Lancelot
Vαlto
Lancelot
8
0 / 2 / 0
4,752
475
2,970
8,174
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
14
Kills
1
1
Deaths
14
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Rama
Chïef
Rama
1
2
0
0.5
L
Merlin
0
1
0
0
L
Ymir
0
2
0
0
W
2
0
4
4
W
1
0
2
2
W
Arachne
PrinceDm
Arachne
3
1
2
4
W
Mulan
UIises
Mulan
8
0
2
9
L
0
7
0
0
L
Lancelot
Vαlto
Lancelot
0
2
0
0
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,079
Damage
16,388
32,181
Taken
35,251
13,414
Mitigated
14,169
13,148
Healing
10,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Chïef
Rama
5,519
4,297
0
1,902
5,843
1,820
0
629
5,214
0
35,807
L
Merlin
2,809
202
0
500
4,381
1,640
0
2,216
2,165
31,934
0
L
Ymir
2,264
487
0
2,515
7,590
4,141
0
2,047
5,543
12,284
0
W
3,044
852
0
1,969
7,036
3,588
218
2,052
4,939
13,499
0
W
3,279
1,715
0
1,201
5,260
1,668
366
605
4,655
0
36,780
W
Arachne
PrinceDm
Arachne
4,012
3,313
0
1,375
7,056
2,520
0
547
6,427
0
35,972
W
Mulan
UIises
Mulan
7,980
1,383
272
4,780
9,392
4,457
1,014
325
9,060
0
43,077
L
2,826
218
0
1,371
9,263
3,607
0
775
8,488
0
13,996
L
Lancelot
Vαlto
Lancelot
2,970
473
0
4,446
8,174
2,961
0
1,141
7,033
0
33,894
W
3,764
492
1,512
2,039
3,437
1,181
352
1,244
2,027
39,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,866
Gold Earned
23,587
310
Minions Killed
245
0
Camps Cleared
0
951,522
Distance Traveled
865,761
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,101
510
64
6
0
154,070
0
L
Merlin
4,919
492
70
7
0
160,432
1
L
Ymir
4,738
474
19
2
0
175,373
3
W
Ymir
5,665
567
33
3
0
187,882
0
W
Ullr
5,580
558
64
6
0
164,004
2
W
Arachne
5,877
588
65
7
0
212,518
0
W
Mulan
7,155
716
73
7
0
187,159
1
L
Tyr
4,077
408
22
2
0
182,101
0
L
Lancelot
4,752
475
70
7
0
193,785
0
W
Hel
5,589
559
75
8
0
199,959
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role