Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
ItzKazu
Freya
Level 155
God Stats
3W - 0L
1,922 SR
Queue Stats
161W - 89L
1,826 Elo+
Party 1
Yemoja
Yemoja
OmarFreeAF
Yemoja
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 2L
1,753 Elo+
Party 1
Cerberus
Cerberus
RickIsFree
Cerberus
Level 43
God Stats
4W - 0L
1,723 SR
Queue Stats
78W - 8L
1,948 Elo+
Party 1
Lancelot
Lancelot
TTVSonPradeje
Lancelot
Level 122
God Stats
2W - 1L
1,315 SR
Queue Stats
214W - 52L
1,847 Elo+
Party 1
Team Averages
Level 71
1,592 SR
1,775 Elo+

VS

Team Averages
Level 99
1,497 SR
1,499 Elo+
Eset
Eset
DonTheGrizzly
Eset
Level 123
God Stats
2W - 5L
1,197 SR
Queue Stats
425W - 391L
1,469 Elo+
Solo
Cupid
Cupid
OdinFdz17
Cupid
Level 129
God Stats
2W - 7L
1,332 SR
Queue Stats
210W - 197L
1,494 Elo+
Solo
Odin
Odin
Penguuuuu4449
Odin
Level 43
God Stats
0W - 1L
1,636 SR
Queue Stats
11W - 9L
1,587 Elo+
Solo
Osiris
Osiris
YurikaRGN
Osiris
Level 38
God Stats
3W - 2L
1,822 SR
Queue Stats
149W - 135L
1,497 Elo+
Solo
Yemoja
Yemoja
xIIGannicusIIx
Yemoja
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
669W - 599L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
7 / 1 / 0
7,620
586
7,641
6,355
3,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
ItzKazu
Freya
14
4 / 1 / 1
8,433
649
9,146
9,274
3,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
OmarFreeAF
Yemoja
12
2 / 0 / 2
7,268
559
7,202
8,145
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
RickIsFree
Cerberus
11
1 / 1 / 5
6,342
488
8,157
9,514
4,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
TTVSonPradeje
Lancelot
13
4 / 3 / 3
7,426
571
8,089
11,652
5,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,554
504
7,254
8,934
3,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cupid
OdinFdz17
Cupid
9
0 / 5 / 1
5,439
418
4,541
10,146
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 5 / 2
6,534
503
5,211
11,117
6,421
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
YurikaRGN
Osiris
8
1 / 2 / 3
5,671
436
2,858
10,035
5,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 3 / 1
6,559
505
4,614
12,097
9,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
18
Kills
6
6
Deaths
18
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
1
0
7
L
2
3
2
1
W
Freya
ItzKazu
Freya
4
1
1
4.5
L
Cupid
OdinFdz17
Cupid
0
5
1
0.1
W
Yemoja
OmarFreeAF
Yemoja
2
0
2
3
L
1
5
2
0.4
W
Cerberus
RickIsFree
Cerberus
1
1
5
3.5
W
Lancelot
TTVSonPradeje
Lancelot
4
3
3
1.83
L
Osiris
YurikaRGN
Osiris
1
2
3
1.25
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,235
Damage
24,478
44,940
Taken
52,329
19,944
Mitigated
28,438
22,002
Healing
9,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,641
2,971
0
2,737
6,355
3,057
315
1,195
5,160
0
57,055
L
7,254
1,094
187
1,583
8,934
3,692
0
4,720
4,214
33,159
0
W
Freya
ItzKazu
Freya
9,146
2,779
0
6,883
9,274
3,684
138
0
9,274
62,812
0
L
Cupid
OdinFdz17
Cupid
4,541
2,286
85
2,662
10,146
2,955
0
4,144
6,002
0
30,612
W
Yemoja
OmarFreeAF
Yemoja
7,202
892
244
2,576
8,145
3,535
0
5,678
2,019
50,902
0
L
5,211
2,253
0
500
11,117
6,421
0
7,579
3,038
0
41,718
W
Cerberus
RickIsFree
Cerberus
8,157
1,024
0
4,156
9,514
4,548
0
2,015
7,449
43,096
0
W
Lancelot
TTVSonPradeje
Lancelot
8,089
2,726
0
5,406
11,652
5,120
0
2,281
9,170
0
55,884
L
Osiris
YurikaRGN
Osiris
2,858
1,492
0
2,015
10,035
5,529
0
3,095
6,890
0
27,671
L
4,614
1,166
713
1,828
12,097
9,841
0
4,417
7,680
22,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,089
Gold Earned
30,757
469
Minions Killed
267
0
Camps Cleared
0
1,179,364
Distance Traveled
1,177,168
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,620
586
91
7
0
214,635
0
L
Eset
6,554
504
65
5
0
242,494
4
W
Freya
8,433
649
122
9
0
223,022
2
L
Cupid
5,439
418
52
4
0
201,514
4
W
Yemoja
7,268
559
80
6
0
232,677
4
L
Odin
6,534
503
74
6
0
235,181
5
W
Cerberus
6,342
488
64
5
0
232,238
0
W
Lancelot
7,426
571
112
9
0
276,792
2
L
Osiris
5,671
436
43
3
0
274,616
0
L
Yemoja
6,559
505
33
3
0
223,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role